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  • First time cyclone build. Frequently gets stuck

    Discussion in 'Archives' started by kinosix, Jan 1, 2018.

    1. kinosix

      kinosix Member

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      Anyone have this issue? I found a few threads about it from 3 years ago but nothing recent. I'm using old routine. Any recommendations are welcome.
       
    2. kinosix

      kinosix Member

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      Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {473, 3083}
      [InjectKeyEvent] 130 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {469, 3083}
      [InjectKeyEvent] 133 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {471, 3083}
      [InjectKeyEvent] 135 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {470, 3081}
      [InjectKeyEvent] 135 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {469, 3083}
      [InjectKeyEvent] 133 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {469, 3079}
      [InjectKeyEvent] 98 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {472, 3082}
      [InjectKeyEvent] 133 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
      [UseAt] 2 False {469, 3080}
      [InjectKeyEvent] 135 ms sleep for 4.
      [Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
       
    3. kinosix

      kinosix Member

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      Says cansee:false, but the mob was indeed visible in range.
       
    4. failz

      failz Member

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      Don't use the oldroutine.

      E: for Cyclone atleast.
       
    5. Tumzie

      Tumzie Member

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      Which routine do you suggest for cycloning?
       
    6. kinosix

      kinosix Member

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      There currently isnt any routines working, WiNs isnt even updated for 3.0.

      Not sure what other options there are or what workarounds people are using.
       
    7. kinosix

      kinosix Member

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      Currently, all im doing is setting leap slam to aoe ranged and single target ranged. but its leap slamming way too much and barely even cycloning lol
       
    8. Fonidiel

      Fonidiel New Member

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      i would suggest play Lacerate or Sunder its way easier to bot
       

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