Hi, Thanks for all hard working. I faced annoying behavior of the bot in act 1. Right after the event at the gates (the very beginning of Act 1) bot goes to the Blacksmith and keeps trying to chat with him. If I start bot in the middle of the act he comes to the Blacksmith or Dueling guy and tries to chat (just keeps clicking on the same spot). Every time bot is town he keeps trying to chat Blacksmith or Dueling guy. Could you please solve this or advise me how to solve this problem. Can it be that the problem is not with the profile, but bot itself? Or new trinity? Thank you in advance, Angel
Hi, Could someone please help me to clean Act 1 Questing profile just keeping Nothern Gate quest (Weeping Hollow) and adding a few lines for Dungeon search in the area. Thank you in advance, Angelina
Having questing issues Hey everyone, Im really new here and having some troubles. I can get DB to start questing with a level 1 character in A1 but he doesnt seem to go to A2, DH will leave the game and start it all over again? Is there a way to make it continuous?
open a thread under support issues section providing your log file as attachment plz https://www.thebuddyforum.com/honor...guides/9859-attach-bot-log-file-pictures.html
Hey Tony I get the following error when trying to use these profiles, maybe this can help you in someway. Code: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.Actors.DiaObject.get_Position() at Zeta.Bot.InactivityDetector.(Object , EventArgs ) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at Zeta.Bot.Pulsator.(Delegate , Object[] ) System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , & ) at Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , ACD ) at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute, Int32 parameter) at Zeta.Game.Internals.Actors.ACD.() at Zeta.Game.PerFrameCachedValue`1.get_Value() at Zeta.Game.Internals.Actors.ACD.get_Level() at Zeta.Bot.GameStats.(Object , EventArgs ) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at Zeta.Bot.Pulsator.(Delegate , Object[] ) System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.Actors.DiaObject.get_Position() at Zeta.Bot.InactivityDetector.(Object , EventArgs ) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at Zeta.Bot.Pulsator.(Delegate , Object[] ) Stopping the bot. Session lasted for: 00:00:10.9796224 Chose Trinity as your combat routine [Trinity 2.6.447] Replacing Combat Hook [Trinity 2.6.447] Replacing VendorRun Hook [Trinity 2.6.447] Replacing Death Hook
All ok, attacking monsters, looting. But dont click portals and I cant go AFK. Because if i dont click portal, bot always wait at portal NOTE= BRO IF YOU FIX THIS PORTAL PROBLEM, ITS GOOD AFK BOT PLEASE FIX IT