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  • [Grandfathered] Leaves - Tree Heals Go Whoosh

    Discussion in 'Druid' started by Mirabis, Aug 22, 2014.

    1. beire74

      beire74 New Member

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      I bought leaves already last year , do i need to buy it again once its on the buddystore?
       
    2. beire74

      beire74 New Member

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      Thanks found it and claimed
       
    3. Mirabis

      Mirabis Community Developer

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      Honorbuddy doesn't like to cast it somehow..
       
    4. Mirabis

      Mirabis Community Developer

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      Have absolutely zero drop on 2.3.

      Can u upload the log, also Current HB seems to have issues with Hardlock.. they are already working on a new release.
       
    5. Mirabis

      Mirabis Community Developer

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      Progress Update

      Currently in Beta:

      Code:
      <!-- Type: Beta - Version 2.3.0.347: 24-08-2014 -->
      + All	: Dismount code splitted in 3 entries
      + All	: Dismounting for KillPoi closer then 40 yd, 
      + All	: Dismounting when in combat and not moving, having a target # When we are stuck on mount on BGBuddy for example
      + All	: Updated StopMovement Code, hopefully it doesn't bug out anymore
      + All	: Re-Wrote Restbehavior, uses Healing Touch , Rejuvenation, Drinks and Food
      + All	: RestBehavior now has a entry for Revive, to allow it to ress people while we are in restbehavior
      + All	: RestBehavior now waits for Ress sickness to end as well
      + All	: Restb
      + All	: Properly hooked RestBehaviior now, no recursive call
      + All	: Fix for Mushroom mouseover hotkey
      + PvE	: Fixed CanRebirth check, we no longer tracked active rebirths.
      + All	: Throttled UseREbirth, to reduce lag
      + All	: Throttled UseRevive, to reduce lag
      + All	: Added IsUsingAfkBotbase flag
      + All	: Added BotChanged event scan
      + All	: Added SafeOurself coroutine, attack a mob when we are solo and getting killed
      + PvP	: Fixed PvP rotation using PvE Tree of LIfe rotation
      + All	: IsMoving override no longer chekcs Keys.None..returning true
      + All	: IsMoving override now only returns true if TimeMoved > 0.2
      + PvP	: Don't Powershift out of roots.. when we are not trying to move.. looks stupid
      + All	: Updated HealCalcBase, better comparisons
      + All	: Initialize StatBase only once now
      + All	: HealCalcBase enabled for Wild Growth and Rejuvenation when we are on Throughput Mode
      + All	: Added a flag for LastHealingStyle, to keep track in the CR
      + ALl	: SotF now has an entry for HealCalcBase as well, increased Swiftmend+ WG usage outside of hp - predicted
      + PvE	: Cast genesis on Falling Ash, if we can't do Wild Growth
      
       
    6. howardiv

      howardiv New Member

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      I also feel that there has been some lag in the CR. I mainly PVP and arena. It does top heals in Random bgs no problem and it does do a good job healing but iv noticed a pause / lag after shape shifting before the CR will start healing again. for example if i pounce from prowl the CR will wait a few seconds b4 it does anything.

      Also when it pops incarnation to attempt to save a team mate there is another few second delay which has lead to the death of a player on occasion during a heavy burst. there also seems to be a slight delay between spell casts allowing team mates to fall quite low on health before doing anything. Or it will cast do a lot of self casting instead of healing the player that is about to die.

      there have also been times where the CR will do nothing for an short period of time while a player is taking heavy damage / close to death and is unable to save them
      iv also have got stuck in a Regrowth loop where the CR will start casting regrowth and then cancel it because " IT is no longer necessary" even though there were players below 1/2 health

      Any of the changed i make in the Healing Defense and MISC tabs do not seem to stick. After i press save and close the settings, all changes are reverted to stock when i reopen the settings tab.
      I have not been able to make my hot keys work correctly.. Other than the hotkeys to enable or disable Damage / tanking rotations. I also made a hotkey to heal current target but after removing the hotkey from the CR settings, i would still be able to toggle Heal Target.
      also the CR will also pop heart of the wild, since im not sure when and why its using it, HOTW will be on CD alot of the time. and i can not find an option to disable this.

      im running tyrael on max performance as well as lazyraider and dont feel a performance difference between bot bases.

      I do really like this routine. and have a lot of fun using it, if there is a problem on my end i hope that you are able to help me fix it.
      I really appreciate all your hard work.

      View attachment 4996 2014-08-24 21.24.txt View attachment 3816 2014-08-24 19.26.txt View attachment 612 2014-08-24 22.12.txt
       
    7. Mirabis

      Mirabis Community Developer

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      [Leaves] Premium Edition

      -That's not lag. After each cast it uses 'await CommonCoroutines.Styx.WaitForLagDuratiob' which makes it wait for the amount of time it takes for the server to recognize/roundtrip.

      -Will double check HoTW later.

      - Tree of life in PvP at v346 is bugged.. The code points to PvETreeRotation instead of PvPTreeRotation, changed already on beta.

      - nullreference in GetAway code, will fix this.. Causes all escape tricks to fail.
       
      Last edited: Aug 25, 2014
    8. Mirabis

      Mirabis Community Developer

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      Added:




      [20:011]: [Nature's Cure][Dispelling [Dps]'s [Unknown]
      [21:529]: Lifebloom => Me at 100.0(-2.4/s)% <= Apply 2nd stack
      [22:784]: Wrath => Dps at 86.6(-15.8/s)% <= (Damage) Wrath
      [23:733]: Successfully prevented Interrupt/Silence on us
      [24:020]: Lifebloom => Me at 100.0(-7.3/s)% <= Apply 3rd stack
      [24:624]: Moonfire => Dps at 21.3(-33.9/s)% <= Apply Dot
      [24:991]: Wrath => Dps at 20.6(-34.8/s)% <= (Damage) Wrath

      Tests seem to go well in BGBuddy
       
    9. Mario27

      Mario27 Banned

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      what about the people that already have you private version wil it stil be work like normal?
       
    10. julrevo

      julrevo Member

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      Last edited: Aug 25, 2014
    11. Mirabis

      Mirabis Community Developer

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      No, u have to claim from www.mirabis.nl/claim
       
    12. Mirabis

      Mirabis Community Developer

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      First log is Oracle II, report to Wulf.
       
    13. Mirabis

      Mirabis Community Developer

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      - First log is for Oracle II, report to Wulf/Benny
      - Second log, some error at init - Please restart te bot.
      - Second log, submitted fix for Treantcount ..have to wait for Store approval.
       
    14. Mirabis

      Mirabis Community Developer

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      [Release]

      Release version 2.3.0.350

      Changelog:

      Code:
      <!-- Type: Release - Version 2.3.0.350: 25-08-2014 -->
      + All	: Added fix for Treant COunt
      + All	: Merge Beta 2.3.0.347 & 348, 349 into Release
      + All	: tweaks to Nature's Swiftness + HealingTouch/Regrowth
      + All	: Populated NeedRest
      + All	: Added option to set health value to eat food
      + All	: Added option to set drink value to drink 
      + PvE	: Updated proving ground tactics
      + PvE	: Added some more technic overrides For Proving Grounds
      + PvE	: Move mushroom to units with Chomp
      + PvE	: Bloom for units with Chomp
      + All	: Math.Floor rounding on mushroom calculations
      + All	: Don't replace mushroom if it's going to be the same...
      + All	: Removed throttle on Nature's Swiftness
      + All	: Bugfix for calcs in BestPoint for Mushroom
      + All	: Changed cancel logging from darkred to orange #easier to read
      + All	: Moved movement scan keys from normal settings to HotkeySettings
      + PvE	: Tweaked Proving Grounds preset
      + PvE	: Fixed bloom for chomp only displaying text but not healing
      + All	: Fix Compiler error
      + PvP	: Better unsnare on movement detection
      + PvE	: Scripted Fae Silence for PRoving Grounds
      + PvP	: Tweaked FAe SIlence for interrupts should now work properly in-case we were in bear form
      + All	: Faster casting of NS+HT/RG
      + All	: Use leftover NS proc for new cast
      + All	: Blacklist interrupted unit for x time after interrupt.. stop double cast
      + All	: Fixed error CS0122: 'Leaves.Root._name' is inaccessible due to its protection level 
      + All	: Fixed Rejuvenation+Swiftmend running too much, checking for Swiftmend cooldown now..
      + All	: Dismount code splitted in 3 entries
      + All	: Dismounting for KillPoi closer then 40 yd, 
      + All	: Dismounting when in combat and not moving, having a target # When we are stuck on mount on BGBuddy for example
      + All	: Updated StopMovement Code, hopefully it doesn't bug out anymore
      + All	: Re-Wrote Restbehavior, uses Healing Touch , Rejuvenation, Drinks and Food
      + All	: RestBehavior now has a entry for Revive, to allow it to ress people while we are in restbehavior
      + All	: RestBehavior now waits for Ress sickness to end as well
      + All	: Properly hooked RestBehaviior now, no recursive call
      + All	: Fix for Mushroom mouseover hotkey
      + PvE	: Fixed CanRebirth check, we no longer tracked active rebirths.
      + All	: Throttled UseREbirth, to reduce lag
      + All	: Throttled UseRevive, to reduce lag
      + All	: Added IsUsingAfkBotbase flag
      + All	: Added BotChanged event scan
      + All	: Added SafeOurself coroutine, attack a mob when we are solo and getting killed
      + PvP	: Fixed PvP rotation using PvE Tree of LIfe rotation
      + All	: IsMoving override no longer chekcs Keys.None..returning true
      + All	: IsMoving override now only returns true if TimeMoved > 0.2
      + PvP	: Don't Powershift out of roots.. when we are not trying to move.. looks stupid
      + All	: Updated HealCalcBase, better comparisons
      + All	: Initialize StatBase only once now
      + All	: HealCalcBase enabled for Wild Growth and Rejuvenation when we are on Throughput Mode
      + All	: Added a flag for LastHealingStyle, to keep track in the CR
      + ALl	: SotF now has an entry for HealCalcBase as well, increased Swiftmend+ WG usage outside of hp - predicted
      + PvE	: Cast genesis on Falling Ash, if we can't do Wild Growth
      + All	: Fix for double clearcasting
      + ALl	: Removed WaitForLag Duration, makes routine feel snappier
      + PvP	: Disabled Typhoon for distance, only use for interrupt
      + PvP	: Added Tauren Warstomp to GetAway
      + PvP	: Better priority for unsnare in Tree of LIfe
      + PvP	: Fixed PvE Shapeshift running in PvP
      + PvE	: Better unsnare code, based on current form
      + PvE	: Now counting Efflo heals, FoN Ground heal etc in Proving Grounds
      + PvP	: Updated Battlegrounds preset
      + All	: In AFk Botbases, leaves will now do a bit of damage when nothing to do
      + PvP	: Added Throttle of 3 seconds to Cyclone
      + PvP	: Added Throttle of 5 seconds to Hibernate
      + PvP	: Added Throttle of 5 seconds to Root
      + PvE	: Proving grounds will only do Cat rotation
      + PvP	: Fixed DRTracker not working, it didn't populate
      + All	: Fix CheckBotbase saying we have stars instead of leaves
      + All	: Fixed Intimidating Roar  settings not saving
      + All	: Fixed Disorienting ROar settings not saving
      + All	: Fixed Renewal setting not saving
      + All	: Fixed Displacer Fear not saving
      + All	: Fix detterence Nukes not saving
      + All	: Fix Renewal health value not saving
      + All	: Fixed small bug on CreateMoveToUnitBehavior, where ican't read location on invalid object which wasn't null
      + All	: Fix Warstomp settings not saving
      + PvP	: updated Arena preset
      + ALl	: Mushroom calcs are exactly 10ft now
      + PvP	: Disable Hearth of the wild being used
      + PvE	: If movement turned on, LEaves will move into Efflorescence range for Proving Grounds
      + All	: Mushroom also counts units standing on the outer edge.. 10yd
      + PvE	: Only swap lifebloom to units with Chomp if they take more dmaagepersecond then otto # proving grounds
      
      
       
      cfw34683 likes this.
    15. Nephastus

      Nephastus New Member

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      I looked and now I just give up lol

      After we claim our code, enter it on the buddy store and all of that. Where do we download the updates from?
       
    16. Nephastus

      Nephastus New Member

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      Got it thanks.

      Is there anyway to have a "Pause on XYZ keybind" option? For example Cyclones and Roots with this CR just aren't up to speed with how you need them in PvP. There is a cyclone and root target and focus option, however the ability to use your own ingame cyclone arena 1, 2, 3 and roots arena 1, 2, 3 macros is far more efficient.
       
    17. Mirabis

      Mirabis Community Developer

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      No option for that, enable Manual cast detection and Stopcast on manual cast detection. Change the slider to 1-1.5 seconds something h can use. Then u don't have to spam a lot.. Maybe 2 presses max.

      @ Cyclone/Roots, it's for afk play.. Doubt anyone at high rating will use auto root and cyclone as u can't coordinate then.

      But u can always give tips on how to improve the auto cc, then i'll check what i can do.
       
    18. ccLoaded

      ccLoaded Member

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      Was something changed with mushroom at mouse over placement? as its rather pausing when pressing the key assigned rather than placing the shroom.
       

      Attached Files:

    19. Mirabis

      Mirabis Community Developer

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      Huh..
      It's casting mushroom on urself when u pressed key lol..

      Investigating.
       
    20. roboto

      roboto Well-Known Member Buddy Store Developer

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      oh my, just saw this thread.

      Mirabis, I LOVE YOU!
       

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