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  • HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

    Discussion in 'Archives' started by Kickazz006, Jul 26, 2012.

    1. laria

      laria Well-Known Member

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      Edited by Staff: Fixed
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      Monk riding with his wolf too close to the mailbox near krasus landing in Dalaran:

      We are stuck! (TPS: 14.8, FPS: 27, Latency: 276, Map: Troll Raid, loc: <-852.2626, 4387.142, 738.2471>)!
      Nearest game object, distance 1.23 yards
      <!--Briefkasten in Dalaran zone and on Troll Raid map-->
      <GameObject model="#242720">
      <Matrix M11="-0.342019528" M12="-0.9396928" M13="0" M14="0" M21="0.9396928" M22="-0.342019528" M23="0" M24="0" M31="0" M32="0" M33="0.99999994" M34="0" M41="-851.383" M42="4386.28027" M43="738.2209" M44="1" />
      </GameObject>
       
      Last edited by a moderator: Aug 5, 2017
    2. laria

      laria Well-Known Member

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      Edited by Staff: Jumping up to higher level terrain is an unsupported feature
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      Suramar City, if you fall into the channels around the city, there is a small ledge around the water which you can easily step and jump over to get back on the road.
      HB swims a long long way around it to leave the channels. That takes time and looks suspicious.
       
      Last edited by a moderator: Aug 5, 2017
    3. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed in upcoming HB release
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      Legion, Highmountain

      Map: 1220: Troll Raid
      Zone 7503: Highmountain
      SubZone: 7853: Rockcrawler Chasm


      In this cave Flightor cant properly fly out outside cave (find exit), it fly back and forward endless below cave "roof:.
      This is a cave, but toon can fly there.

      Example of landing (for ore):

      [Flightor] Set up for movement from <5141.678, 4212.84, 644.5502> to <5205.649, 4145.46, 937.801>


      From location: <5180.676, 4150.376, 696.8516>
      To location: <5205.649, 4145.46, 937.8012>

      Most likely this cave need Flightor Annotation.



      [​IMG]
      [​IMG]
       
      Last edited by a moderator: Aug 6, 2017
    4. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed in upcoming HB release
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      Legion, Suramar City

      Flightor stuck under roof of one of the buildings




      [​IMG]
       
      Last edited by a moderator: Aug 7, 2017
    5. Studio60

      Studio60 Well-Known Member Buddy Store Developer

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      Retracted.
       
      Last edited: Jul 28, 2017
    6. Studio60

      Studio60 Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed
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      Edited by Staff:
      This map is already meshed. Please provide a coordinate or start + end coordinate so we can properly diagnose the issue
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      Edited by Studio60: I attached a log containing the "Path distances request failed on map: DeathwingBack" messages.
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      Please mesh this map: DeathwingBack - MapId: 967 - ZoneId: 5892 - SubZoneId: 5960

      There are 3 gameobjects available, but those should NOT be part of the mesh since they get removed during the encounter: https://gist.github.com/Studio60/996d0957be2b408f421bc26693c21515
       

      Attached Files:

      Last edited by a moderator: Aug 7, 2017
    7. Studio60

      Studio60 Well-Known Member Buddy Store Developer

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      Edited by Staff: This is a pretty unique case and given that we have a lot more higher priority things to do I'm going to pass. Every class hall has a unique way of getting to it. It'll probably be obsolete come next expansion.
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      This is probably more of a change for the game client, but I am still posting this here since it involves character navigation.

      In the Hall of Shadows (Rogue Order Hall) there is a door that gets opened by clicking one of two game objects next to it (one on the outside and one on the inside). It would be great if we could get this added to the standard door opening mechanism so the bot actually can get through them without having a custom DoWhen in all rogue class hall profiles.

      Troll Raid - MapId: 1220 - ZoneId: 7502 - SubZoneId: 8012

      Doors:
      <GameObject Name="Bookcase" Entry="246386" X="-914.941" Y="4536.143" Z="706.2221" />
      <GameObject Name="Bookcase" Entry="246386" X="-912.7656" Y="4538.813" Z="706.2221" />

      Torches clicked to open the door:
      <GameObject Name="Torch" Entry="249382" X="-916.7535" Y="4534.221" Z="706.9974" />
      <GameObject Name="Torch" Entry="246387" X="-909.7969" Y="4538.942" Z="707.6417" />
       
      Last edited by a moderator: Aug 5, 2017
    8. xone1988

      xone1988 Member

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      Edited by Staff: Looks like a profile issue. Will look into it.
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      warrior arms artifact quest not working

      Last stage of the Q not doing sh....
       

      Attached Files:

      Last edited by a moderator: Aug 5, 2017
    9. laria

      laria Well-Known Member

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      Edited by Staff: Can't fix. One of the destinations is too small for mesh to generate
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      In Azsuna
      <GameObject Name="Leyportal" Entry="240665" X="1185.083" Y="5963.577" Z="115.9829" />
      brings you to
      <Hotspot X="1263.17" Y="5984.64" Z="170.3624" />

      There you can click

      <GameObject Name="Leyportal" Entry="245883" X="1262.274" Y="5984.229" Z="171.528" />

      which brings you to

      <Hotspot X="1183.66" Y="5961.83" Z="114.5596" />
       
      Last edited by a moderator: Aug 5, 2017
    10. laria

      laria Well-Known Member

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      Edited by Staff: I added the portal with gameobject but not the NPC because no end point was given for that one, and I don't know what type of interaction is needed for using teleport, gossip? if It's gossip then we don't support it.
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      It is a ship indeed, but it seems to be not moving and already meshed, once i use the portals myself the char can walk around the places like

      <Hotspot X="-1186.681" Y="2959.244" Z="153.6414" /> & <Hotspot X="-1120.569" Y="2975.308" Z="185.6289" />
      just fine.
       
      Last edited by a moderator: Aug 5, 2017
    11. Studio60

      Studio60 Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed
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      There is an unmeshed cave in the Broken Shore.

      Troll Raid - MapId: 1220 - ZoneId: 7543 - SubZoneId: 8534
      < X="-1425.936" Y="3030.917" Z="113.3482" />
       

      Attached Files:

      Last edited by a moderator: Aug 5, 2017
    12. highvoltz

      highvoltz Well-Known Member

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      Edited by Staff: Fixed in upcoming HB release
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      Broken Shore @ X="-167.6937" Y="8029.599" Z="218.1091"
      "the bot tries to fly through the rocks and gets stuck"

      This was reported by maF elsewhere and i'm adding it here to check later.
       
      Last edited: Aug 7, 2017
    13. Xcqcr

      Xcqcr New Member

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      Edited by Staff: Fixed
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      Bot gets stuck while doing WQ ([Nuok] Lost Wisp - WQ)

      [Flightor] Failed ground nav from <2536.44, 6873.257, 140.9746> to <2561.243, 6970.671, 152.6622> with status PathGenerationFailed
       

      Attached Files:

      Last edited by a moderator: Aug 5, 2017
    14. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed in an upcoming build
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      Legion, Suramar City -- from Spirit Healer


      Flightor stuck moving from there (happen on toon which become wisp when ghost -- night elf)
      Stuck under roof, need Flightor annotation.

      Code:
      new Vector3(1116.618f,3873.405f,14.04643f)
      Map: 1220: Troll Raid
      Zone 7637: Suramar
      SubZone: 8353: Concourse of Destiny
      Code:
      [Flightor] Set up for movement from <1117.87, 3856.432, 10.73005> to <1132.885, 3446.997, 20.40111>
      [Flightor] Unstick routine. Trying to ascend.
      [Flightor] Unstick routine. Trying to strafe left.
      [@TreasureHunter LOCAL 19.222]: [Debug Beta] [Pulser Manager] Idle timer: F: 0.941 / M: 0
      [@TreasureHunter LOCAL 19.253]: [Debug Beta] [Pulser Manager] Idle timer: F: 0.972 / M: 0.03
      [Flightor] Unstick routine. Trying to ascend.
      [Flightor] Unstick routine. Trying to strafe right.
      Path distances request failed on map: Troll Raid, Location: <1116.284, 3858.512, 12.79845>
      [Flightor] Jumping did not take us off ground. Trying to remount...
      Path distances request failed on map: Troll Raid, Location: <1116.288, 3858.508, 12.79753>
      [Flightor] Jumping did not take us off ground. Trying to remount...
      [Flightor] Jumping did not take us off ground. Trying to remount...
      Path distances request failed on map: Troll Raid, Location: <1116.288, 3858.508, 12.79753>
      [Flightor] Jumping did not take us off ground. Trying to remount...
      [Flightor] Jumping did not take us off ground. Trying to remount...
      Path distances request failed on map: Troll Raid, Location: <1116.288, 3858.508, 12.79753>
      
      [​IMG]
       
      Last edited by a moderator: Aug 7, 2017
    15. bobbe520

      bobbe520 Member

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      Edited by Staff: Fixed
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      stuck here every time ,the gap bettwen thos two NPC cant get through ,so it stucks,it have to go around...can you fix it ?thank you for your hard work.
       

      Attached Files:

      Last edited by a moderator: Aug 5, 2017
    16. ZephyrMMO

      ZephyrMMO Active Member

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      Does InteractWith not work for you? I think it should work for this. No gossip is called for this so that approach will never work... but it seems the same as all the other interacts
       
    17. laria

      laria Well-Known Member

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      Edted by Staff: Fixed

      Suramar:

      <Hotspot X="1426.428" Y="3044.818" Z="112.96" />

      The ruins with the demonic circle seem to be unknown to the bot, it runs into the towers walls.
       
      Last edited by a moderator: Sep 6, 2017
    18. laria

      laria Well-Known Member

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      Edted by Staff: Fixed
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      We are stuck! (TPS: 15.0, FPS: 17, Latency: 118, Map: Troll Raid, loc: <1673.527, 3386.742, 161.3931>)! on the way to suramar city has a metal roadblock
       
      Last edited by a moderator: Sep 6, 2017
    19. laria

      laria Well-Known Member

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      Edted by Staff: Fixed
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      Azsuna at
      <Hotspot X="-76.65677" Y="5467.469" Z="37.62307" />
      the stairs and tree stump get you stuck in a circle, not sure what the bot "sees" there as pathable.
       
      Last edited by a moderator: Sep 6, 2017

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