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  • HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

    Discussion in 'Archives' started by Kickazz006, Jul 26, 2012.

    1. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by HighVoltz on June 14, 2014] Not a mesh issue. This is a flightor weakness. At this time flightor can't fly inside indoor/underground areas nor can it navigate out of enclosed outdoor areas
      [HR][/HR]
      Hellfire Peninsula, Thrallmar, Blacksmithing "station"
      PHP:
      <Hotspot X="184.2901" Y="2787.039" Z="115.6794" />
      Bot will fly to the vendor at this location, but it will try and land through the hut. Flys back and forth over it, but never lands nor tries to find a suitable landing spot. After manually letting it inside the hut, it doesn't know how to get out, and proceeds to walk into the objects, getting stuck on the forge and its air ducts with no anti-stuck.
       

      Attached Files:

      Last edited by a moderator: Jun 14, 2014
    2. Giwin

      Giwin Well-Known Member Buddy Store Developer

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      [Edited by HighVoltz on June 14, 2014] This is now fixed.
      [HR][/HR]
      The following mesh issue has existed for over a year;

      Quest affected: QuestName="Fuselight, Ho!" QuestId="27762"
      NPC: Eddie Flofizzle

      Could not generate full path from {-6518.658, -4572.826, 23.45527} to {-6651.38, -4746.83, 8.326725} (time used: 42 milliseconds

      Badlands - X="-6651.38" Y="-4746.83" Z="8.326725" />

      it's when you fall from the cliff and onto the floor in Fuselight-by-the-Sea, it's possible to get back to the NPC from that location.
       

      Attached Files:

      Last edited by a moderator: Jun 14, 2014
    3. tigerlady3012

      tigerlady3012 New Member

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      [Edited by HighVoltz on May 23, 2014] This is a flightor issue.
      [HR][/HR]
      I got stuck in Forrest of Terrokkar

      We are stuck! (<-3331.443, 5989.308, 4.81071>)
      We are stuck! (<-3331.463, 5989.463, 4.50569>)
      We are stuck! (<-3331.462, 5989.464, 4.896453>)
      We are stuck! (<-3331.462, 5989.464, 4.896453>)
      We are stuck! (<-3331.462, 5989.464, 4.896453>)
      We are stuck! (<-3331.483, 5989.627, 4.577324>)
      We are stuck! (<-3331.483, 5989.627, 4.986486>)
      We are stuck! (<-3331.483, 5989.627, 4.986486>)
      We are stuck! (<-3331.483, 5989.627, 4.986486>)
      We are stuck! (<-3331.505, 5989.8, 4.644101>)
      We are stuck! (<-3331.505, 5989.8, 5.081079>)
      We are stuck! (<-3331.505, 5989.8, 5.081079>)
      We are stuck! (<-3331.505, 5989.8, 5.081079>)
      We are stuck! (<-3331.533, 5989.984, 4.715903>)
      We are stuck! (<-3331.533, 5989.984, 5.180649>)
      We are stuck! (<-3331.533, 5989.984, 5.180649>)
      We are stuck! (<-3331.526, 5989.97, 5.173453>)
      We are stuck! (<-3331.585, 5990.104, 4.76342>)

      View attachment 4752 2014-06-13 15.01.txt
      WoWScrnShot_061314_152455.jpg
       
      Last edited by a moderator: Jun 14, 2014
    4. Liferose

      Liferose New Member

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      [Edited by highvoltz on July 10, 2014] This is now fixed.
      [HR][/HR]
      It's a water problem, but this area is used for a few quests and never experienced issues a few months ago.

      Zone: Ghostlands, "Corpse point has no mesh. MapId: 530 Location: <7938.186, -7640.137, 114.4969>", Picture

      Oddly enough, after a while InteractWith gave up on trying to navigate, interacted anyway causing it to swim to it since it's in direct line of sight, but the blacklist was still in effect right up until it started taking damage and AntiDrown didn't do it's thing. I can fix this specific quest telling InteractWith to use CTM, since it basically did it anyway, but the wraith things around it might complicate it when they need to die.
       

      Attached Files:

      Last edited by a moderator: Jul 10, 2014
    5. Liferose

      Liferose New Member

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      [Edited by highvoltz on July 10, 2014] This is now fixed.
      [HR][/HR]
      Zone
      : Desolace, Shadowprey Village; Innkeeper Hut
      Image: http://i.imgur.com/r0hraZ4.jpg
      Description: There's a solitary innkeeper in this hut, but the bot tries to navigate by running through the outer corner as seen in the picture.
      PHP:
      Could not generate full path from {-1600.7653159.77644.71216to {-1592.8443150.26746.95832} (time used6 milliseconds)
       
      Last edited by a moderator: Jul 10, 2014
    6. tumbum

      tumbum Active Member

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      [Edited by highvoltz on July 10, 2014] Not enough information provided. We ask for screenshots of the game environment, especially for stucks.
      [HR][/HR]
      Generating new path because we are not on the old path anymore!
      Moving to Type: Hotspot, Loc: <-244.7409, -3927.83, 215.8699>
      We are stuck! (<-313.3643, -3905.238, 215.8609>)
       

      Attached Files:

      Last edited by a moderator: Jul 12, 2014
    7. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by highvoltz on July 12, 2014] This is now fixed.
      [HR][/HR]
      Terokkar Forest, area of Skettis
      <Hotspot X="-3945.269" Y="3315.226" Z="288.0509" />

      When attempting to go after the mobs inside, bot tries to land on the roof and walk down (no path to do so, unstuck dance GO!) and when on the ground, ignores mobs because it doesn't know how to path in or out of the hut (has trouble leaving if guided inside).
       

      Attached Files:

      Last edited by a moderator: Jul 12, 2014
    8. dutamulia

      dutamulia New Member

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      [Edited by highvoltz on Aug 7, 2014] This is not a mesh issue but it's still a problem we should address.
      [HR][/HR]
      View attachment ArchBuddyStuckNAV.txt

      Botbase : Archaeology Buddy
      Location : Hellfire Peninsula - Hellfire Basin digsite
      Mounted : Yes, druid flying form
      Barrier : Big tall citadel which is enterance to Blood Furnance

      Explanation : The bot goes up n down, round and round endlessly

      If it is possible to make the archaeology bot set itself to use only ground mount while on this spot, problem will be solved.
      Pleading for a fix, thank you.

      edit : the idea is, circling a tall barrier could a better solution than to fly over it.
       
      Last edited by a moderator: Aug 7, 2014
    9. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by highvoltz on Aug 7, 2014] No problems were found at this location.
      [HR][/HR]
      Got another one for ya. Large Building in Allerian Stronghold (Terokkar Forest)

      <Hotspot X="-3003.768" Y="3984.034" Z="3.105064" />

      Bot enters building but has difficulty leaving. Bounces around (doing the unstuck dance) in the main room, unable to head back out the way it entered.

      EDIT: By leaving the main room (entrance room, middle room, main room) and entering either of the first two entry rooms, it can path out fine.
       
      Last edited by a moderator: Aug 7, 2014
    10. Bobo White

      Bobo White New Member

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      [Edited by highvoltz on Aug 7, 2014] This looks like one of the mesh tiles are corrupted. Figure out where the mesh is cached at on the file system and delete the files in the Kalimdor folder. You can see the mesh path in HB settings.
      [HR][/HR]
      Position: <4844.18, -4258.93 900.77>

      He just stands there
       

      Attached Files:

      Last edited by a moderator: Aug 8, 2014
    11. 91dead91

      91dead91 New Member

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      [Edited by highvoltz on Aug 7, 2014] This is not a mesh issue but it's still a problem that should be addressed. Not being able to fly out of some some interior areas is a limitation of the 3d navigator (code name Flightor). It is up to the profile writers to make sure the the correct navigator is used. Please notify the profile author of this issue
      [HR][/HR]
      Hello, i have a problem in this position
      We are stuck! (<1220.3, -50.25369, 503.6691>)
      this place is cavern "The ancient passange"
      bot try to fly out and stuck on the exit at the top of cavern

      2888d94b1f61d0cfcf536afb4fc0ef49.png 47ddeac7f42e0f6f64856e67bf50e401.png 5a9e072ff960076263abe48a62b25721.png

      It would be great if this zone will be NONEFLYING zone) cause wherever bot started fly he stuck at the exit top =\
       
      Last edited by a moderator: Aug 8, 2014
    12. Hitenutada

      Hitenutada New Member

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      [Edited by highvoltz on Aug 7, 2014] This is not a mesh issue but it's still a problem that should be addressed. Not being able to fly out of some some interior areas is a limitation of the 3d navigator (code name Flightor). It is up to the profile writers to make sure the the correct navigator is used.
      [HR][/HR]
      Hello,
      I have to same problem running Kick's, the bot just strafes for half an hour against the ceiling of the temple. Had to manually move it outside.

      Log attached:

      Thanks!
      View attachment 4728 2014-08-06 16.18.txt
       
      Last edited by a moderator: Aug 8, 2014
    13. tigerlady3012

      tigerlady3012 New Member

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      [Edited by highvoltz on Aug 31, 2014] The log is showing that bot is attempting to get on a mount(Flugmaschine) that toon does not have the skill to use. Change the mount to something else that your toon can use in HB settings.
      [HR][/HR]

      I got stuck in Dragonblight/Northend at (<3576.378, 6668.38, 197.425>)

      2014-08-13 14_38_01-WoWScrnShot_081314_143144.jpg

      View attachment 1412 2014-08-13 10.32.zip
       
      Last edited by a moderator: Aug 31, 2014
    14. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by highvoltz on Aug 31, 2014] Fixed.
      [HR][/HR]
      Blade's Edge Mountains, south of Mok'Nathal Village, a few huts in Veil Vekh, bot cannot navigate in/out of the door (tries to fly straight thru)

      <Hotspot X="1740.89" Y="4597.271" Z="145.4928" />
      <Hotspot X="1691.439" Y="4591.899" Z="143.0676" />
       

      Attached Files:

      Last edited by a moderator: Aug 31, 2014
    15. joebuddy

      joebuddy New Member

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      We are stuck

      [Edited by highvoltz on Aug 31, 2014] Does not appear to be caused by a mesh issue. Try a clean HB install WITHOUT any 3rd party plugins and if problem persists please report in main Honorbuddy release thread.
      [HR][/HR]
      getting stuck in open space, i have been having this problem ever since the update. i believe it is only happening in phased areas. i have done a clean install and tried it without any plugins installed and/or running. i have only seen this happen in Northrend (all zones seem to have this problem at some point, always the same areas) (haven't tried anywhere else yet, ie pandaria, kalimdor...)

      running Gatherbuddy2

      Hotspot: <4910.917, -1902.58, 272.8163>
      Zone: Zul'Drak

      P.S. thanks to all the Devs, love your work.
       

      Attached Files:

      Last edited by a moderator: Aug 31, 2014
    16. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by Highvoltz on Dec 29, 2014] Fixed
      [HR][/HR]

      Got a bonfire in Blade's Edge Mountains that it won't path around.

      <Hotspot X="3468.013" Y="5839.833" Z="5.176149" />
       

      Attached Files:

      Last edited by a moderator: Dec 29, 2014
    17. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Ansa,

      You might try clearing your browser cache. It can also be caused by an intermediate server between you and us, a virus, or a firewall issue.

      cheers,
      chinajade
       
    18. tumbum

      tumbum Active Member

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      [Edited by Highvoltz on Dec 29, 2014] Fixed
      [HR][/HR]

      Toon runs into this one and stuck

      <Hotspot X="1381" Y="1993.5" Z="336.9412" />
       

      Attached Files:

      Last edited by a moderator: Dec 29, 2014
    19. nachoaverage

      nachoaverage New Member

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      [EDITED 17-Sep-2014 by chinajade]: Move to the Navigation thread (from the "Bug Reports" thread). It appears the problem starts here in the log:
      [20:22:02.816 V] We are stuck! (<1472.688, 5157.419, 169.9496>)
      [HR][/HR][Edited by Highvoltz on Dec 29, 2014] Fixed
      [HR][/HR]



      ***I just noticed that there is now a version 748 out. I use HBrelog, and it is set to bypass updates. I've updated all of my bots to 748 now. Will report back if the problem still occurs!***

      Date the bug occurred (please be as specific as possible, eg; Weds, 12th of October, at 5:36 AM EST)
      Saturday, September 13, 2014

      What version of Honorbuddy are you using? If you are not using the latest version, please reproduce the bug on the latest release.
      745 & 747

      Character Information (Class, Level, Race, Spec)
      Level 90 Human Protection Paladin (Tank)

      Please explain, in as much detail as possible, what the bug is. (The more detail, the better) If your report has no information, or we can't determine what you're talking about, the bug will be ignored. Please be concise with your report.

      Characters get stuck behind the big gong in Niuzao temple. Unstuck can not free them.

      What happens instead?

      They get stuck, attempt to unstuck, then times out and closes WoW.

      What is the expected result when the bot functions correctly?

      They move around the gong and speak with Yang Ironclaw to inititiate the boss battle.

      Please explain any steps to reproduce this bug. If the bug is not reproducible, we may not be able to fix it.
      It simply occurs from time to time while running this dungeon. It's not consistent or predictable, however, as sometimes it makes it through just fine.

      Please provide any additional, applicable information, if you have any.
      I'm running a 5 man team. The Tank gets stuck and times out. The other 4 stand behind the gong, but never seem to time out.

      Please attach a log for this bug report.
      View attachment 142360

      Attach a screenshot, if applicable, to help us find the bug.
      (Note: ensure you do not use the built in WoW screenshot functionality, as it does include a watermark, unless you change the image quality!)
       

      Attached Files:

      Last edited by a moderator: Dec 29, 2014
    20. thebrodieman

      thebrodieman Well-Known Member Buddy Store Developer

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      [Edited by Highvoltz on Dec 29, 2014] Fixed
      [HR][/HR]

      While travelling up this tower in Netherstorm, makes it 2/3 of the way up then gets stuck, unable to path up

      Goal: Moving to <2245.077, 2230.733, 136.7227>
      Could not generate full path from {2245.557, 2230.076, 127.8922} to {2245.077, 2230.733, 136.7227} (time used: 11 milliseconds)
      MoveTo failed to move to the location: <2245.077, 2230.733, 136.7227>

      Can't make it up the last spiral staircase, as seen in the pic.

      Also, can't fly to the door and into the bottom. Attempts to fly through the roof to get in.
       

      Attached Files:

      Last edited by a moderator: Dec 29, 2014

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