Discussion in 'Archives' started by chinajade, Oct 16, 2014.
thnx lets hope the fps fix works il test it today
Why no GarissonBuddy updates?
Yea, I was really hoping to see this fixed as well. And ETAs at all till it's usable again?
Good work last week+
stil alot of fps drops when using dungeonbuddy with routines
Still have FPS issue also, no difference so far
it only happens on me when using framelock without framelock its fine.
Still FPS issues no fix at all
Bad version, wow all time lags > fps decrease x2...
And what routine are you using?
Tuanha rogue free edition. Try singular - a little better, but combat fps also drop to 7-10 from 25. + slow load meshes from my HDD
GO to TUANHA post... honorbuddy use SINGULAR
singular lag too ^^
481 version better, only it banned currently But all working fine for me on this version
fps blah blah blah same as those guys ^^
im going to reinstal the beta lets hope it really fix it.
it seems that this is failing at me sometimes i was reading about it on google
GetPolyHeight [h=3]Unreal Engine | dtNavMeshQuery::getPolyHeight sometimes it freezes for a second then it moves further[/h]
don't need log.
stay in your garison
fps are > 100
run hb with enyo and fps move from 100 to 15 and regrow to 100 and 15 again.....
framelock off and fps stay at 100
it's about enyo and framelock
blah blah blah ?
We have pushed a new beta to test some changes that should negate the fps drops. Please test and report back
Thank you xD
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