• Visit Rebornbuddy
  • Honorbuddy v2.5.11389.746 with Buddy Store

    Discussion in 'Archives' started by raphus, Aug 21, 2014.

    Thread Status:
    Not open for further replies.
    1. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

      Joined:
      Jun 17, 2010
      Messages:
      2,094
      Likes Received:
      492
      Trophy Points:
      83
      [​IMG] [​IMG]


      Honorbuddy v2.5.11389.746

      We are proud to announce the Buddy Store ! Announcement here


      Changelog

      Code:
      New features:
      --------------
        * Core
          - Quest profile authors can now toggle flight path learning and usage by setting the 'Name' attribute in a EnableBehavior/DisableBehavior element to 'FlightPath' (HB-1005)
      
        * ProfessionBuddy
          - Custom Action's 'Code' is now executed from within an async coroutine. This makes it easy to execute async coroutines (or even TreeSharp behaviors if using the ExecuteCoroutine extension) from Custom Action. (HB-906)
      
        * QuestBehaviour
          - Added a generic 'MountVehicle' coroutine to UtilityCoroutines that will search for and mount an unoccupied vehicle near a specified location. (HB-925)
      
          - FlyTo: Will now vary its destination so bots running the same profile do not 'stack' upon arriving at the destination.  Now supports <DestinationChoices> sub-element to pick ONE of N possible destinations.  Full dox and examples at top of FlyTo.cs file. (HB-960)
      
        * Questing
          - Quest orders now allow GrindUntil as a synonym for GrindTo (HB-953)
      
      Api Changes:
      --------------
          - Trace line flags have been renamed and updated. Old TraceLine/flag API's are still available but obsoleted, and will be removed later. (HB-943)
      
          - Added support for new client databases (HB-26)
      
          - Added a 'CorpseMapId' property to LocalPlayer which will return the ID of the map that player's corpse is on or uint.MaxValue if there is no corpse. (HB-979)
      
          - WoWUnit.GetPredictedHealthPercent should now work when there are multiple incoming heals. (HB-1041)
      
      Bug fixes:
      --------------
        * ArchaeologyBuddy
          - Will now open Canopic Jars after solving artifacts. (HB-972)
      
          - Fixed a bug where the toon may get stuck with descend flag jammed (HB-1035)
      
        * Core
          - MerchantFrame.BuyItem is now able to correctly determine if toon has sufficient funds to purchase an item (HB-992)
      
          - ForceMail.xml is updated to include some missing items (HB-1028)
      
          - AFK status is now reset whenever using the SpellManager to cast a spell (HB-1037)
      
          - Updated Protected Items.xml to include some missing Guild items (HB-1040)
      
          - Vendors that cannot be interacted with are now blacklisted when attempting to repair, sell or buy from them (HB-988)
      
          - FlightMasters will no-longer inadvertently get ignored while toon is falling (HB-991)
      
          - Fixed an issue where Honorbuddy would get stuck trying to sell indefinitely (HB-997)
      
          - Spell line-of-sight calculation accuracy has improved, especially on taller mobs and mobs that hang upside from ceilings such as the Weeping Widow spider. (HB-951)
      
        * DungeonBuddy
          - Dungeonbuddy will now move a bit past the dungeon's exit portal location to ensure port is taken (HB-932)
      
          - Empty (HB-963)
      
          - Halls of Stone: Fixed a bug where tank would run back n forth instead of talking to Bran n to start the Tribunal of the Ages encounter. (HB-965)
      
          - Fixed an issue that cause dungeons to be detected as 'done' prematurely (HB-966)
      
          - Empty (HB-967)
      
          - Fixed an issue where follower were wrongly believed to not be in group when their server name included a space. (HB-971)
      
          - Dungeonbuddy, Scarlet Monastery: The Blades of the Anointed quest and follow up quest are now completed and turned in. (HB-983)
      
          - Upper Blackrock Spire: Fixed a stuck issue that occured on tanks right after killing Anvil***** (HB-996)
      
          - Mailboxes are now automatically inserted into the object database. (HB-998)
      
          - Vendors and mailboxes that are within nearest travel distance are now selected over those further away. (HB-1000)
      
          - Added a 'GetNearestMailbox' function to the ObjectDatabase.Query class. (HB-1002)
      
          - Sieged of Niuzao Temple: Fixed a bug with tossing tar kegs during the Commander Vo'jak Encounter (HB-1038)
      
          - Fixed a problem that cause the primary bot to never run while running Mixed Mode bot with Dungeonbuddy (HB-986)
      
          - The stuck handler will now trigger when stuck while navigating a normal off-mesh connection (HB-994)
      
          - Dungeonbuddy is now able to automatically figure out with great accuracy if player died inside an instance or not and even better, which instance the player died in. Using this newfound skill Dungeonbuddy will now zone into instance that player died in even if it's not the a current LFG instance (HB-977)
      
        * Flightor
          - Mount.ActionLandAndDismount will now take an extra optional 'landPoint' parameter which specifies the point to land at. (HB-680)
      
        * Navigation
          - Fixed a stuck issue where stuckhandler would never trigger due to path getting regenerated repeatedly in a short time frame from character not being on path. (HB-1042)
      
        * Other
          - PartyBot leader plugin is no-longer needed and thus has been removed. (HB-937)
      
        * QuestBehaviour
          - InteractWith: The MerchantFrame.BuyItems method is now able to buy currencies (such as honor or justice points) from vendors (HB-982)
      
          - InteractWith will now require an expected frame to be visible before it considers an interaction to be complete. (HB-980)
      
        * Questing
          - Kill Objectives will no-longer ignore Nav="Fly" (HB-1006)
      
      Other changes:
      --------------
        * DungeonBuddy
          - Dungeonbuddy will now print an informative log entry and stop Honorbuddy if no dungeons are selected when farm mode as active. (HB-929)
      


      Honorbuddy: Installer (recommended) / Zip

      Honorbuddy Deutsche Version: Installer (recommended) / Zip
      → For German users, this Honorbuddy client must be used?the other Honorbuddy version(s) will not work for you. ←

      Honorbuddy Asian Version: Installer (recommended) / Zip
      → For Asian users, we suggest using this client as it connects to our HK auth servers which results in faster login time and consistent connection ←

      Requirements



      Reporting Bugs
      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.

      Enjoy!
       

      Attached Files:

    2. <Weischbier>

      <Weischbier> Member Buddy Store Developer

      Joined:
      Jan 18, 2013
      Messages:
      562
      Likes Received:
      16
      Trophy Points:
      18
      Dun dun dunnnnn
       
    3. Xcesius

      Xcesius Community Developer

      Joined:
      May 1, 2011
      Messages:
      2,050
      Likes Received:
      61
      Trophy Points:
      48
      Wow! nice
       
    4. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      thirdsies
       
    5. roboto

      roboto Well-Known Member Buddy Store Developer

      Joined:
      May 25, 2013
      Messages:
      1,937
      Likes Received:
      50
      Trophy Points:
      48
      wooohooo nice!
       
    6. patto92

      patto92 Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      1,033
      Likes Received:
      14
      Trophy Points:
      38
      Awhhh Yisss!
       
    7. Millz

      Millz Well-Known Member Buddy Store Developer

      Joined:
      Jan 15, 2010
      Messages:
      6,495
      Likes Received:
      223
      Trophy Points:
      63
      Lots of work gone into this, good job team.
       
    8. nomnomnom

      nomnomnom Well-Known Member

      Joined:
      Feb 18, 2011
      Messages:
      1,506
      Likes Received:
      73
      Trophy Points:
      48
      Finally! Been working at this for weeks now, lots of dev testing on the store and suggestions. GJ Buddy tesam!
       
    9. Mirabis

      Mirabis Community Developer

      Joined:
      Jun 14, 2010
      Messages:
      4,475
      Likes Received:
      86
      Trophy Points:
      48
      This is why i had peepz waiting!
       
    10. Tricen

      Tricen Community Developer

      Joined:
      Jan 21, 2010
      Messages:
      331
      Likes Received:
      6
      Trophy Points:
      18
      It's because of people like all of you that keep this software strong. Great job! You all deserve more recognition then you know.
       
    11. bennyquest

      bennyquest Community Developer

      Joined:
      Dec 6, 2010
      Messages:
      2,644
      Likes Received:
      22
      Trophy Points:
      38
      from every community dev I thank you
       
    12. wizardpt

      wizardpt Member

      Joined:
      Sep 26, 2012
      Messages:
      414
      Likes Received:
      0
      Trophy Points:
      16
      Lots of questing profiles simple dont work now...great.

      XML Error: Unknown tag "ClearVendor" (Input: "<ClearVendor />") in "HBProfile"! - On line 20
      XML Error: Unknown tag "ClearMailbox" (Input: "<ClearMailbox />") in "HBProfile"! - On line 21
      [Compiler Error]: c:\Users\Wiz\Desktop\nao usar\Quest Behaviors\Development\BallisticVehicle.cs(778,23) : error CS0534: 'Honorbuddy.QuestBehaviors.BallisticVehicle.BallisticVehicle.QuestGoalType' does not implement inherited abstract member 'Honorbuddy.QuestBehaviorCore.XmlElements.QuestBehaviorXmlBase.ToXml(string)'

      I get this once i load my quest profiles ...and all of them dont work.


      Can not start quest bot - this profile does not contain a quest order!


      They all was runing before update.
       
      Last edited: Aug 21, 2014
    13. ginuwine12

      ginuwine12 New Member

      Joined:
      Feb 12, 2013
      Messages:
      621
      Likes Received:
      6
      Trophy Points:
      0
      this looks pretty amazing the buddy store , gratz buddyteam & devs
       
      Last edited: Aug 21, 2014
    14. SpeedySaky

      SpeedySaky Member

      Joined:
      Jan 21, 2012
      Messages:
      86
      Likes Received:
      0
      Trophy Points:
      6
    15. Tricen

      Tricen Community Developer

      Joined:
      Jan 21, 2010
      Messages:
      331
      Likes Received:
      6
      Trophy Points:
      18
      With changes in QuestBehavior dynamics, some profiles will tend to 'break'. Read up on the changes in detail to get a better understanding of how to modify your code to correct it. I had to fix a couple of my private plugins I've made to adapt to the changes.
       
    16. patto92

      patto92 Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      1,033
      Likes Received:
      14
      Trophy Points:
      38
      It's also because of people like you that we all develop, just knowing that people appreciate the hours of work we put in makes it all worth it :)
       
    17. Monty1337

      Monty1337 New Member

      Joined:
      Oct 12, 2012
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      *fixed*
       
      Last edited: Aug 21, 2014
    18. Mario27

      Mario27 Banned

      Joined:
      Jan 15, 2010
      Messages:
      6,336
      Likes Received:
      4
      Trophy Points:
      0
      i think u forget tuanha to add on the top paid products P
       
    19. wizardpt

      wizardpt Member

      Joined:
      Sep 26, 2012
      Messages:
      414
      Likes Received:
      0
      Trophy Points:
      16
      I just dont have a clue. Also kicks profiles dont works.
       
    20. nomnomnom

      nomnomnom Well-Known Member

      Joined:
      Feb 18, 2011
      Messages:
      1,506
      Likes Received:
      73
      Trophy Points:
      48
      Not really. Tuanha didnt create his products yet on the store :).
       
    Thread Status:
    Not open for further replies.

    Share This Page