There is an often situation when bot is surrounded by mobs and tries to reach range champ or elite and stucks in that group of mobs instead of killing them firstly. This looks very stupid and happens rather often. Is there any possibility to fix it? To make bot always attacking the nearest mob.
Its not a reinstall problem. You will need to check the weight system and try to reduce the range at which champs start to weight from normal mobs. You can find this editing the GilesTrinity.cs file (don't know which one in the unified 1.7+ version).
Hello! Same problem! Just my bot is stucking in the wall, and when I am sleeping the bot not do anything....... My english is bad, so can you help me, where can I cange the range? Thanks for your help!