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Key Bot - Infernal Keys farmer

Discussion in 'Demonbuddy Profiles' started by BuddyMe, Apr 1, 2015.

  1. Deckar

    Deckar New Member

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    247, the Zerg option is within the Fork of Trinity - not the keybot profile
     
  2. 247botter

    247botter New Member

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    ah i see now. thanks for help :)
     
  3. qztr

    qztr Active Member

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    [Stuck Handler] We're stuck at <2122.068, 3067.242, -29.8>

    http://vgy.me/wwQJsg.png
    Act 4, when the door to "Besieged Tower Level 1" spawns if you run straight down from the waypoint.
     
  4. MadMayhem

    MadMayhem Member

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    Can't load the profile up at all
    Failed to load profile: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
    System.Exception: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
    at ..(PropertyInfo , XElement , Object )
    at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
    at ..(XElement , Type )
    at ...(XElement )
    at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
    at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
    at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
    at ..(XElement , PropertyInfo )
    at ..(PropertyInfo , XElement , Object )
    at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
    at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
    at Zeta.Bot.Profile.Profile.Load(String path)
    at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
     
  5. Demonha

    Demonha New Member

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    Hi everybody!
    Does somebody know, what is the problem with 2 act?
    When Bot goes to 2 act, Dahlgur Oasis, he just stands there, near the teleport, doing nothing. :(

    Tony said, its a profile issue due to the major map changes of the latest patch.
    Can somebody fix it?

    Does somebody farm keys with that profile right now, or everybody stops in 2 act?
     
  6. Demonha

    Demonha New Member

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    Tested again, profile works very good right now, problem solved, though I didn't change anything.
     
  7. GDNguyen

    GDNguyen Member

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    Had this error when I updated DB

    Failed to load profile: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
    System.Exception: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
    at Ž..(PropertyInfo , XElement , Object )
    at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
    at Ž..(XElement , Type )
    at Ž...(XElement )
    at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
    at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
    at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
    at Ž..(XElement , PropertyInfo )
    at Ž..(PropertyInfo , XElement , Object )
    at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
    at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
    at Zeta.Bot.Profile.Profile.Load(String path)
    at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
     
  8. Demonha

    Demonha New Member

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    GDNguyen, I also had this error :(
    So, I returned back to old version of DB+TrinityFork+Questtools.
    It works fine, don't see any reason to update, because I just need key farming.
     
  9. vonmat

    vonmat New Member

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    After update my bot has started to sell my keys. Anyone else having this?
     
  10. Njoda

    Njoda New Member

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    So how does anyone make it work now?
     
  11. beardi

    beardi Member

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  12. Demonha

    Demonha New Member

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    Like I said in previous post:
    Just go back to old version of DB+TrinityFork+Questtools.
    It works almost perfectly.
     
  13. kran

    kran New Member

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    i didnt have a problem with my crusader, just flew through all of them farmed up maybe 400 keys or somthing. didnt need to adjust anyprofiles just nearly all the basics i would for normal farming
     
  14. khadirstyle

    khadirstyle New Member

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    Guys i cant see trİnrty fork plugİn someone can help _?
     
  15. beardi

    beardi Member

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    If you just looked at the Trinity Fork thread (where you're supposed to post about it btw) you'd see that it doesn't work with the new version of DB. You'll have to use the official Trinity 2.9.1 release.
     
  16. Tjani

    Tjani New Member

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    Hey Guys,

    i get some Message when i start Demonbuddy Beta...

    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Cache\CacheUIObject.cs(12,18) : warning CS0660: 'Trinity.Cache.CacheUIObject' definiert den Operator == oder !=, aber überschreibt Object.Equals(object o) nicht.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' definiert den Operator == oder !=, aber überschreibt Object.Equals(object o) nicht.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Combat\Enemies.cs(156,37) : warning CS0108: 'Trinity.Combat.TargetCluster.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)' blendet den vererbten Member 'Trinity.Combat.TargetArea.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityUnit.cs(73,20) : warning CS0108: 'Trinity.LazyCache.TrinityUnit.RActorGuid' blendet den vererbten Member 'Trinity.LazyCache.TrinityObject.RActorGuid' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityUnit.cs(277,21) : warning CS0108: 'Trinity.LazyCache.TrinityUnit.IsInvulnerable' blendet den vererbten Member 'Trinity.LazyCache.TrinityObject.IsInvulnerable' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityMonster.cs(22,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsElite' blendet den vererbten Member 'Trinity.LazyCache.TrinityUnit.IsElite' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityMonster.cs(27,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsRare' blendet den vererbten Member 'Trinity.LazyCache.TrinityUnit.IsRare' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityMonster.cs(32,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsUnique' blendet den vererbten Member 'Trinity.LazyCache.TrinityUnit.IsUnique' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityMonster.cs(47,40) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.MonsterAffixEntries' blendet den vererbten Member 'Trinity.LazyCache.TrinityUnit.MonsterAffixEntries' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityMonster.cs(117,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsUntargetable' blendet den vererbten Member 'Trinity.LazyCache.TrinityObject.IsUntargetable' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityPlayer.cs(385,21) : warning CS0108: 'Trinity.LazyCache.TrinityPlayer.HasDebuff(Zeta.Game.Internals.Actors.SNOPower)' blendet den vererbten Member 'Trinity.LazyCache.TrinityUnit.HasDebuff(Zeta.Game.Internals.Actors.SNOPower)' aus. Verwenden Sie das new-Schlüsselwort, wenn das Ausblenden vorgesehen war.
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Helpers\Inferno.cs(211,35) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\CachedACDItem.cs(201,41) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\ItemWrapper.cs(83,37) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\TrinityItemManager.cs(1057,49) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\TrinityItemManager.cs(1612,28) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\Items\TrinityItemManager.cs(1614,28) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityItem.cs(104,26) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\LazyCache\TrinityPlayer.cs(223,26) : error CS0266: Der Typ 'long' kann nicht implizit in 'int' konvertiert werden. Es ist bereits eine explizite Konvertierung vorhanden. (Möglicherweise fehlt eine Umwandlung.)
    Compiler Error: e:\Diablo 3 -_-\DemonbuddyBETA 1.1.2313.521\Plugins\Trinity\ProfileTags\InfernoStatusTag.cs(30,33) : warning CS1998: In dieser Async-Method fehlen die 'await'-Operatoren, weshalb sie synchron ausgeführt wird. Sie sollten die Verwendung des 'await'-Operators oder von 'await Task.Run(...)' in Betracht ziehen, um auf nicht blockierende API-Aufrufe zu warten bzw. CPU-gebundene Aufgaben auf einem Hintergrundthread auszuführen.
    [QuestTools][Plugin] v3.4.19 Enabled

    i installed a fresh Demonbuddy and Change the Trinity Folder (inside) with the Fork... and when i started Demonbuddy i get this Message...

    Sorry for my bad English... (Maybe someone can answer in German)

    Greetz

    Tjani
     
  17. Insaneety

    Insaneety New Member

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    Fork doesnt work atm, use normal trinity,,,
    Fork needs to be updated for the new patch

    German:
    Trinity Fork ist noch nicht up2date, benutz das normale Trinity solange bis Trinity Fork geupdatet ist für die neue Version.
     
  18. Tjani

    Tjani New Member

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    Ok Thanks

    Ok Danke ;-)
     
  19. Bertrand

    Bertrand Active Member

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    latest db doesnt read thios plugin
     
  20. khadirstyle

    khadirstyle New Member

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    but its doesnt works to normal trinity fork.
     

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