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  • [PAID] [Mage] Portal - An Advanced Honorbuddy Mage Routine [PvE/PvP]

    Discussion in 'Mage' started by Millz, Aug 26, 2013.

    1. sp3sh

      sp3sh Member

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      There is bugger all options in the config - you really cant go wrong
       
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    2. sp3sh

      sp3sh Member

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      There is no hotfix....
       
    3. randomnewb

      randomnewb Member

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      looks like pvp frost is a little outdated?
       
    4. moose123

      moose123 Banned

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      The Biggest issue with the existing ROP is that the bot casts it when the mobs have low hp. Even if the mob is trash (non boss target). If we can remove that we should do a lot better.

      Also, I beileve we should add a counter for # of spell casted during combustion. Say we casted 1 spell, that means it's a 100% crit. the counter goes to 2, starting casting pyro. The existing rotation during combustion is for mid range. If the target is too far away, it will cast both phenix flame and fire blast. It wastes the chance to cast pyro.
       
    5. Ehnoah

      Ehnoah Member

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      How you guys perform with Mythic+ currently? *Piep* isn't well on Mythic+ however it is stronger on Bosses :X

      So I looking for a alternate for Mythic+
       
    6. TheMage

      TheMage New Member

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      So last update really fucked up the dps. Could you reroll it or fix it somehow?

      Also, can you add an if statement to check if Combustion is active for Ice Barrier. I don't think anyone wants the cr to use Ice Barrier during Combustion no matter what. Currently it is set to use Ice Barrier at x% hp if that matters.
       
    7. handsomepx

      handsomepx New Member

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      Hi,friend

      You can change the option to Low hp

      And set 30%hp

      That's good for raid.
       
    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      That's a DPS loss. There's almost no reason to use LB single target.

      Should be fixed as of the 5th Oct update.

      Haven't got around to PvP stuff yet. No support for PvP talents atm.

      Use the hotkeys in Enyo/Raidbot etc to pause the CR.
       
    9. Millz

      Millz Well-Known Member Buddy Store Developer

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      You should be using the cooldowns hotkey to toggle holding cooldowns like RoP and combustion. When cooldowns are disabled it wont use them - i.e. maybe the last trash pull before a boss for instance you'd disable them, and re-enable at boss.

      I've made a few RoP changes for the next build though;

      - [All] Rune of Power will now cast on trash pulls, but only when we have (nearly) 2 charges, and there will be a unit alive for at least 15 seconds.
      - Will no longer cast RoP when moving (i.e. when Ice Floes active).

      Post a log file please. The last build has a sequence cast to ensure we cast RoP -> Combustion for max uptime.

      RoP having no conditions other than on cooldown or on bosses makes tuning the rest of the rotation around it very difficult - because it's impossible to make it pool for other cooldowns like combustion. You can toggle when to hold RoP using the cooldown hotkey.

      I'll be allowing more configurable options for interrupts in future, but it's fine as it is at the moment. It's been this way for years.

      I'd maybe try disabling manual cast pause - and disable plugin pulsing option in Enyo.
       
    10. ynoorbz

      ynoorbz Member

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      Thanks bud, manual cast pause sorted it :D
       
    11. Millz

      Millz Well-Known Member Buddy Store Developer

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      A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days.

      [11/Oct/2016 - Alpha]
      - Will no longer cast RoP when moving (i.e. when Ice Floes active).
      - [Fire] Will now use Flame On during trash pulls - outside of the Combustion cycle.
      - [Fire] Flame On will forcefully be used when burst mode enabled.
      - [Fire] Further tuning to Rune of Power usage.
      - [All] Rune of Power will now cast on trash pulls, but only when we have (nearly) 2 charges, and there will be a unit alive for at least 15 seconds.
      - Will now only use conjured food to recover instead of any food in the bags.
       
    12. Bicarbonate

      Bicarbonate New Member

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      I just bought your CR, it took about 30 minutes for it to recognize that I bought it and it wouldn't show up in my choices for CR. Just wanted to give a heads up to anyone who has this issue. Don't freak out, it just takes time for your accounts to sync. :D
       
    13. Kalo

      Kalo New Member

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      Hi,
      the new release it's up and i tested the new one on raid dummy in class hall. With the last release i did 174k over 5 min, now i am down to 158k. This is verry disapointing. This is a loss of 16k. Former KingWoW was the lower routine with about 8k less (166k) but now it makes about 12k more (170k).

      My second test up to 100m damage was:

      Portal: 157K
      KWoW: 169,5K
       
      Last edited: Oct 12, 2016
    14. sp3sh

      sp3sh Member

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      I experienced similar issues in raid last night but the most "latest" update has not been pushed out to users yet from the store.

      We are waiting on
      [11/Oct/2016 - Alpha]
      [h=5]not Version: [05/Oct/2016 - Alpha] (10/6/2016 6:00:24 AM)[/h]
       
    15. Kalo

      Kalo New Member

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      My changelog tells me:

      [11/Oct/2016 - Alpha]
      - Will no longer cast RoP when moving (i.e. when Ice Floes active).
      - [Fire] Will now use Flame On during trash pulls - outside of the Combustion cycle.
      - [Fire] Flame On will forcefully be used when burst mode enabled.
      - [Fire] Further tuning to Rune of Power usage.
      - [All] Rune of Power will now cast on trash pulls, but only when we have (nearly) 2 charges, and there will be a unit alive for at least 15 seconds.
      - Will now only use conjured food to recover instead of any food in the bags.

      means for me the new version is running. I forgot to say this tests was as Fire Mage. Now i tested the Arcane Mage and it was 190k.
       
    16. glideruser

      glideruser Member

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      Sometimes after blinking.. it goes haywire bc the target needs to be in front. then starts trying to correct itself by turning the character the Opposite way of where it needs to face.. it eventually fixes itself if it doesnt die first.. looks very botty though.. I'm just on free trial, watched it for a few hours. deff gonna buy it



      edit for that-- the setting was blink in any direction.. i switched it to forward and works fine. hasnt glitched out yet
       
      Last edited: Oct 12, 2016
    17. Millz

      Millz Well-Known Member Buddy Store Developer

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      Thanks for the comparison test - however raw figures don't show the full picture. I don't have KingWoW's routine, but he may be controlling things Portal isn't - like Time Warp, multi-target padding etc.

      I've just ran a comparison of my toon in simcraft (with a profile edited slightly to reflect real world scenario) vs in game over 5 minutes.

      SimCraft = 107.6k DPS
      Portal = 118k DPS

      This was a purely single target fight without buffs, flasks, time warp etc.

      Do you have any of TuanHA's routines installed? If so remove them from your routine folder, reload HB, and try again. His rotations are causing issues with all other routines at the moment.
       
    18. Focus14

      Focus14 New Member

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      Hi

      I'm completely new to combat routines (and the Mage class). I've mainly used HB for levelling and gathering etc.

      I just wanted to ask if there was a certain item / stats level the toon needs to reach before they achieve decent DPS?

      I realise this may be an issue with class knowledge (or lackthereof) on my part but I'm struggling to put out anywhere near good DPS in dungeons and LFR.

      I guess what I'm asking is, will I see more benefit of buying / using this routine once I hit certain a certain stat range such as 50%+ crit.
       
    19. Silvertreffnix

      Silvertreffnix New Member

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      For simple increase the dps and prevent cast FlameOn to early ( its happen often ), please add this pseudo code to your current logic.
      *
      bool CastFlameOn()
      {
      ** *if (CombustionCD > 45000)
      ** *** *goto Jumphere;
      ** *
      ** *if (CombustionCD < 45000) // 45000-55000
      ** *** *return false;
      ** *
      ** *Jumphere:
      ** *// Your logic
      ** *
      ** *return true;
      }
       
    20. Kalo

      Kalo New Member

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      Hi, ic ould send you the logfiles of both tests so you can compare.
       

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