• Visit Rebornbuddy
  • MapBuddy

    Discussion in 'Archives' started by Tormiasz, Jun 11, 2016.

    1. plzrepeat

      plzrepeat Member

      Joined:
      May 14, 2013
      Messages:
      271
      Likes Received:
      0
      Trophy Points:
      16
      buy more maps, like low tier in big amounts
       
    2. Boltwall

      Boltwall Member

      Joined:
      Mar 9, 2015
      Messages:
      87
      Likes Received:
      3
      Trophy Points:
      8
      I'm having the same problem after say 2 or 5 runs . I had to organise the maps stash /inv . But then it will do the same a little down the track when spots become free where the bots taking maps from... it puts random loot in there(seems ro be what oldgrindbot does)

      Will have a tutoo when I get home to see if I can resolve.

      Note- sorted it . it was to do with the extensions plugin . old grind bot uses AIF. add your stash tabs into that and it should work fine.( tick I am rich I will use currencyTabs) etc
       
      Last edited: Oct 13, 2016
    3. expedia

      expedia Member

      Joined:
      Feb 21, 2010
      Messages:
      37
      Likes Received:
      0
      Trophy Points:
      6
      I know that bot does not enter some boss rooms by default, but in some maps bot enters boss room and portals out right after without killing the boss. Is there any solution to this? Thanks
       
    4. replicate

      replicate Member

      Joined:
      Aug 25, 2015
      Messages:
      307
      Likes Received:
      4
      Trophy Points:
      18
      yea, maprunner
       
    5. Mr.DF

      Mr.DF Member

      Joined:
      Jan 25, 2012
      Messages:
      81
      Likes Received:
      0
      Trophy Points:
      6
      This doesn't do any of the new map layouts such as strand :)?
       
    6. tsheltonx

      tsheltonx Member

      Joined:
      Aug 13, 2016
      Messages:
      94
      Likes Received:
      0
      Trophy Points:
      6
      How do I get the bot to start using my shapes maps? Thanks.
       
    7. eatinapineapple

      eatinapineapple Member

      Joined:
      Jul 8, 2012
      Messages:
      83
      Likes Received:
      1
      Trophy Points:
      8
      Bumping for the lazy
       
    8. lyvewyre

      lyvewyre Member

      Joined:
      Jan 3, 2013
      Messages:
      418
      Likes Received:
      12
      Trophy Points:
      18
      Having this issue as well, with half a tab full of normal tier 1-4 maps. I stocked up on crystal ore maps, but it seems Mapbuddy doesn't like running those. Is there a more up to date download I've missed that covers the new maps?

      EDIT: Found this post https://www.thebuddyforum.com/exile.../248226-mapbuddy-post2309434.html#post2309434

      mentions deleting the mapbuddy json to load new maps so I'll give that a go.
       
      Last edited: Oct 31, 2016
    9. smash87

      smash87 New Member

      Joined:
      Oct 25, 2012
      Messages:
      1
      Likes Received:
      0
      Trophy Points:
      0
      Hello Prob a noob question... ok so i downloaded the file and unzip it.. i copy the folder to the 3rd party folder and what do i do next? i went to the settings of the bot and nothing is there... plz Help Thank you!!
       
    10. Lustkim

      Lustkim Member

      Joined:
      Oct 10, 2015
      Messages:
      53
      Likes Received:
      0
      Trophy Points:
      6
      yo boys, just few questions
      mapbuddy correctly run burial chambers map?
      sometimes bot dont kill map bosses (just portal out) someone know fix?
      tormiasz is alive?
       
    11. kalanikila

      kalanikila Member

      Joined:
      Nov 28, 2012
      Messages:
      293
      Likes Received:
      5
      Trophy Points:
      18
      Its not entering boss rooms. it full clears to the entrance of the Arena door then it teleports out
       
    12. kalanikila

      kalanikila Member

      Joined:
      Nov 28, 2012
      Messages:
      293
      Likes Received:
      5
      Trophy Points:
      18
      Does Mapbuddy not support the new maps?
       
    13. Darox

      Darox Member

      Joined:
      Nov 7, 2014
      Messages:
      353
      Likes Received:
      2
      Trophy Points:
      18
      Nope, the original release on first page does not work, if you look back in the thread some one updated it and released it. Big ups to them!
       
    14. kalanikila

      kalanikila Member

      Joined:
      Nov 28, 2012
      Messages:
      293
      Likes Received:
      5
      Trophy Points:
      18
      Yeah I found that one not a few days ago! Thanks for the info though! Now only to get rid of the Cannot find s suitable map error while my tabs are full of maps haha
       
    15. Darox

      Darox Member

      Joined:
      Nov 7, 2014
      Messages:
      353
      Likes Received:
      2
      Trophy Points:
      18
      The attached log is the errors im getting on launch of current build. I think it is just a warning as I am able to still use the MapBuddy.
       

      Attached Files:

      Last edited: Dec 6, 2016
    16. marty0l

      marty0l New Member

      Joined:
      Dec 8, 2016
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      1
      Hey,

      I did everything you said but how do you start the Tier Maps??

      Thanks,

      Martin
       
    17. marty0l

      marty0l New Member

      Joined:
      Dec 8, 2016
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      1
      Hey,

      Did everything you said but how do you start the Tier maps??


      Thanks,

      Martin
       
    18. Zaxxon2009

      Zaxxon2009 Member

      Joined:
      Oct 6, 2012
      Messages:
      102
      Likes Received:
      0
      Trophy Points:
      18
      Evening! It seems like MapBuddy dont like the new stashes?! It just keeps clicking all tabs over and over, nothing happens.

      Log:
      [CommunityLib][UpdateItemsInStash] Parsed items in the stash tab.
      [CommunityLib][UpdateItemsInStash] Switching tabs. Current tab: "12"
      [InjectKeyEvent] 79 ms sleep for 39.
      [LatencyWait] Now sleeping 102 ms.
      [Tick] Exception #2 during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
      at CommunityLib.Data.<UpdateItemsInStash>d__8.MoveNext() in D:\Games\EB\3rdParty\_CONFIGS_\Default\CommunityLib\Content-1106369812\Data.cs:line 168
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at MapBuddy.Tasks.SellMapTask.<Logic>d__1.MoveNext() in D:\Games\EB\3rdParty\_CONFIGS_\Default\MapBuddy\Content-1106371625\Tasks\SellMapTask.cs:line 32
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Loki.Bot.TaskManager.\,%n{7V{27Ur0PSLuB\,d:m\.@~\&.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at OldGrindBot.OldGrindBot.<MainCoroutine>d__30.MoveNext() in D:\Games\EB\3rdParty\_CONFIGS_\Default\OldGrindBot\Content-1106370875\BasicGrindBot.cs:line 1295
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Buddy.Coroutines.Coroutine.-=H_mV\*qF/Tsp4JmAC;o\\ Fi#.bgFQXzo#zVY\*ag}X4j#`rl5T#.MoveNext()
      --- End of inner exception stack trace ---
      at Buddy.Coroutines.Coroutine.​‫​‪​‪‫‬*​*‫‬‬‫****‪‎**‬‏​‬***‎‏‬*(Boolean )
      at Buddy.Coroutines.Coroutine.‫*‪*‫*​*​‫‫*‪‎​*‪​​*‏***(Boolean )
      at Buddy.Coroutines.Coroutine.Resume()
      at OldGrindBot.OldGrindBot.Tick() in D:\Games\EB\3rdParty\_CONFIGS_\Default\OldGrindBot\Content-1106370875\BasicGrindBot.cs:line 434
      at Loki.Bot.BotManager.​*‪‪‫*‫*‎‬‬‬*‬​‫*​​**‎‬*(IBot )
       
    19. Zaxxon2009

      Zaxxon2009 Member

      Joined:
      Oct 6, 2012
      Messages:
      102
      Likes Received:
      0
      Trophy Points:
      18
      Did you get it to work? I still have issues with skipping the maps.

      /Z
       
    20. TheGracefulWorm

      TheGracefulWorm New Member

      Joined:
      Sep 25, 2016
      Messages:
      11
      Likes Received:
      0
      Trophy Points:
      1
      Hi there! Really like your plugin my good sir! Somehow is the a way to handle that the bot leaving some map in the boss room after he taking a few steps..? I know others post this problem also, but there must be a solution to this, funny thing is its not on all maps somehow.. so maybe something with the trackmobtask idk really, but if that whould be solved this plugin whould be perfect :)
       

    Share This Page