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  • Monk - Seven sided Strike

    Discussion in 'Requests & Discussion' started by seeka, Sep 2, 2015.

    1. seeka

      seeka Member

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      hey guys,
      is there any option for the seven sided strike to "spam" it?
      or a mob-count option?

      trinity 2.15
       
    2. asylion

      asylion New Member

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      You would have to fiddle with this function in \Plugins\Trinity\Combat\Abilities\MonkCombat.cs

      Code:
      private static bool CanCastSevenSidedStrike()
              {
                  var shouldWaitForPrimary = Settings.Combat.Monk.PrimaryBeforeSSS && !Trinity.ObjectCache.Any(u => u.IsUnit && u.Distance < 35f && u.HasDebuff(SNOPower.Monk_ExplodingPalm));
      
                  if (!shouldWaitForPrimary && Settings.Combat.Monk.SSSOffCD && (Player.PrimaryResource >= 50 || Runes.Monk.Pandemonium.IsActive) && 
                      CanCast(SNOPower.Monk_SevenSidedStrike, CanCastFlags.NoTimer) && TargetUtil.AnyMobsInRange(15))
                      return true;
      
                  return !IsCurrentlyAvoiding && !shouldWaitForPrimary &&
                         (TargetUtil.AnyElitesInRange(15, 1) || Player.CurrentHealthPct <= 0.55 || Legendary.Madstone.IsEquipped || Sets.UlianasStratagem.IsMaxBonusActive) &&
                         CanCast(SNOPower.Monk_SevenSidedStrike, CanCastFlags.NoTimer) &&
                         (Player.PrimaryResource >= 50 || (Player.PrimaryResource >= EnergyReserve && IsWaitingForSpecial));
              }
       
    3. Unknown Buddy

      Unknown Buddy Member

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      Update your trinity. You are several versions outdated.
       

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