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Navigation/mesh errors and problems - POST THEM HERE!

Discussion in 'Honorbuddy Forum' started by raphus, Sep 2, 2011.

  1. raphus

    raphus Administrator Staff Member Moderator Buddy Core Dev

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    ==============================================================
    READ THIS BEFORE POSTING!!!!
    ==============================================================

    1. WHERE: We need Hotspots and zone / continent to see WHERE you have the issue
      Code:
      Kezan - Stupid Fence (Goblin Starter Zone)        
      <Hotspot X="861.4886" Y="2757.773" Z="119.2409" />
      <Hotspot X="847.2615" Y="2747.261" Z="118.2723" />
      
      Nav Tab:
      Loading LostIsles_27_21
      
      How to get a hotspot:
      Honorbuddy
      → Settings & Tools
      → Developer Tools - at the bottom left
      → double-click on the <0, 0, 0> in the "Local Player Info" group
      → capture the <Hotspot ... /> reported in the Honorbuddy scrolly Log window​

    2. HOW: We need a screenshot to see HOW you are being affected
      Attach the picture just like a Log - How To Attach A Log [Kick]

      The screenshot tells us things like:
      • Are you stuck/being tripped up by a terrain decoration at the toon's feet?
      • Is a low hanging branch/doorway/cairn ensnaring the toon's head?
      • Are you a large-form or small-form toon?
      • Are you mounted when the issue occurs?
      • Are you blindly walking into a fence or the side of a hill?
      • Are you standing on a terrain feature we can install a 'jump link' on?
      • etc (other terrain-induced geometry problems.)
    3. WHAT: We need a log file to see WHAT the bot was doing.
      How To Attach A Log [Kick]

      Not all navigation problems are caused by the Navigator / Mesh. Such problems can frequently be caused by misbehaving Bots, Plugins, or Profiles.

      The log file tells us things like:
      • What botbase, plugins and profile are active.
      • What the bot was doing when the issue occurred
      • The location bot is trying to move to
    Please make one post per bug so that i can easily archive it when it's done!
    Archived posts will be found here


    NOTES:
    • If you're in a phased area, we need to know!
    • If it's a holiday, we need to know *exactly* which gameobjects that you get stuck on, not just like 'oh yeah, remesh every town in the game' .
    • Honorbuddy does not navigate under water.
      Please do not report navigational issues related to underwater movement.
     
    Last edited by a moderator: Apr 24, 2017
    ZAMOCNY likes this.
  2. @alisha

    @alisha Well-Known Member Buddy Store Developer

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    Legion, Suramar

    Flightor stuck on part of this building (tying to move thought it as it not exist). It looks like a part of mesh, as there is no corresponding object

    Objects dump: https://hastebin.com/umehilihas.xml

    From: <1691.483, 5546.163, 39.10028>
    To: <1656.498, 5550.741, 15.9725>

    [​IMG]
     
  3. @alisha

    @alisha Well-Known Member Buddy Store Developer

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    Legion, Suramar

    Flightor stuck under roof of floating tower. Need flightor annotation.

    Code:
    new Vector3(705.3368f,4827.798f,-97.96831f)
    Map: 1220: Troll Raid
    Zone 7637: Suramar
    SubZone: 8369: The Lightbreaker
     
    Last edited: Aug 8, 2017
  4. laria

    laria Well-Known Member

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    Edited by Staff: Thank you for the clarification but I will still need the location that the portal teleports player to before i can add this.
    --------------------------------------------------------------------------------------------
    http://www.wowhead.com/object=267955/demonic-gateway is a simple interactwith, right click kind of interaction, same as the portal above. No gossip needed.
     
    Last edited by a moderator: Aug 7, 2017
  5. @alisha

    @alisha Well-Known Member Buddy Store Developer

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    Legion, Dalaran

    Flightor stuck under roof of herbalism profession building in Dalaran. Require Flightor annotation.

     
  6. Studio60

    Studio60 Well-Known Member Buddy Store Developer

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    This here is an interesting one on the Broken Isles. Starts in Line 16890.

    [19:18:33.397 D] [Flightor] Set up for movement from <4494.294, 4864.469, 662.1314> to <3314.858, 6742.088, 130.292>

    The generated flight path leads over the Trushot (Hunter) Lodge resulting in an endless cycle of getting ported to the Nesingwary outpost and then flying over the Hunter's Lodge again.
     

    Attached Files:

  7. Studio60

    Studio60 Well-Known Member Buddy Store Developer

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    Character likes to get stuck while flying under cliff overhang in Azsuna.

    MapId 1220, ZoneId 7334, SubZoneId 8192
    Around: X="-224.0437" Y="8001.619" Z="173.5348"
     

    Attached Files:

  8. laria

    laria Well-Known Member

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    On Argus there is a temporal piece of rock that will be cleared during questing once the second objective for http://www.wowhead.com/quest=47431/gathering-light
    is completed.

    Flushing timed movement. Direction: Forward, StrafeLeft
    We are stuck! (TPS: 14.8, FPS: 122, Latency: 102, Map: Argus 1, loc: <965.854, 1708.483, 525.8625>)!
    Nearest game object, distance 6.90 yards
    <!--Geröll in Krokuun zone and on Argus 1 map-->
    <GameObject model="#1686542">
    <Matrix M11="-0.8466954" M12="0.532077849" M13="0" M14="0" M21="-0.532077849" M22="-0.8466954" M23="0" M24="0" M31="0" M32="0" M33="1" M34="0" M41="962.1927" M42="1713.19971" M43="529.314758" M44="1" />
    </GameObject>
     
  9. thaiguy47

    thaiguy47 New Member

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    <!--Pile of Rocks in Mac'Aree zone and on Argus 1 map--> <GameObject model="#1282281"> <Matrix M11="-0.568731368" M12="-0.42083925" M13="0.133562133" M14="0" M21="0.423309028" M22="-0.5816362" M23="-0.0301448945" M24="0" M31="0.12551491" M32="0.0547134839" M33="0.70686096" M34="0" M41="5784.11475" M42="9894.297" M43="-72.63853" M44="1" /> </GameObject>

    Stuck in Mac'Aree
     
  10. laria

    laria Well-Known Member

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    We are stuck! (TPS: 14.8, FPS: 80, Latency: 60, Map: Argus 1, loc: <1070.562, 2271.242, 408.4374>)!
    Nearest game object, distance 3.56 yards
    <!--Heiliger Pylon in Krokuun zone and on Argus 1 map-->
    <GameObject model="#1573324">
    <Matrix M11="-0.360802531" M12="-0.9326422" M13="0" M14="0" M21="0.9326422" M22="-0.360802531" M23="0" M24="0" M31="0" M32="0" M33="1" M34="0" M41="1074.04688" M42="2271.962" M43="408.4372" M44="1" />
    </GameObject>
     
  11. @alisha

    @alisha Well-Known Member Buddy Store Developer

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    Argus, Antoran Wastes

    Lava pool should be excluded from Navigation (toon dies there very quick)

    Code:
     
            new Vector3(-2459.27f,9518.177f,-196.5842f),
                new Vector3(-2450.539f,9521.528f,-196.6638f),
                new Vector3(-2454.192f,9542.839f,-195.6326f),
                new Vector3(-2452.271f,9558.179f,-196.5835f),
                new Vector3(-2465.578f,9568.543f,-196.6155f),
                new Vector3(-2513.057f,9605.741f,-196.637f),
                new Vector3(-2547.713f,9620.44f,-195.8676f),
                new Vector3(-2585.416f,9633.255f,-195.9583f),
                new Vector3(-2595.396f,9640.213f,-196.5839f),
                new Vector3(-2601.334f,9655.136f,-196.5035f),
                new Vector3(-2614.727f,9661.627f,-196.6464f),
                new Vector3(-2640.953f,9661.756f,-196.5967f),
                new Vector3(-2645.159f,9650.508f,-196.5904f),
                new Vector3(-2657.517f,9642.375f,-196.6594f),
                new Vector3(-2697.977f,9646.467f,-196.5511f),
                new Vector3(-2724.334f,9633.659f,-196.5833f),
                new Vector3(-2744.235f,9627.153f,-196.5839f),
                new Vector3(-2718.735f,9562.868f,-196.8717f),
                new Vector3(-2682.688f,9566.53f,-196.5986f),
                new Vector3(-2602.094f,9566.364f,-196.0045f),
    
                new Vector3(-2586.834f,9566.759f,-196.4826f),
                new Vector3(-2563.356f,9557.927f,-196.4834f),
                new Vector3(-2543.481f,9557.784f,-196.5892f),
                new Vector3(-2495.113f,9514.519f,-196.5836f),
    

    [​IMG]
     
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