Discussion in 'Combat Routines' started by ReddeR, Nov 26, 2017.
Why is command skeleton in this build, what does it do? (i'm new to necromancer)
Helps reduce the cooldown of Land of the Dead (via Obsidian Ring of the Zodiac)
All the time Im getting dced when I`m killing rift guardians with those settings. How to solve that problem?
Play around with increasing the interval values in the routine settings.
I wonder if I'm ok with 1.70 attacks per second because it's the best I can manage. My weapon is Primal but I could only have Int - Vita - CDR without attack speed on it.
So I have 7% on 2 rings and on my Gloves.
I have 56%cdr and 1.82 attack but I still see myself waiting and walking around for quite awhile before my Necro activates land of the dead again for the corpse. Is this normal or its supposed to be consistently spamming the skills?
It will walk around a bit-especially on lower level GR's or normal rifts. I don't have any evidence to back this up other than just my gut instinct but from what I've seen it appears that the higher the GR I go the less I'm waiting around for LoTD. I'm thinking because my skellies are almost always killing something, which procs Obsidian ring and I spend less time running from place to place without anything to kill.
GR90+ is when I really noticed the performance of this routine.
I understand. I'm only able to run GR48 comfortably with quite a bit of waiting. My skellies hardly can kill anyone so it's usually waiting for land of the dead to be ready. Are you able to advise me what build I should use for now? My gears aren't too optimum as well. Thanks man! And should I continue just running rifts?
You will see a HUGE difference between 1.70 and 1.72 (or even 1.71 vs 1.72)
As you see from the table above, once you hit 1.501 aps you dish out 8.57 corpses per second...and this doesn't increase until you hit 1.715 (which is rounded to 1.72 in game). Once you hit 1.72 aps you jump up to 10 corpses per second, a 16.7% increase over the corpses per second of 1.71 aps. And if you can get your aps above 2.0 then you jump to 12 corpses per second, a whopping 40% increase over your corpses per second at 1.71 aps and an additional 20% over your corpses per second at 1.72 aps.
Short version: Due to D3 and how it handles rounding you will put out right at 17% more corpses per second at 1.72 aps than you will at 1.71.
To get there you need 7% attack speed on our weapon and two other items.
Run rifts, run normals, run bounties. Gather mats, craft yellows, convert them in the cube until you have all of the recommended gear. If you already have it don't be afraid to push a bit. When I first started the build I was like wow, this is kinda slow but I pushed higher GRs and it actually sped up. Of course, if you're botting hard core ignore everything I've said because I don't want anyone's family calling me and saying I got their son/husband/brother killed
stabile gr 109 (14h)
My last Trinity setts:
Open Trinity setts
mate how can i open this window in trinity ?
and how is it possible that u have so high dmg ? 3.8M in this build is pretty much. Im higher para than you, i have good gear and i have 2.9 M dmg....
You need to install this plugin:
Can this work on a Trag'Oul set? Got 5/6 ancient TG set sitting on 698 para. Still new but looking for an alternative to pesti set. All my pesti set is still not ancient nor primal lol Thanks in advance.
I just noticed that there's a Necro Pestilence Corpse Lance routine by jubisman now in Trinity, not sure if it's new or I just never noticed it.
Is this something completely new? A modification of the routine from this thread? Haven't had a chance to try it out yet.
I cannot find this routine in trinity I've restarted it as well
Also playing it on HC so any advice would be great. Trying to find anything on the chinese site but doesn't give any settings for Trag set.
That's in the folder of the latest Trinity version on Github.
I'll try it out in a bit.
I'm botting a necro on Hardcore as well but I'm running this routine/build just cause it seems a bit tankier.
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