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  • [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Discussion in 'Combat Routines' started by Bantou, Jul 18, 2017.

    1. Duff2b

      Duff2b New Member

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      hi everybody !! after several attempts, I found the cause of the problem...
      is probably a bug in relation to the collection of globes (life etc , greater rift or nephalems rifts globes),
      check ignore globes in trinity and in the routine of necro ... and miracle : there is no more problem now...
      the new problem is that the globes collection is random ...
      the Grifts and the nephalems rifts can be longer or do not finish mostly without the nemesis build ... Maybe one patch possible for this problème demonbuddy team ??? !!??? THX
       
    2. hhwong

      hhwong New Member

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      Confirmed: bot will not collect rift globe and will only collect health globes. No more "This skill requires a target".
       
    3. zi187

      zi187 New Member

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      Hi,

      I am attempting to do some quick GR/Rifts using blood rush in combination with Steuart's boots and bone armor speed bonus. the problem i am having is that blood rush jumps in the middle of the mob which means my necro gets killed pretty quick by the mob. is there a solution to this issue yet? i saw some posts related to this topic but did not see any solution as far as i know. I guess some would want to bloodrush into mobs if they are using frailty Aura. would it be possible to implement an option so we can choose if blood rush should jump in or stay out of mob range? If a workaround has been found on this i would very much appreciate being pointed to the right direction.

      Thanks in advance.
       
    4. Taylor168

      Taylor168 Member

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      Not sure if the dev is around anymore. But there is an issue where it gets stuck occasionally after a health globe drops.
       
    5. Dimiode

      Dimiode New Member

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      Literally says in the first post to disable health globe pick up... should try that imho
       
    6. Ferrajill

      Ferrajill Member

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      I am babysitting the bot.

      Bot sometime try to cast something when Progress Globe spawn (Error message on the screen: This skill requires a target) and causing it to be stuck and eventually inactivity event kick in and restart the game. Manually moving it a little will unstuck it.

      Can happen multiple times per Rift.

      Unable to use this Routine for unattended botting right now.

      Edit: Bot seems to be spamming Bonespikes on the Progress Globe.
       
      Last edited: Jun 25, 2018
    7. Taylor168

      Taylor168 Member

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      Yeah I can read, I did try that. I used this routine for multiple seasons flawlessly. It still gets stuck randomly on health globes.
       
    8. landry

      landry New Member

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      Has anyone figured out how to get the routine to pickup progression globes? I've been messing with the code to no avail. Bot seems to 75% ignore globes in nephs and greaters. Not sure if it's related to the globe code mentioned above or not.
       
    9. Botter1337

      Botter1337 Member

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      Code:
       private TrinityActor FindProgressOrPowerGlobe(float range = 80f)
              {
                  var units = Core.Targets.Where(u => (u?.Type == TrinityObjectType.ProgressionGlobe || u?.Type == TrinityObjectType.PowerGlobe) && u.Distance < range && u.IsInLineOfSight).OrderBy(u => u.Distance);
                  TrinityActor progressGlobe = null;
                  TrinityActor powerGlobe = null;
      
                  foreach (var unit in units)
                  {
                      if (unit?.Type == TrinityObjectType.ProgressionGlobe)
                      {
                          if (progressGlobe == null)
                              progressGlobe = unit;
                          if (unit.Distance < progressGlobe.Distance)
                              progressGlobe = unit;
                      }
                      else if (unit?.Type == TrinityObjectType.PowerGlobe)
                      {
                          if (powerGlobe == null)
                              powerGlobe = unit;
                          if (unit.Distance < powerGlobe.Distance)
                              powerGlobe = unit;
                      }
                  }
                  return progressGlobe ?? powerGlobe;
              }
      
      Try to change it to like 120f and make sure that you ticked pickup of progress orbs in trinity

      upload_2018-7-12_17-48-22.png

      And btw, just a tip for free....stop using this script rathma necromancer is so inefficient in comparison to pestilence necro or crusader
       

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