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  • Necromancer - Working all builds 'custom routines'

    Discussion in 'Combat Routines' started by v8n3t, Jul 3, 2017.

    1. v8n3t

      v8n3t Member

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      Hello all,

      So I have spent a good bit of time today tweaking this new combat routine and it works very well. I am low paragon, 0 augments, and my gems are only level 80. I will be running a GR75 to see how it goes, my guess is that it will clear it just fine as I have been watching it clear GR70's with anywhere between 4 to 6 minutes left depending on density.

      I would not set the cluster size to anything higher than 5, this build is NOT tanky and you can only run through so much before you get killed. Your pets generate a tremendous amount of healing so make sure to roll Life On Hit somewhere to work with the passive.

      If you are feeling generous and would like to Donate anything, I would be very much appreciative of that gesture. Anything at this point helps.

      You can Donate here: https://www.paypal.me/Robert459

      I will be checking on this thread to maintain any support I can and or adjustments I may make.

      V/R

      Robert

      I will be updating this thread as I complete new combat routines or make improvements to existing ones I have completed. Please support this work :)

      Rathma Summoner build completed "NecromancerRathmaMages"
      Inarius Summoner build completed "NecromancerBonesMages"

      EDIT:
      1.) Added NecromancerRathaMages v.1 "Cleared GR75"
      2.) Added NecromancerRathaMages v.2 "Cleared GR75"
      2.) Added NecromancerBonesMages v.1 "Cleared GR75"

      Changes:
      1.) Updated NecromancerRathaMages to now use the max stacks of mages checking instead of spamming based on a fixed interval and current resource.
       

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      Last edited: Jul 4, 2017
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    2. theb3ard

      theb3ard New Member

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      Hey man, really nice job with this. I appreciate all the work you put into making this thing a beast so far. I hardly have ideal gear with terrible rolls right now and it's just bursting through everything. Keep up the good work and have some coffee, beer, liquor or whatever on me!
       
    3. DarkScorpion

      DarkScorpion Member

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      I just make some adjustment based on your work. Now this routines could work on BLOOD GOD PET BUILD

      Here is my build, it could farm GR70 with 0 death.:)
      321.JPG
      3214.JPG
       

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    4. v8n3t

      v8n3t Member

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      I have made adjustments to this build for the Bones set and will be working on the others. Bones is clearing 5 levels higher than Rathma's. Stay posted :)
       
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    5. v8n3t

      v8n3t Member

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      Quick update, I spent some time and figured out how to get the current skeleton mages summoned so I can check if were at max stacks.

      Now if its at 10, it wont cast them until the stacks reduce. This makes for even more powerful mages, so big DPS increase : )
       
    6. v8n3t

      v8n3t Member

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      Updated thread with BonesMages routine
       
    7. v8n3t

      v8n3t Member

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      Updated thread with RathmaMages v2 for stack checking of mages.
       
    8. theb3ard

      theb3ard New Member

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      Hey man, I'm getting this compile error after the update. Trying to install the Rathmas V2.
       

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    9. v8n3t

      v8n3t Member

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      Make sure you only have 1 of the files in your folder. If you downloaded and extracted you would have two. The compile error is telling me there are two files in that directory its trying to compile with the same namespace.
       
    10. theb3ard

      theb3ard New Member

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      This is how my folder looks now. I think I'm blind and just not seeing the issue.
       

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    11. v8n3t

      v8n3t Member

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      I just doubled chgecked that mine is compiling correctly.

      I re-uploaded the RathmaMages v2 as well. Also, make sure you delete your folder in the root directory of DemonBuddy folder named 'CompiledAssemblies' and try again.
       
    12. theb3ard

      theb3ard New Member

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      Hey guys, just wondering what kind of times you are getting running rifts/greater rifts? I know most of you are probably pushing for higher grs right now but for those farming I'm just curious. My gear is far from optimal as far as rolls go but I'm facerolling T10. My average has been 7-8 minutes per run, I lowered the difficulty to T7 and had the same results. I've run both Rathma's and Bones and the times are almost identical. Just wondering if these are normal times for a farming run. I'm using the generic rift profiles included in DB. Maybe I can tweak my Trinity settings or something to be faster. I haven't botted D3 since the real money auction house was a thing so a lot has changed since then. Any help or suggestions would be much appreciated. Thanks, B3ard.
       
    13. Alibud66

      Alibud66 New Member

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      thanks. and as promised, I sent u a donation 5$ :). From alibud...
       
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    14. v8n3t

      v8n3t Member

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      Thank you Alibud!
       
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    15. Enragerx

      Enragerx New Member

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      if this routine had devour (canibalize) would be nice
       
    16. Lfybbk

      Lfybbk New Member

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      I am now using default routine with this spec and gear. All are ancient with lvl 82 stone upgrade. Currently succesfully farming GR85 for paragon. If any 1 have a specific routine for this build I would be gratefull.
       

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    17. drizzle206

      drizzle206 Active Member

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    18. Emericuh

      Emericuh New Member

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    19. Helmet507

      Helmet507 Member

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      after 5 or 6 hrs of figuring out my compiling issue from installing rathmage v2 i think i figured it out. the namesake wasnt changed on the modified Blood God Pet file....am i wrong? cause seriously ive started at least a dozen fresh installs on DB then plugins and cr's and shit lol
       
    20. Techguy1220

      Techguy1220 Member

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      Do you happen to have a link to the builds your using and gear wise from diablofans by chance?
       

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