There used to be a plugin for this, now there is none. I assumed this feature was implemented into core, but seems not, because I've had a bot stuck for a good 20 minutes without nothing happening. Is there a plan for updating the unstucker for this version or?
Cheers, missed the unstucker part. Well, I think it should be added tbh, it was not perfect, but it worked more often than not and that's always a good thing.
Anti-Stuck would be really useful. I keep getting stuck in the Daresso's Dream gates because there are still mobs on the arena.
Daresso's Dream is not a supported area (mentioned in the release thread). However, the old plugin will be updated and included soon.
I mean, it works fine at the Daresso's Dream part before The Grand Arena (TGA doesn't work at all I think that's what you mention), it just gets stuck because the mobs need to be killed for the doors to open.
cool cant wait for anti stuck because i havent been able to leave bot on for more than a couple hours without it being stuck when i got back
Where are you botting? Anti-stuck is a band-aid fix for some things that need really specific logic to work correctly. It pretty much means the bot will abandon the current instance to make a new one, but if the area you're botting in just has issues, it's not a good idea to use it solely for that.
Will the anti-stuck plugin help with cyclone? Cyclone seems to get stuck a ton, almost impossible to do any type of tight corridor spots with the spell.
It will not. I think cyclone logic needs severe improvement before it can become efficiently used by bot.
I have tried multiple places, firstly Fellshrine ruins always gets stuck on a specific wall, i changed to the crematorium but it still managed to get stuck in one of the rooms, then i tried the docks this morning before work and i have just checked the bot and it is stuck on something on the floor. atleast if the antistuck teleports it out if it is stuck for a little while it can continue to do runs and just teleport out again if it gets stuck.