• Visit Rebornbuddy
  • [Order Bot] Quests, Quests and Quests!

    Discussion in 'Rebornbuddy Profiles' started by y2krazy, May 27, 2015.

    1. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      Changes to multiple profiles pushed. Thank you for the reports so far - keep 'em coming! :D

      Changelog:

      Code:
      [B]Heavensward (v1.0.6)[/B]
      
      [INDENT][I]Excessive Force:[/I] GrindArea had a typo in the name. [B][COLOR="#FF0000"]Fixed![/COLOR][/B] (Thanks, Cloud30000!)[/INDENT]
      
      [B]Disciples of Magic and War (v1.0.1)[/B]
      
      [INDENT]Added multiple quests.[/INDENT]
      
      [B]Quest Behaviors[/B]
      
      [INDENT]Multiple updates.[/INDENT]
       
      Last edited: Oct 15, 2015
    2. Trittium

      Trittium New Member

      Joined:
      Aug 8, 2015
      Messages:
      127
      Likes Received:
      1
      Trophy Points:
      0
      Sky net needs to git gud with spelling it seems ;p
       
    3. WoWuser123

      WoWuser123 Member

      Joined:
      Aug 4, 2011
      Messages:
      371
      Likes Received:
      4
      Trophy Points:
      18
      The GrindArea for the quest Recycling is missing in the [O] [Fly] Heavensward profile.

      Code:
              <GrindArea name="Recycling">
                  <Hotspots>
                      <Hotspot Radius="90" XYZ="121.7316, 4.946207, 351.5195" name="Mark III Magitek Colossus" />
                  </Hotspots>
                  <TargetMobs>
                      <TargetMob Id="3553" /> <!-- Mark III Magitek Colossus -->
                  </TargetMobs>
                  <MinLevel>59</MinLevel>
                  <MaxLevel>61</MaxLevel>        
              </GrindArea>
      
       
    4. minhvd0423

      minhvd0423 New Member

      Joined:
      Oct 15, 2015
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      plz help me
      Activity: Honorbuddy Startup Complete
      [02:23:22.516 N] Honorbuddy Startup Complete
      [02:23:22.526 D] Loading profile from D:\Game\WOW\H A farm arena tong hop\Hchien- truong.xml
      [02:23:22.602 D] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
      [02:23:28.137 V] [Compiler Warning]: D:\Game\WOW\Honorbuddy 2.5.14505.803\Quest Behaviors\Fishing.cs(488,24) : warning CS0672: Member 'Fishing.Dispose()' overrides obsolete member 'CustomForcedBehavior.Dispose()'. Add the Obsolete attribute to 'Fishing.Dispose()'.
      [02:23:28.137 N] [Compiler Error]: D:\Game\WOW\Honorbuddy 2.5.14505.803\Quest Behaviors\Fishing.cs(121,11) : error CS0246: The type or namespace name 'ConfigMemento' could not be found (are you missing a using directive or an assembly reference?)
      [02:23:28.137 V] [Compiler Warning]: D:\Game\WOW\Honorbuddy 2.5.14505.803\Quest Behaviors\UseItemTargetLocation.cs(147,23) : warning CS0108: 'UseItemTargetLocation.Me' hides inherited member 'QuestBehaviorBase.Me'. Use the new keyword if hiding was intended.
      [02:23:28.137 V] [Compiler Warning]: D:\Game\WOW\Honorbuddy 2.5.14505.803\Quest Behaviors\Misc\BreakImmunityByKillingMobsInCloseProximity.cs(141,30) : warning CS0108: 'BreakImmunityByKillingMobsInCloseProximity.Me' hides inherited member 'QuestBehaviorBase.Me'. Use the new keyword if hiding was intended.
      [02:23:28.137 V] [Compiler Warning]: D:\Game\WOW\Honorbuddy 2.5.14505.803\Quest Behaviors\SpecificQuests\24817-LostIsles-AGoblininSharksClothing.cs(54,14) : warning CS0108: '_24817.QuestId' hides inherited member 'QuestBehaviorBase.QuestId'. Use the new keyword if hiding was intended.
      [02:23:28.385 D] System.TypeInitializationException: The type initializer for 'Styx.CommonBot.Profiles.Quest.Order.QuestBehaviorHelper' threw an exception. ---> Styx.CommonBot.Profiles.ProfileException: Errors in quest behaviors!
      at Styx.CommonBot.Profiles.Quest.Order.QuestBehaviorHelper..cctor()
       
    5. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      Thanks for the catch! Pushed a fix to my SVN and to the .zip file in the first post.
       
    6. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      Hi y2krazy,

      First THANK YOU for your awesome profiles!

      I've been using your profiles and it was pretty good so far, sometimes it skips handing a quest so you need to restart the bot, but nothing really bad.

      But now I've reached level 58, I'm getting these 2 errors.

      [19:10:21.235 N] STart 478 end 399
      [19:10:21.236 D] Exception during scheduling Pulse: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
      à ff14bot.NeoProfiles.pathing.Calculate() dans c:\Users\xxx\Desktop\Reborn Profiles\Questing\[SVN] Heavensward Quests\Quest Behaviors\Travel.cs:ligne 717
      à ff14bot.NeoProfiles.TravelTag.OnStart() dans c:\Users\xxx\Desktop\Reborn Profiles\Questing\[SVN] Heavensward Quests\Quest Behaviors\Travel.cs:ligne 297
      à ff14bot.NeoProfiles.ProfileBehavior.Start()
      à ..()
      à ff14bot.NeoProfiles.NeoProfileManager.UpdateCurrentProfileBehavior()
      à ff14bot.BotBases.OrderBot.(Object , EventArgs )
      à ff14bot.Behavior.BrainBehavior.()
      [19:10:21.236 D] Interacting with Drydox 0x3AF1D990
      [19:10:21.236 D] CurrentBot.Stop()
      [19:10:21.237 N] Connection closed! 192.99.148.87:31214

      and this one when I try to restart it :

      [19:12:42.133 N] STart 478 end 399
      [19:12:42.134 D] Exception during scheduling Pulse: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
      à ff14bot.NeoProfiles.pathing.Calculate() dans c:\Users\xxx\Desktop\Reborn Profiles\Questing\[SVN] Heavensward Quests\Quest Behaviors\Travel.cs:ligne 717
      à ff14bot.NeoProfiles.TravelTag.OnStart() dans c:\Users\xxx\Desktop\Reborn Profiles\Questing\[SVN] Heavensward Quests\Quest Behaviors\Travel.cs:ligne 297
      à ff14bot.NeoProfiles.ProfileBehavior.Start()
      à ..()
      à ff14bot.NeoProfiles.NeoProfileManager.UpdateCurrentProfileBehavior()
      à ff14bot.BotBases.OrderBot.(Object , EventArgs )
      à ff14bot.Behavior.BrainBehavior.()
      [19:12:42.134 N] Checking level 58 quests...

      Any idea on what that might be?

      The profiles used were :

      [O] Heavensward - All Ground Quests
      [O] [FLY] Heavensward

      Thank you very much :)))
       
      Last edited: Oct 16, 2015
    7. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      This is due to a change made in Travel.cs that wasn't accounted for in the profile(s). I will try to get this resolved this evening. Thank you for the report and glad to hear they've worked well for you so far!
       
    8. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      Thank you for your fast answer!
      Okay I'll try updating the SVN tomorrow, by the way, when I update your SVN (or any other) sometimes it says "merged" (on a file I've modified the 1 to 0 in auto equip), does that mean that if you make a change and it's "merged" my file is updated?
      I always turn the auto equip off, so I don't know if that refrains me from getting the updates on those files.

      :)
       
    9. Cloud30000

      Cloud30000 New Member

      Joined:
      May 9, 2015
      Messages:
      298
      Likes Received:
      7
      Trophy Points:
      0
      Editing a SVN file can get wonky and could prevent complete updates; what I like to do is make a copy of the file first, then edit the copy. Whenever the original is updated, I make a new copy and edit that as needed.
       
    10. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      I'll do that :)
       
    11. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      Hello y2krazy :)

      I was just wondering if you already resolved the issue with the travel.cs? I haven't tested it again yet.

      If not, could you just let us know it here when you do so ;-) would be really nice!

      Thank you for your precious time again!
       
    12. Johj

      Johj New Member

      Joined:
      Mar 15, 2015
      Messages:
      46
      Likes Received:
      0
      Trophy Points:
      0
      Yes finally the class/job quests are getting some love, this is something that's much needed.
      Thanks y2krazy, keep up the good work.
       
    13. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      I'll post a notification when I've updated all of my profiles with the needed changes. Had a busy week/weekend with IRL mini-bosses. ;)

      Of course! I was hoping to be much further along by now, but they're getting there slowly. :D
       
    14. SinisterJoint

      SinisterJoint Member

      Joined:
      Feb 13, 2015
      Messages:
      83
      Likes Received:
      2
      Trophy Points:
      8
      Ok so after a bit of testing on these profiles. It keeps crashing the game.

      [18:03:45.931 N] [ExBuddy] Adding Random Direction. from <405.865, 38.58377, 548.8709> to <403.2859, 37.98166, 547.1851>
      [18:03:45.934 V] [ExBuddy] Direction of deviation: ForwardDown
      [18:03:45.938 N] [ExBuddy] Adding Random Direction. from <402.5824, 19.61238, 549.3486> to <401.2435, 16.84812, 548.1141>
      [18:03:45.941 N] [ExBuddy] Adding Random Direction. from <401.2435, 16.84812, 548.1141> to <398.9854, 16.55379, 545.9188>
      [18:03:45.944 V] [ExBuddy] Direction of deviation: ForwardRight
      [18:03:45.948 N] [ExBuddy] Adding Random Direction. from <418.7714, 16.75996, 555.2931> to <416.9044, 15.03135, 552.2405>
      [18:03:45.950 V] [ExBuddy] Direction of deviation: ForwardUp
      [18:03:45.954 N] [ExBuddy] Adding Random Direction. from <416.0367, 32.24391, 554.2594> to <416.236, 29.3275, 552.8391>
      [18:03:45.957 N] [ExBuddy] Adding Random Direction. from <416.236, 29.3275, 552.8391> to <413.7095, 32.4068, 550.1421>
      [18:03:45.959 V] [ExBuddy] Direction of deviation: ForwardDown
      [18:03:45.962 N] [ExBuddy] Adding Random Direction. from <412.6136, 14.37273, 552.8676> to <413.0523, 14.68967, 552.4536>
      [18:03:45.965 N] [ExBuddy] Adding Random Direction. from <413.0523, 14.68967, 552.4536> to <414.4233, 16.68324, 549.9424>
      [18:03:45.967 V] [ExBuddy] Direction of deviation: ForwardUp
      [18:03:45.970 N] [ExBuddy] Adding Random Direction. from <413.5467, 34.05415, 552.0995> to <416.24, 37.40696, 551.0886>
      [18:03:45.972 V] [ExBuddy] Direction of deviation: ForwardDown
      [18:03:45.976 N] [ExBuddy] Adding Random Direction. from <415.3012, 19.01846, 553.3138> to <412.2746, 20.13907, 551.1534>
      [18:03:45.979 N] [ExBuddy] Adding Random Direction. from <412.2746, 20.13907, 551.1534> to <410.4304, 19.40258, 550.679>
      [18:03:45.983 N] [ExBuddy] Adding Random Direction. from <410.4304, 19.40258, 550.679> to <409.3523, 17.21235, 548.205>
      [18:03:45.985 V] [ExBuddy] Direction of deviation: ForwardUp


      This just gets spammed over and over until the game freezes and crashes.


      Even the all ground profile isnt working for me. With or without matts enable flight

      [18:08:45.749 N] SendPathRequest while not connected....
      [18:08:45.781 D] Requesting path on 400 from <250.8384, -41.89079, 600.8716> to <354.2076, -72.89233, 698.1155>
      [18:08:45.781 N] SendPathRequest while not connected....
      [18:08:45.816 D] Requesting path on 400 from <250.841, -41.89078, 600.7292> to <354.2076, -72.89233, 698.1155>
      [18:08:45.816 N] SendPathRequest while not connected....


      Restarting both games and the bot again. Will keep you posted.
       
      Last edited: Oct 19, 2015
    15. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      The first issue has to do with ExBuddy, iirc. I'm unsure if ExMatt has resolved that issue on his end, but it appears it has not.

      Code:
      [18:08:45.749 N] SendPathRequest while not connected....
      This is an occasional issue most people have. I believe it has to do with a poor or lost connect to the nav server. Restarting RB typically fixes SendPathRequest errors.
       
    16. SinisterJoint

      SinisterJoint Member

      Joined:
      Feb 13, 2015
      Messages:
      83
      Likes Received:
      2
      Trophy Points:
      8
      defiitly not doubting what you are saying but these are the only profiles I have encountered this problem with
       
    17. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      If no other profiles are giving you the freezing/crashing issues, then it's certainly possible that it's on my end. If that is in fact the case, then I will likely have to add at least one line for every quest step for it to function properly with ExMatt's 3rd party flying. Is the freezing/crashing only happening with the flying version(s)? If so, it may be best to use the ground version for the time being as I'm not sure if/when I will be able to get to adding all of those lines.
       
    18. SinisterJoint

      SinisterJoint Member

      Joined:
      Feb 13, 2015
      Messages:
      83
      Likes Received:
      2
      Trophy Points:
      8
      with flying off, and using the ground version its fine. With flying on and using the fly version or the ground verion it freezes.
       
    19. y2krazy

      y2krazy Community Developer

      Joined:
      Jun 21, 2011
      Messages:
      2,799
      Likes Received:
      63
      Trophy Points:
      48
      Then I would likely need to add at least one line to every quest step in the profile. Depending on how much free time the IRL mini-bosses allow me to have, I could work on this in a few weeks to a few months. Having "official" flying support would make it a higher priority, but I'm trying to shore up a few other things before working on 3rd party flying support again. I was certainly hoping it wouldn't be an issue as the flying profiles weren't optimized with 3rd party flying in mind (yet), but it looks like it may be. :(
       
    20. Cloud30000

      Cloud30000 New Member

      Joined:
      May 9, 2015
      Messages:
      298
      Likes Received:
      7
      Trophy Points:
      0
      The "SendPathRequest while not connected...." is actually caused quite a bit when the ExMatt flying plugin goes crazy; this is actually an issue with the plugin not being able to account for all situations, not the profile.

      I wouldn't focus on spending time customizing the profile to work with ExMatt's plugin, since it can actually be fairly easily run while babysitting and taking over whenever the Flight plugin has issues; it would be a huge time sink that isn't worth it unless you have run out of other things to do, especially considering that flight (and that plugin itself) is probably going to be improved over time, negating the need to update the profile. Instead, I'd focus on the things unlikely to change such as the class/job quests. By the time you are comfortable with those being complete, the flight/nav situation will probably be different then it is now.

      I was able to finish your entire HeavensWard profile with flight by keeping an eye on it in the backround, and manually moving to the correct spot as needed when the flight plugin has issues. I could tell what caused it every time the issues occurred, and a meshed and/or improved flight routine would have been able to aviod the issue which I think we will eventually see over the next couple months.
       

    Share This Page