Hey guys, wrote a new plugin, because a friend wanted to know what dropped, what gets looted and how long is the last drop ago(e.g. for currency flag checking). Very simple to use, just put it into the plugin folder and activate. Nothing to configure. Functions: -Counts Uniques, Rares and Currency dropped and looted(actually only tracks if it's blacklisted through Item Filter or not) -Tells you for each kind of Currency, for Rares and Uniques how long the last drop was ago -Has a window(open it with the config button) -actually you need to refresh the list of items, maybe I will update the plugin for realtime update Picture of what it looks like in the log: Hope it's something you will need Changelog: 1.0.3.1 -added reset button -added order list by column click 1.0.3.0 -added window -removed version for beta 1.0.2.1(both) -updated credits and fixed some code 1.0.2.0-OnlyForBeta -updated it for the beta bot and won't work with the stable 1.0.2.0 -initial release
cool thing! I'd be very happy if you implement a function that opens a little statistics window which shows "tables" of drops, or any statics, updating itself in realtime regards
Great idea, I actually keep track of all items dropped(Rares and Uniques). So just have to push them into the window and do some statistics with them and tables with the lists.
let us be able to sort it by time, i personally would like to have newer items at the top on the list.
added it and will update the plugin later, actually the gems don't get listed. when i found the problem i will update the plugin
Just getting Compiler Error! Dont know if im doing something wrong! I just Extracted the Folder from Rar inte Plugins so /exilebuddy/plugins/AdvancedItemLog/ What have i done wrong ?
Both the game and the bot change very fast. The plugin was written more than 4 months ago and does no longer work with the current bot which has been rewritten.
BasicGrindBot has an OnLoot event handler you can subscribe to in order to get notified of when the task is about to loot an item. In your plugin's Start function, you'd have something like: BasicGrindBot.OnLoot += BgbOnOnLoot; In your plugin's Stop function, you'd have something like: BasicGrindBot.OnLoot -= BgbOnOnLoot; Then BgbOnOnLoot is simply: Code: private void BgbOnOnLoot(object sender, BasicGrindBot.OnLootEventArgs onLootEventArgs) { // access onLootEventArgs for: Name, Type, ItemLevel, Rarity. }