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  • [Plugin 3.0] Alcor75PlayerMover

    Discussion in 'Archives' started by alcor75, Dec 29, 2015.

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    1. ditmebibane

      ditmebibane New Member

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      tks :D that good idea.
       
    2. tyrnt

      tyrnt New Member

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      if you haven't already, try changing networking mode to predictive. worked for me
       
    3. Shadowl0rd

      Shadowl0rd New Member

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      Thanks a lot, I had the same problem, and the predictive mode work for me. THANKS
       
    4. Shadowl0rd

      Shadowl0rd New Member

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      are there anyway to make playermover avoid the explosions?
      it doesn´t see the explosions as a threat

      (I mean the explosions some foes do 1 or 2 seconds after you kill them)

      Maybe in DodgeHelper.cs we can add some code to do it...
       
      Last edited: Sep 30, 2016
    5. DontBeAfraid

      DontBeAfraid Active Member

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      more dps :p
      so your bot is already gone when it explodes ^^
       
    6. Shadowl0rd

      Shadowl0rd New Member

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      I have enough DPS, the problem is when the bot thinks is a good idea to pickup currency/items in the middle of the coming up explosion!!
       
    7. 777MAX777

      777MAX777 Member

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      Thanks alot, its realy help!
       
    8. dangeonm

      dangeonm New Member

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      Help pls! how to change networking mode to predictive?))
       
    9. clandestine

      clandestine Member

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      Learn the fucking game.

      At login screen > options > ui > Networking mode
       
    10. SithSquirrel

      SithSquirrel New Member

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      Dont use a fucking bot for the game you dont fucking know.
       
    11. DontBeAfraid

      DontBeAfraid Active Member

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      :eek:

      [video=youtube;f2L47_W2mFs]https://www.youtube.com/watch?v=f2L47_W2mFs[/video]
       
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    12. codyst

      codyst Member

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      This is pure gold.
       
    13. Lustkim

      Lustkim Member

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      can some1 share his range setting for leap slam? Bot jumping 2-3 times before pick up chests or items
       
    14. stealthy

      stealthy Member

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      Honestly, there's not going to be any reliable settings anyone can just throw at you and expect them to work.
      This player mover is very sensitive to latency, cast speeds, etc. It's a very fine process of trial-and-error.

      I'm sure I'm not the only one who's broken down and started tweaking the ever-loving hell out of this, the routines, and a few other parts; you may want to do the same. It'll help you understand exactly how this plugin works and, more importantly, how you can tweak it (and its settings) to behave like you want.
       
    15. stealthy

      stealthy Member

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      I'm pretty sure I've fixed the backstepping, like... period. Regardless of network mode. My witch has been flame dashing around like a badass and I'm loving it.

      I've PM'd Alcor to ask if he wants to incorporate these changes into his plugin and keep releasing it, or if I should just fork his plugin and release it with these changes.
       
    16. Maniacuz

      Maniacuz Member

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      Yeah, dies mostly coz of this f@ck explosions, don't know what to do :(
       
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    17. toNyx

      toNyx Well-Known Member

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      Git gud.
       
    18. Quickz

      Quickz Member

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      You find solution?
       
    19. 777MAX777

      777MAX777 Member

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      Why with this plugin enabled, bot can't come to Tasuni to exchange divination cards?
       
    20. JUSTAPLAYER123

      JUSTAPLAYER123 Member

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      how to edit while using vaal /spark / fireball still using movement skill bro?
       
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