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  • [Plugin] Arcanum Enchanter 1.1.4

    Discussion in 'Plugins' started by xzjv, Nov 10, 2014.

    1. jotd

      jotd Member

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      Tried this?
      https://www.thebuddyforum.com/demon...-plugin-arcanum-enchanter-13.html#post2049172
       
    2. RohMuHyun

      RohMuHyun New Member

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      Tested the plugin with a fresh install and works fine on Korean client.
      Cheers,
       
    3. mezza9

      mezza9 Member

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      i'm not using R-YAR (i'm not even sure what it is but i'll look it up) so i start db "by hand"
      nothing shows up right after starting up db. actually i'm using db beta version only to try arcanum so it's easy to see if it works or not. i'm usually botting with non-beta version

      edit: just noticed something, config button in plugin tab is greyed for arcanum
       
      Last edited: Sep 26, 2015
    4. Dvldogg05

      Dvldogg05 Member

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      Testing it out right now. Running good so far will see what happens when it finds the right attribute.

      Update: Worked great. Stopped when it found the correct property. Thank you.
       
    5. austin909

      austin909 Member

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      I want translate the plugin for china server.
      But Korea is "ko-KR".
      What is the code of the Simplified Chinese?I try to use "zh-CN", but it doesn't seem to automatically detect.
      Thanks!
       
    6. Meiam

      Meiam Member

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      Add CN Client

      Tested OK!

      Code:
      
                  {
                      "zh-Hans", new Dictionary<string, string>
                      {
                          {"LOCALIZATION_AUTHOR", "Meiam"},
                          {"STATUS_PLACEITEM", "放置一项物品"},
                          {"STATUS_SELECTPROPERTYREPLACE", "选择要替换的属性"},
                          {"STATUS_SELECTPROPERTY", "选择属性"},
                          {"STATUS_REPLACEPROPERTY", "替换属性"},
                          {"REGEX_PROPERTIES", @"(?<value>[\d\.,]+)(?<=[^\.])|(?<1>% 生命值)|(?<2>护甲)|(?<3>暴击几率)|(?<4>暴击伤害)|(?<5>.*) 的伤害提高|(?<6>每消耗1点内力获得)|(?<7>敏捷)|(?<8>力量)|(?<9>智力)|(?<10>体能)|(?<11>范围伤害)|(?<12>冷却)|(?<13>消耗降低)|(?<14>耐久)|(?<15>物理抗性)|(?<16>冰霜抗性)|(?<17>火焰抗性)|(?<18>闪电抗性)|(?<19>奥术抗性)|(?<20>毒性抗性)|(?<21>额外金币)|(?<22>每次被命中对远程和近战攻击者造成)|(?<23>生命球)|(?<24>机率造成)|(?<25>无视耐久)|(?<26>恢复量)|(?<27>等级需求降低)|(?<28>移动速度)|(?<29>全元素抗性)|(?<30>消灭)|(?<31>定身)|(?<32>致盲)|(?<33>控制类)|(?<34>冰霜技能)|(?<35>火焰技能)|(?<36>神圣技能)|(?<37>闪电技能)|(?<38>毒性技能)|(?<39>物理技能)|(?<40>消耗怒气恢复)|(?<41>攻击速度)|(?<42>击中回复生命)|(?<43>受到的精英怪物伤害降低)|(?<44>流血)|(?<45>憎恨值提高)|(?<46>镶孔)|(?<!\]%|%)(?<47>火焰伤害|奥术伤害|毒性伤害|闪电伤害|冰霜伤害|神圣伤害|伤害)(?!\sper|\.)|(?<48>每消耗1点愤怒值获得)|(?<49>愤怒值上限)|(?<50>每秒恢复的愤怒值提高)|(?<51>内力提高)|(?<52>对精英敌人造成的伤害提高)|(?<53>击杀生命恢复)|(?<54>法力值上限)|(?<55>秘能上限)|(?<56>从近战攻击中受到的伤害降低)|(?<57>从远程攻击中受到的伤害降低)|(?<58>内力上限)|(?<59>怒气上限)|(?<60>格挡几率)|(?<61>产生恐惧)|(?<62>产生昏迷)|(?<63>产生冰冻)|(?<64>产生减速)|(?<65>产生击退)|(?<66>每秒回复)|(?<67>戒律值上限)|(?<68>爆击时获得)|(?<69>秘法技能)|(?<70>每秒恢复的法力值提高)|(?<71>伤害(?!\sper|\.))|(?<72>产生寒冷)" }
                      }
                  }
      
      
       
      Last edited: Oct 14, 2015
    7. xzjv

      xzjv Community Developer

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    8. robkill

      robkill New Member

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      Hello! The plugin has stopped working! I go to the enchantment, clicked on it, a window opens charm, run the DB, but do not press the start, I click the tab Arcanum, and nothing happens! Please help!

      Всем привет! Плагин перестал работать! Я подхожу к зачаровальщице, кликаю на нее, открывается окно зачарования, запускаю ДБ, но не нажимаю старт, кликаю вкладку Арканум, и ничего не происходит! Раньшь все работало нормально, без косяков. Помогите пожалуйста!
       
    9. SoftWord

      SoftWord New Member

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      hi, this plugin work with latest trinity 2.x and db .435 build?
       
    10. SoftWord

      SoftWord New Member

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      [TRANSLATION FOR ITALIAN CLIENTS]

      File to change: Localization.cs

      AFTER:
      Code:
                  {
                      "ko-KR", new Dictionary<string, string>
                      {
                          {"LOCALIZATION_AUTHOR", "RohMuHyun"},
                          {"STATUS_PLACEITEM", "아이템을 올려놓으십시오"},
                          {"STATUS_SELECTPROPERTYREPLACE", "교체할 속성을 선택하십시오"},
                          {"STATUS_SELECTPROPERTY", "속성 선택"},
                          {"STATUS_REPLACEPROPERTY", "속성 교체"},
                          {"REGEX_PROPERTIES", @"(?<value>[\d\.,]+)(?<=[^\.])|(?<1>생명력)|(?<2>방어도)|(?<3>극대화 확률)|(?<4>극대화 피해)|(?<5>.*)로 주는 피해|(?<6>소모한 공력 1당 생명력)|(?<7>민첩)|(?<8>힘)|(?<9>지능)|(?<10>활력)|(?<11>광역 피해)|(?<12>재사용 대기시간)|(?<13>자원 소모량)|(?<14>Durability)|(?<15>물리 저항)|(?<16>냉기 저항)|(?<17>화염 저항)|(?<18>번개 저항)|(?<19>비전 저항)|(?<20>독 저항)|(?<21>적에게서 얻는 금화)|(?<22>공격자에게 적중 시)|(?<23>획득 반경)|(?<24>적중 시 오한)|(?<25>내구도 감소 무시)|(?<26>생명의 구슬과 물약으로)|(?<27>요구 레벨)|(?<28>이동 속도)|(?<29>모든 원소)|(?<30>적을 처치하고 얻는)|(?<31>적중 시 이동 불가)|(?<32>적중 시 실명)|(?<33>제어 방해 효과의 지속시간)|(?<34>냉기 기술로)|(?<35>화염 기술로)|(?<36>신성 기술로)|(?<37>번개 기술로)|(?<38>독 기술로)|(?<39>물리 기술로)|(?<40>진노 생성량)|(?<41>공격 속도)|(?<42>적중 시 생명력)|(?<43>정예에게 받는 피해)|(?<44>확률로 출혈)|(?<45>증오 회복량)|(?<46>홈)|(?<47>화염 무기 공격력|비전 무기 공격력|독 무기 공격력|번개 무기 공격력|냉기 무기 공격력|신성 무기 공격력|무기 공격력)(?<!\]%|%)(?!\sper|\.)|(?<48>소모한 진노 1당 생명력)|(?<49>최대 진노)|(?<50>소모한 분노 1당 생명력)|(?<51>공력 회복량)|(?<52>정예에게 주는 피해)|(?<53>처치 시 생명력)|(?<54>최대 마나)|(?<55>최대 비전력)|(?<56>근접 공격으로 받는)|(?<57>원거리 공격으로 받는)|(?<58>최대 공력)|(?<59>최대 분노)|(?<60>방패막기 확률)|(?<61>적중 시 공포)|(?<62>적중 시 기절)|(?<63>적중 시 빙결)|(?<64>적중 시 감속)|(?<65>적중 시 밀치기)|(?<66>초당 생명력)|(?<67>최대 절제)|(?<68>극대화 적중 시 비전력)|(?<69>비전 기술로)|(?<70>마나 회복량)|(?<71>(?!\sper|\.)피해)" }
                      }
                  }

      ADD:

      Code:
      ,{
                   "en-US", new Dictionary<string, string>
                      {
                          {"LOCALIZATION_AUTHOR", "SoftWord"},
                          {"STATUS_PLACEITEM", "colloca un oggetto per incantarlo"},
                          {"STATUS_SELECTPROPERTYREPLACE", "seleziona una proprietà da sostituire"},
                          {"STATUS_SELECTPROPERTY", "seleziona proprietà"},
                          {"STATUS_REPLACEPROPERTY", "sostituisci proprietà"},
                          {"REGEX_PROPERTIES", @"(?<value>[\d\.,]+)(?<=[^\.])|(?<1>% di punti vita)|(?<2>Armatura)|(?<3>Probabilità di colpo critico aumentata del)|(?<4>Danni da colpo critico aumentati del)|Aumenta i danni di (?<5>.*)|(?<6>vita per Spirito)|(?<7>Destrezza)|(?<8>Forza)|(?<9>Intelligenza)|(?<10>Vitalità)|(?<11>di danni ad area per colpo)|(?<12>Riduce il tempo di recupero di tutte le abilità del)|(?<13>tutti i costi in risorse)|(?<14>Non subisce perdite di integrità)|(?<15>resistenza fisica)|(?<16>resistenza al freddo)|(?<17>resistenza al fuoco)|(?<18>resistenza al fulmine)|(?<19>resistenza arcana)|(?<20>resistenza al veleno)|(?<21>di oro aggiuntivo recuperato dai nemici)|(?<22>Gli assalitori in mischia e a distanza subiscono)|(?<23>Aumenta il raggio di raccolta di oro e globi di cura di)|(?<24>probabilità di gelare)|(?<25>Ignores Durability)|(?<26>Globi di cura e pozioni ripristinano)|(?<27>Requisito di livello ridotto di)|(?<28>velocità di movimento)|(?<29>resistenza a tutti gli elementi)|(?<30>L'uccisione dei mostri conferisce)|(?<31>probabilità di immobilizzare)|(?<32>probabilità di accecare)|(?<33>la durata degli effetti debilitanti)|(?<34>freddo)|(?<35>fuoco)|(?<36>sacri)|(?<37>fulmine)|(?<38>veleno)|(?<39>fisiche)|(?<40>Wrath Regen)|(?<41>velocità d'attacco)|(?<42>Vita per colpo)|(?<43>Riduce i danni inflitti dagli élite del)|(?<44>di provocare sanguinamento per danni pari al)|(?<45>Hatred Regen)|(?<46>Castoni)|(?<!\]%|%)(?<47> danni da fuoco| danni arcani| danni da veleno| danni da fulmine| danni da freddo| danni da sacri| danni$)(?!\sper|\.)|(?<48>punti vita per uccisione)|(?<49>Maximum Wrath)|(?<50>punti vita per Furia consumata)|(?<51>Spirit Regen)|(?<52>i danni inflitti agli élite)|(?<53>Life after Each)|(?<54>Maximum Mana)|(?<55>Maximum Arcane)|(?<56>Riduce i danni subiti dagli attacchi in mischia del )|(?<57>Riduce i danni subiti dagli attacchi a distanza del)|(?<58>Maximum Spirit)|(?<59>Furia massima)|(?<60>probabilità di parata)|(?<61>probabilità di spaventare)|(?<62>probabilità di stordire)|(?<63>probabilità di congelare)|(?<64>di probabilità di rallentare colpendo)|(?<65>probabilità di respingere)|(?<66>punti vita al secondo)|(?<67>Maximum Discipline)|(?<68>I colpi critici conferiscono)|(?<69>danni inflitti da abilità arcane)|(?<70>Mana Regeneration)|(?<71> danni$(?!\sper|\.))|(?<73>Velocità d'attacco aumentata del)" }
                      }
                  }

      File to change: ItemProperty.cs

      AFTER:
      Code:
              MaximumDiscipline,
              CriticalHitsGrantArcane,
              ArcaneSkills,
              ManaRegen,
              PercentDamage,
              Ancient
      
      ADD:

      Code:
                ,IncreaseAttackSpeed
      
      View attachment ItemProperty.cs
      View attachment Localization.cs
       
      Last edited: Oct 16, 2015
    11. xzjv

      xzjv Community Developer

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      updated version with new localisations. thanks guys.
       
    12. harvest655

      harvest655 Member

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      How do I add zh-Hant?
      Program has zh-Hant, no zh-Hant
      Traditional Chinese does not work properly
       
      Last edited: Oct 18, 2015
    13. pimpek21

      pimpek21 New Member

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      [​IMG]


      Any idea why i cant see anything ??
       
    14. SoftWord

      SoftWord New Member

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      U need to make your translation like me, I have made IT translation because my client is Italian.....

      U'r client is Czech?
       
    15. SoftWord

      SoftWord New Member

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      There is an issue, in my ita-translation, I'v put en-US as culture because debugging your plugin, it return me with my S.O., framework .net and diablo client that culture:

      "[Arcanum][ArcanumSettings] CULTURE-NAME en-US" (I'v put logger in your code to show me that....)


      So, you must find another solution for me, to get client-culture-localization.

      EDIT: I think to have found the issue, in file GlobalSettings.xml of DB, is the UI language:

      <UICulture>en-US</UICulture>

      I think need to change to our Culture info.

      EDIT2: it works!!!!! i confirm that we must change culture code into that file to made translations to work!!
       
      Last edited: Oct 21, 2015
    16. TazzGames

      TazzGames New Member

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      Never mind, it's working now.
       
      Last edited: Oct 22, 2015
    17. lostgod

      lostgod New Member

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      a Russian client does not work?
      a blank window when you select
       
    18. xzjv

      xzjv Community Developer

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      We don't have a Russian translation yet, and i don't speak russian, someone else would have to do it.

      It should pick the right culture, it looks at your system 'UI Culture' setting to decide. If that doesn't work for you, you can go into localization.cs and remove all the ones you don't want, leaving the one you do want as "default".
       
    19. SoftWord

      SoftWord New Member

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      doesn't pick :)
       
    20. ElemenOpieQueue

      ElemenOpieQueue Member

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      I want to roll for % chance to freeze, was hoping to go 4.5 but there is only a setting for 4 and 5, no decimal. 5.1 is max and it would take way too many mats to get, 4 is too low.

      Edit - I see no if I choose 5, and say it rolled 4. It picks 4, and until 4.1 or above appears, it keeps the biggest. Nice. Disregard I suppose :p
       
      Last edited: Nov 25, 2015

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