Has a bug when doing greater rifts where it will go to the blood shard vendor a second time after closing the rift/salvaging and will just sit on the blood shard vendor until inactivity timer hits and forces you to remake the game. Obviously not ideal as it is 3 minute downtime per rift for me. Outside of that it works perfect in normal rifts apart from minimum blood shard count not working. Using trinity 2.13.4 Seriously though please fix the greater rift bug!
Hi, everyone ) who have problem with minimum blade shard -> download attachment and replace this file in plugins/armory/Behaviors/MysteryVendor.cs im hardcoded minimum blade shard to 400 if you wanna change this -> open this file in text edit, find and replace: 400, to you needle number ) haved in two methods MysteryVendorAction CanRunMysteryVendor to developers: bug in _continueSpending and _itemsPurchased
This happens everytime when I try to open armory config... Config window: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\****\Desktop\Demonbuddy 1.1.2573.424\Plugins\Armory\Settings\UI.xaml'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost) at System.IO.File.ReadAllText(String path) at Armory.Settings.UI.GetDisplayWindow() in c:\Users\******\Desktop\Demonbuddy 1.1.2573.424\Plugins\Armory.1.4.0\Armory\Settings\UI.cs:line 26
trinity 2, v1.4 has the minimum blade shard issue. it is a logical problem. I try to fix it and adjust the max value into 950. Replace the original file at the mirror path. View attachment MysteryVendor.cs
file works but he just w8 for 1000 shards, then he spend them all. I ned something to keep my toons around ~800 shards.
Every time I install Armory or Khadala Spree, my WW Barb whirlwinds for a fraction of a second and then stops repetitively. The only way to fix the issue has been to completely uninstall demonbuddy, and reinstall without Khadala plugins. Is anyone else experiencing this? is there a way to fix it?
Make sure the file folder that says Armory2 is the top folder in the plugins menu. I had it buried behind another folder and when I put the Armory2 folder directly in the plugins folder, I stopped getting this error.
My char spends Blood Shards after every rift. Would like to have it so it wait until around 800 and then spends it. That way it wont report legendarys to guild chat that often either.
Some "would be cool" features for armory: - Also equip items for the follower - Put gems into items with sockets - Change skills/passives if available - Use paragon points - Force certain slots to have certain stats (Boots->Movementspeed for example, or weapon/rings/amulet with socket)
Im using the most updated verisions of adventurer, trinity 2, and armory. I have an issue with my bot identifying legendary items 1 single item at a time after it finishes grift instead of waiting to go to town and id all of it at once. Please help me.