The logic is the same, the API don't change that much to break it fully. It should work with anything (except shrines, people have issues for ages with it and somehow I don't ) If the API gives the possibility to swap on followers, why not, but I'm not sure it does. For those having compiler issues (like snakkes) don't override your CombatBase.cs file in Trinity, it should work fine. (Except skill conditions, like X1_Crusader_SteedCharge or WitchDoctor_SpiritWalk) Atm I have no time to recode it, but it's gonna happen. busy with PoE Stuff atm Btw, I have an autoskilled almost working fully, I have an issue where the bot isn't addressing runes correctly, don't know why tho.