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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      This is a plugin for doing maps. Please read the following sections to properly understand what it does and how plugin works.

      Settings description
      You need to register and have one post to see spoilers!
      How plugin chooses a map
      You need to register and have one post to see spoilers!
      How plugin explores a map
      You need to register and have one post to see spoilers!
      Other information
      You need to register and have one post to see spoilers!
      Thanks:
      You need to register and have one post to see spoilers!
      Version history:
      You need to register and have one post to see spoilers!
       
      Last edited: Dec 17, 2016
    2. cyberbot

      cyberbot Member

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      Thanks for the work.

      Can you please set up a channel so that you can take donations from me/us?
       
    3. cyberbot

      cyberbot Member

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      Please think of a way. I know it is a huge time sink, and I hope some of us can keep you motivated.
       
    4. 54sgdg4d6s

      54sgdg4d6s Member

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      great work bro, tell me ur paypal, will donate u :)
       
    5. hansmeier

      hansmeier Member

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      Short question so far :x

      It doesn't do the Bossrooms right?
       
    6. MrUnreal

      MrUnreal Member

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      Short answer so far ... if you bothered to read what he wrote you would know the answer....
       
    7. Jalockin

      Jalockin Member

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      Get a bitcoin adress then ;)
       
    8. Notmyreal

      Notmyreal Member

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      I MOFOGGIN LOVE YOU <3333333333333333333333333333333333333333333333333333333333333333333333333333333 DONATION INCOMING [​IMG]
       
    9. powerpc

      powerpc New Member

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      i get this error when i try to add the plugin

      [Load] An exception occurred: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
      at GreyMagic.Executor.WaitForInjection(Int32 timeout)
      at GreyMagic.Executor.Execute(Int32 timeout)
      at GreyMagic.Executor.GrabFrame()
      at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
      at Loki.Game.LokiPoe.AcquireFrame(UInt32 frameDropWaitTimeMs, Int32 executionTimeOut, Boolean clearCache)
      at Loki.Bot.BotManager.Load().
       
    10. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      This is a general bot error and it has nothing to do with my plugin.
       
    11. powerpc

      powerpc New Member

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      Hm, weird, i get that error with the plugin but no error without the plugin. I tried a fresh install of the bot as well.
       
    12. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      Make sure your client is not minimized when you attach Exilebuddy, or anytime afterwards. That exception simply means that Exilebuddy was unable to execute code in the client, because it is not rendering.
       
    13. powerpc

      powerpc New Member

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      Thanks for the help i get a new error this time

      Code:
      [OnStartup] A top-level exception has been caught.System.IO.FileNotFoundException: Could not load file or assembly 'MapRunner, Culture=neutral' or one of its dependencies. The system cannot find the file specified.
      File name: 'MapRunner, Culture=neutral'
         at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
         at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
         at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
         at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
         at System.Windows.Navigation.BaseUriHelper.GetLoadedAssembly(String assemblyName, String assemblyVersion, String assemblyKey)
         at MS.Internal.AppModel.ResourceContainer.GetResourceManagerWrapper(Uri uri, String& partName, Boolean& isContentFile)
         at MS.Internal.AppModel.ResourceContainer.GetPartCore(Uri uri)
         at System.IO.Packaging.Package.GetPartHelper(Uri partUri)
         at System.IO.Packaging.Package.GetPart(Uri partUri)
         at System.Windows.Application.GetResourceOrContentPart(Uri uri)
         at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
         at MapRunner.MapRunnerGui.InitializeComponent() in c:\Users\Nue\Desktop\ExilebuddyBETA 0.1.2740.914\ebuddy\MapRunnerGui.xaml:line 1
         at MapRunner.MapRunnerGui..ctor() in c:\Users\Nue\Desktop\ExilebuddyBETA 0.1.2740.914\ebuddy\Plugins\MapRunner1.0\MapRunnerGui.xaml.cs:line 13
         at MapRunner.MapRunner.get_Control() in c:\Users\Nue\Desktop\ExilebuddyBETA 0.1.2740.914\ebuddy\Plugins\MapRunner1.0\MapRunner.cs:line 158
         at BotGui.Windows.MainWindow.HandleInterfaces(Object obj)
         at BotGui.Windows.MainWindow.<OnStartup>b__14()
         at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
         at System.Windows.Threading.DispatcherOperation.InvokeImpl()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
         at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
         at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
         at System.Windows.Threading.Dispatcher.Invoke(Action callback)
         at BotGui.Windows.MainWindow.<OnStartup>b__5(Object o)
      
      WRN: Assembly binding logging is turned OFF.
      To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
      Note: There is some performance penalty associated with assembly bind failure logging.
      To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
      
       
    14. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      When you use provided bots, plugins, or routines, the names of the folders you put them in typically matters.

      Create a folder called MapRunner in your Plugins folder and extract the files there.
       
    15. powerpc

      powerpc New Member

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      Cool, no errors now. It automatically extracted to a folder called "MapRunner1.0" so i figured that was fine. Changed it to "MapRunner" and no issue!
       
    16. btamboli

      btamboli New Member

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      dude id like to donate as well do you have skrill in ukraine?
       
    17. dukelage

      dukelage New Member

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      thxs for map runner !great job.
      some improve .:1./remaining after cleaning all loot.not just return back from town.(when ur full ,go back town ,and come back ,cos 0 monster ,you will return back again.)
      2.if u stop bot and return back .bot will never check /remaining again .even only 0 monster remaing.(please check when finished whole map)

      thx alot
       
    18. powerpc

      powerpc New Member

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      Hey exvault, so far your plugin has been great. Thanks for your work on this, I'll donate to you if theres a way to :)

      One question, do you have a solution for the bot not picking up maps? I know its not an issue with your plugin, as the bot itself misses a lot of items, but do you have a solution for this by chance?
       
    19. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      The bot shouldn't be missing any items if they are configured correctly in your item filter. The looting task was changed in the previous update to not give up so soon after changes were made in 1.2.4 that seemed to affect looting.

      If you're having any bot issues, please post a thread in the Support forum and attach a full log so it can be looked into.
       
    20. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      This is default loot item task problem. It's range is low. If you are playing melee its fine, but for ranged character bot skips a lot of items.

      Its not that highlight problem. We need "loot range" option in settings.
       
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