Season 15 and Demonbuddy, working as of 21th September 2018!
  • Visit Rebornbuddy
  • Visit Demonbuddy

Problems with mesh

Discussion in 'Rebornbuddy Support' started by cfw34683, Nov 21, 2018.

  1. cfw34683

    cfw34683 Member

    Joined:
    Jun 7, 2014
    Messages:
    312
    Likes Received:
    5
    Trophy Points:
    18
    The sea of clouds is a terrible place. Although the mesh works fairly well. I believe this spot here in the pics needs to be remeshed. it creates this error everytime it tried to take off. as if something is bumping it's head. here is a log of the error that it creates when it tried to take off. and a PIC

    offending spot
    [​IMG]

    here's a log

    I'm almost 100% that its a mesh issue but idk because I'm not a coder.
     

    Attached Files:

  2. mastahg

    mastahg Administrator Staff Member

    Joined:
    Feb 27, 2011
    Messages:
    3,915
    Likes Received:
    153
    Trophy Points:
    63
  3. cfw34683

    cfw34683 Member

    Joined:
    Jun 7, 2014
    Messages:
    312
    Likes Received:
    5
    Trophy Points:
    18
    so the issue now @mastahg is that RB does not naturally support flying hence the need for EXBUDDY. then I'm right back to the problem. this is as far as he got before he just stopped because the edge of the ok'cloudtop islands.
     

    Attached Files:

  4. mastahg

    mastahg Administrator Staff Member

    Joined:
    Feb 27, 2011
    Messages:
    3,915
    Likes Received:
    153
    Trophy Points:
    63
    RB does support flying natively, but the profiles must be designed with its use in mind.

    As for the orginal issue, since exbuddy overrides the navigator I cannot tell where you are when your in that screenshot, and therefore cannot test the navigation mesh.

    Get to that spot, and get me the coordinates using the console.

    Code:
    Log(Core.Player.Location);
    
    Even that might not be sufficient as you might not even be on the target island but its a first step.
     

Share This Page