• Visit Rebornbuddy
  • [PROFILE] Fastest Sarkroth profile, movement buffs, instant TP and leave

    Discussion in 'Archives' started by glvtron, Jun 17, 2012.

    1. deo

      deo New Member

      Joined:
      Jun 15, 2012
      Messages:
      151
      Likes Received:
      1
      Trophy Points:
      0
      can u make the character stash/sell items in a safe place? my guy just teleport in the middle of monsters and when he returns he just dies 16 times in a row, when i stop and start again bot does nothing
       
    2. thgzr

      thgzr New Member

      Joined:
      Jun 16, 2012
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      0
      Got the same problem when Im killed. Bot keeps ressurecting and getting killed again and again. Can you add "leave game on death" condition ?
      Otherwise - profile working greatly. Thank you for it.
       
    3. sorryy

      sorryy New Member

      Joined:
      Sep 28, 2011
      Messages:
      66
      Likes Received:
      4
      Trophy Points:
      0
      Testing it for 2 hours already. I refused archon build because of TP interruption and now using Venom Hydra + Arcane Nova. The only problem i have right now is problem with buff's. I mean after 4th wormhole, instead of buffing everything (Energy Armor / Familiar / Magic Weapon) it's buffing nothing or only Energy Armor. Tried both "Belphegor" and "Used defined abilities" no luck. Maybe there is a way to implement buffing after wormhole TP is done in to the plugin directly? Like i did in my old profile:
      Code:
      	<UsePower  questId="1" powerId="86991"  name="Energy Armor"  />
      	<UsePower  questId="1" powerId="76108"  name="Magic Weapon" />
      	<UsePower  questId="1" powerId="99120" name="Familiar"  />
       
      Last edited: Jun 22, 2012
    4. Crown

      Crown New Member

      Joined:
      Jan 15, 2010
      Messages:
      532
      Likes Received:
      1
      Trophy Points:
      0
      best wizzard one actually.
       
    5. Qck

      Qck New Member

      Joined:
      May 7, 2012
      Messages:
      76
      Likes Received:
      0
      Trophy Points:
      0
      how can i add the chest and sell thing?
       
    6. Crown

      Crown New Member

      Joined:
      Jan 15, 2010
      Messages:
      532
      Likes Received:
      1
      Trophy Points:
      0
      maybe u should make this thread in the profile section too m8.
       
    7. margorach

      margorach Member

      Joined:
      Feb 8, 2011
      Messages:
      179
      Likes Received:
      0
      Trophy Points:
      16

      same problem same skill same class :D
      seems like an awesome profile/plugin if it works and if it does sell items when bags are full and then resumes
       
    8. tijj

      tijj Member

      Joined:
      Feb 7, 2011
      Messages:
      150
      Likes Received:
      1
      Trophy Points:
      18
      Is this plugin+profile meant to sell/break down/stash items? Im filling inv then just stands there trying to pick up more loot.
       
    9. Anegus

      Anegus New Member

      Joined:
      Jan 15, 2010
      Messages:
      379
      Likes Received:
      2
      Trophy Points:
      0
      Yeah this seems to work pretty good with 146, but it seems to want to TP and either gets interrupted by something or doesn't cast it.

      Occasionally its when the character has just stepped into the cellar.
       
    10. lota7

      lota7 Member

      Joined:
      Nov 23, 2010
      Messages:
      108
      Likes Received:
      2
      Trophy Points:
      18
      Using Monk with tempest rush, it enters cellar and then says it's not in game.
      Only happens with this plugin you modified.

      [06:44:41.832 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
      [06:44:43.172 D] [NotificationOKClick Plugin] Check for Notification UI
      [06:44:46.475 N] [Artemis modified 1.4] Moving to stop point
      [06:44:51.439 N] [Artemis modified 1.4] Found cellar, moving to it
      [06:44:53.172 D] [NotificationOKClick Plugin] Check for Notification UI
      [06:44:53.734 D] [BotEvents] EventChecker  threw exception Could not read bytes from 00000000 [299]! in check
      [06:44:53.734 N] [Artemis modified 1.4] Not in game
      [06:44:53.744 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.AccessViolationException: Could not read bytes from 00000000 [299]!
      at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
      at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
      at Zeta.Internals.Actors.DiaObject.()
      at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
      at Zeta.Internals.Actors.DiaObject.get_IsACDBased()
      at Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
      at Zeta.Internals.Actors.DiaObject.get_CommonData()
      at Zeta.Internals.Actors.DiaUnit.get_Level()
      at Zeta.CommonBot.GameStats.(Object sender, EventArgs e)
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
      at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at (Object , Object[] )
      at Zeta.CommonBot.Pulsator.(Delegate delegate, Object[] args) --> System.AccessViolationException: Could not read bytes from 00000000 [299]!
      at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
      at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
      at Zeta.Internals.Actors.DiaObject.()
      at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
      at Zeta.Internals.Actors.DiaObject.get_IsACDBased()
      at Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
      at Zeta.Internals.Actors.DiaObject.get_CommonData()
      at Zeta.Internals.Actors.DiaUnit.get_Level()
      at Zeta.CommonBot.GameStats.(Object sender, EventArgs e)
      [06:44:53.744 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
      at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
      at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
      at Zeta.Internals.Actors.DiaObject.()
      at Zeta.Internals.Actors.DiaObject.get_ACDGuid()
      at Zeta.Internals.Actors.DiaObject.get_IsACDBased()
      at Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
      at Zeta.Internals.Actors.DiaObject.get_CommonData()
      at Zeta.Internals.Actors.DiaActivePlayer.get_NumBackpackSlots()
      at Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.get_NumBackpackSlots()
      at Zeta.CommonBot.Logic.BrainBehavior.()
      at Zeta.CommonBot.Logic.BrainBehavior.()
      at Zeta.CommonBot.Logic.BrainBehavior.()
      [06:45:03.172 D] [NotificationOKClick Plugin] Check for Notification UI
       
    11. brittanycolumbo

      brittanycolumbo New Member

      Joined:
      Jun 15, 2012
      Messages:
      39
      Likes Received:
      0
      Trophy Points:
      0
      You need to move all buff logic, to combat logic, in file Routines/Belphegor/Yourclassname.cs. (Will post a guide on this soon)?????????????????????

      u should post asap how to do it exactly, maybe thats hwy your profile plugins messing up for me.
       
    12. glvtron

      glvtron Member

      Joined:
      Mar 10, 2012
      Messages:
      128
      Likes Received:
      3
      Trophy Points:
      18
      sorry guys i'm off for the weekend will reply to everyone on monday!
       
    13. lathrodectus

      lathrodectus Member

      Joined:
      Sep 13, 2011
      Messages:
      403
      Likes Received:
      5
      Trophy Points:
      18
      Bot goes crazy when bags are full, Stashing some blues, (although my rules doesnt stash any blues) and exchanging gems or salvaged materials or single slot items with items in stash.
      It ended up selling 2 of my legendaries, one ring and a ias crit crit dmg glove.
      I never suspected this plugin so i downloaded build 146 over and over to different folders, at last tried starting bot with full bags and disabling the plugin. Boom stashing worked perfectly.
       
    14. mrJones2k

      mrJones2k Member

      Joined:
      Mar 14, 2010
      Messages:
      86
      Likes Received:
      0
      Trophy Points:
      6
      thanks you so much for this. runs extremly smooth with monday build .149
      no error, no problems so far.

      thanks!
       
    15. lathrodectus

      lathrodectus Member

      Joined:
      Sep 13, 2011
      Messages:
      403
      Likes Received:
      5
      Trophy Points:
      18
      This plug-in doesnt even load with 149 because UsePower usage is obselete.
      How does is run smoothly?
      Are you sure you r using build 149?
       

    Share This Page