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[Release] RebornBuddy64 Version 1.0.232 - DirectX11 / x64 bit compatible

Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

  1. mastahg

    mastahg Administrator Staff Member

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    Version 240
    Code:
    
    BlueMage added to ClassJobType enum
    
    GetTo:
    Learning aetheryte logic has been rewritten, should be more aggressive at getting within range.
    Attempts to circumvent poorly made/ out dated profiles that attempt to navigate to the center of an aetheryte
    
    Return has been added to the action list
    Core.Player.HomePoint has been added, getto will start to make use of this soon, once more testing has been done.
    
    AutoEquip now uses garland tool urls instead of xivdb
     
  2. crpaul

    crpaul Member

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    [04:38:51.020 N] [NavGraph] Objective set to Move to Ishgard Aetheryte Plaza(70) at <-60.45592, 11.17874, 47.49885> on Foundation(418)
    [04:38:51.097 D] Moving to <-63.95592, 11.17874, 43.99885> from <-55.40188, 8.113304, 47.34091>
    [04:38:51.097 N] Requesting path on 418 from <-55.40188, 8.113304, 47.34091> to <-63.95592, 11.17874, 43.99885> within 6 (Move to Ishgard Aetheryte Plaza(70) at <-60.45592, 11.17874, 47.49885> on Foundation(418))
    [04:38:51.183 N] Received path response to <-63.95592, 11.17874, 43.99885> in 00:00:00.0857068 ms
    [04:43:03.897 N] Latency to Buddy service: 89 ms
     
  3. crpaul

    crpaul Member

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    it well just stand there unless i move it foward
    on all orderbots and liz
     
  4. crpaul

    crpaul Member

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    only Ishgard
     
  5. mastahg

    mastahg Administrator Staff Member

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    Thanks, ill take a look at it this weekend.
     
  6. mastahg

    mastahg Administrator Staff Member

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    New build out now should resolve the issue.
     
  7. crpaul

    crpaul Member

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  8. crpaul

    crpaul Member

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    Mastahg RB is down from update
     
  9. mastahg

    mastahg Administrator Staff Member

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    Should be working now.
     
    bbestpotatoau likes this.
  10. crpaul

    crpaul Member

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    mastahg is this a prob with RB or order bot profiles it wants to go to
    [02:50:01.566 N] Requesting path on 628 from <-127.6672, -6.999998, -58.32425> to <8.987488, 0.8086548, -105.8519> within 8 (Going to learn The Northern Enclave)
    [02:50:01.653 N] Received path response to <8.987488, 0.8086548, -105.8519> in 00:00:00.0876888 ms

    but it has them
     
  11. mastahg

    mastahg Administrator Staff Member

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    Need a full log
     
  12. crpaul

    crpaul Member

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    i kinda kept manually did the msq until it stopped trying to go there if it does it again i well get a log
     
  13. casual365

    casual365 New Member

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    I have the same issue, but some how if you go global setting and turn mount on(some how it doesnt save using mount like ever, and when you restart it go back to being off) that fix it for the time being
     
  14. crpaul

    crpaul Member

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    ok it did it again here you go
     

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  15. mastahg

    mastahg Administrator Staff Member

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    Thanks for reporting this. New version will now properly recognize the full list of known aethernets. I forgot to hook up dynamic aethernet scaling a while ago so it wasn't checking for the three new ones that had been added.
     
  16. mastahg

    mastahg Administrator Staff Member

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    Version 245
    Code:
    
    Talk.Next() now respects cutscenes that force auto-advance on.
    
    
     
  17. LAlinon

    LAlinon New Member

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    Hello
    After updating, I could not climb the tower of the dead.
    From the point of intrusion, do not proceed ahead.
    The language is Japanese
     
  18. mastahg

    mastahg Administrator Staff Member

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    Sorry, don't understand.
     
  19. Akira0245

    Akira0245 New Member

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    Hi mastahg I'm a rebornbuddyCN user, for now I can't find those "Adventurer Action" for pvp (muse, purify, safeguard etc.) in the ActionManager, and i can not add them to combat rotations (added skillId but got no respond).
    Am I missed something or the current version of rb does not support them?
    Will these skills get supported soon?
     
    Last edited: Mar 14, 2019 at 9:30 PM
  20. mastahg

    mastahg Administrator Staff Member

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    Directly casting the pvp actions was removed because it was easy to cast them in the wrong order which would be easly detectable serverside.

    It requires using slighlty different functions to cast pvp spells

    All of the following are under ActionManager

    uint GetPvPComboCurrentActionId(uint comboId)
    SpellData GetPvPComboCurrentAction(uint comboId)
    bool DoPvPCombo(uint comboId, GameObject targetObject)

    and a list of pvp combos

    https://vgy.me/uq8RMA.png
     

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