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  • [Release] RebornBuddy64 Version 1.0.232 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. notakus

      notakus New Member

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      An error while trying to play on Arcanist

      [12:29:20.760 D] Reloading AssemblyLoader<IBotPlugin> - Initalize
      [12:29:20.763 N] [DeepDive] [OffsetManager][WallGroupEnabled] 1E30
      [12:29:20.763 N] [DeepDive] [OffsetManager][Starting] 140
      [12:29:20.764 N] [DeepDive] [OffsetManager][UNK_StartingCircle] 13C
      [12:29:20.765 N] [DeepDive] [OffsetManager][WallStartingPoint] 332
      [12:29:20.766 N] [DeepDive] [OffsetManager][DDMapGroup] 1E4A
      [12:29:20.771 N] [DeepDive] [OffsetManager][Map5xStart] 1450
      [12:29:20.775 N] [DeepDive] [OffsetManager][Map5xSize] 338
      [12:29:20.776 N] [DeepDive] INIT DONE
      [12:29:20.999 D] [PluginManager] Plugins have been reloaded.
      [12:29:20.999 D] QuestDevTools v0.0.1
      [12:29:20.999 D] 3D Overlay v1.0.0
      [12:29:20.999 D] RebornConsole v0.0.1
      [12:29:20.999 D] SideStep v3.0
      [12:29:21.000 N] Building Actioncache
      [12:29:21.077 N] Action Name:Sprint Action Id:3
      [12:29:21.077 N] Action Name:Teleport Action Id:5
      [12:29:21.077 N] Action Name:Return Action Id:6
      [12:29:21.077 N] Action Name:Ruin Action Id:163
      [12:29:21.077 N] Action Name:Bio Action Id:164
      [12:29:21.077 N] Action Name:Summon Action Id:165
      [12:29:21.077 N] Action Name:Miasma Action Id:168
      [12:29:21.077 N] Action Name:physick Action Id:16230
      [12:29:21.077 N] Done building Actioncache
      [12:29:21.092 N] Building Pet Actioncache
      [12:29:21.097 D] ReadWriteMemoryException: Error while reading memory! Invalid access to memory location, at addr: C8DAE601C82B7B27, Size: 1
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at ff14bot.Managers.PetManager.get_ActivePetType()
      at ff14bot.Managers.PetManager.get_CurrentActions()
      at ff14bot.Forms.ugh.MainWpf.<MainWpf_OnLoaded>d__2.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      at System.Windows.Threading.DispatcherOperation.InvokeImpl()
      at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Windows.Threading.DispatcherOperation.Invoke()
      at System.Windows.Threading.Dispatcher.ProcessQueue()
      at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
      at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
      at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
      at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
      at System.Windows.Application.RunDispatcher(Object ignore)
      at System.Windows.Application.RunInternal(Window window)
      at ff14bot.App.Main()
       
    2. cfw34683

      cfw34683 Member

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      please post the full log... also i believe pets are still currently borked atm
       
    3. notakus

      notakus New Member

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      The magic restart helps. Next time I'll attach the full log, sorry.
       
    4. kraftaddikt

      kraftaddikt New Member

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      I'm running into an issue where the CraftAction "Muscle Memory" isn't being recognized when the action cache is built.
      It loads any other currently cross classed crafting actions without issue, but Muscle Memory seems to be skipped over.
      When I remove the ID of Muscle Memory (100136) from the RequiredSkills parameter but leave it in the While tag, it will execute the crafting action it but subsequently stop the bot.
       

      Attached Files:

    5. celmaisef

      celmaisef Member

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      I keep getting an error, where the character is stuck in a loop mounting/dismounting. Always next to an aetheryte. I dont know why. Someone suggested a fresh new install, I installed RB fresh and it still does it. Here is a part of the log:

      16:27:44.236 V] [ExGather v4.4.1.0] Finished gathering from Legendary Mineral Deposit with 28 GP at 11:13 PM ET
      [16:27:44.236 N] [ExGather v4.4.1.0] Rotation reset -> Unspoiled
      [16:27:44.769 D] DoAction Item 12669 0x106B6B7C
      [16:27:46.303 N] [ExGather v4.4.1.0] Hi-Cordial was used. Original GP: 28, Cordial GP: 400, Regenerated GP: 0, Target GP: 428
      [16:27:46.303 V] [Poi.Clear] Reason: Node is gone
      [16:27:46.369 D] Removed hook [PoiAction] 6f90af17-f9d9-4f2a-bb54-e8b486a13cb0
      [16:27:46.370 V] [Poi.Clear] Reason: Current behavior changed to WaitTimerTag: LineNumber: 12524, IsDone: False, WaitTime: 0, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.Sequence, .
      [16:27:46.370 D] Replaced hook [ProfileOrderBehavior_Hook] 8b63f6b1-c860-419f-bfd3-0f3ec5cf7b47
      [16:27:46.404 V] [Poi.Clear] Reason: Current behavior changed to ExLogTag LineNumber:12532.
      [16:27:46.404 D] Replaced hook [ProfileOrderBehavior_Hook] 5a18cc33-6df1-4253-badb-a118d809afac
      [16:27:46.404 N] [Mew Ver. 1.6.0] [Miner] Gyr Abanian Ore (FL***)
      [16:27:46.436 V] [Poi.Clear] Reason: Current behavior changed to TeleportTo: LineNumber: 12533, ZoneId: 0, AetheryteId: 99, Name: null, Force: True, Aetheryte: null, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
      [16:27:46.436 D] Replaced hook [ProfileOrderBehavior_Hook] 121bd833-a9eb-4d8d-a513-8767ab6c8320
      [16:27:46.436 D] Teleporting to The Peering Stones
      [16:27:53.702 N] [FlightEnabledSlideMover] Set default value for flying to false until we can determine if we can fly in this zone.
      [16:27:57.104 V] [Poi.Clear] Reason: Current behavior changed to RunCode: LineNumber: 12534, Name: MIN, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
      [16:27:57.104 D] Replaced hook [ProfileOrderBehavior_Hook] 261457dd-f356-4d8e-b375-732b1bdedd4e
      [16:27:57.136 V] [Poi.Clear] Reason: Current behavior changed to ExMoveToTag: { LineNumber: 12538, Distance: 7, Location: <425.4343, 112.8548, 255.9154>, Type: StopWithinRange }.
      [16:27:57.136 D] Replaced hook [ProfileOrderBehavior_Hook] 3ec0df60-cfab-48a2-b26b-e393c0a433c6
      [16:27:57.137 D] [Flightor] Set up for movement from <424.2981, 114.4044, 241.58> to <425.4343, 112.8548, 255.9154>
      [16:27:58.537 V] [Poi.Clear] Reason: Current behavior changed to EtxFlyTo: { LineNumber: 12539, XYZ: <311.8282, 111.822, 429.9672>, AllowedVariance: 10 }.
      [16:27:58.537 D] Replaced hook [ProfileOrderBehavior_Hook] e2dc8122-3160-4b10-8fba-e3ae983bba75
      [16:27:58.569 D] DoAction General 9 0xE0000000
      [16:28:00.403 D] [Flightor] Set up for movement from <424.7077, 113.9107, 249.4014> to <311.8282, 111.822, 429.9672>
      [16:28:00.436 D] DoAction General 23 0xE0000000
      [16:28:00.706 D] DoAction General 9 0xE0000000
      [16:28:03.470 D] DoAction General 23 0xE0000000
      [16:28:03.738 D] DoAction General 9 0xE0000000
      [16:28:06.504 D] DoAction General 23 0xE0000000
      [16:28:06.770 D] DoAction General 9 0xE0000000
      [16:28:09.538 D] DoAction General 23 0xE0000000
      [16:28:09.803 D] DoAction General 9 0xE0000000
      [16:28:12.570 D] DoAction General 23 0xE0000000
      [16:28:12.837 D] DoAction General 9 0xE0000000
       
    6. mastahg

      mastahg Administrator Staff Member

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      New version should fix crafting cross class skills
      Also should fix reading the state of pets and the pet action cache
       
      notakus and kraftaddikt like this.
    7. mastahg

      mastahg Administrator Staff Member

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      New version adds ActionResourceManager.Gunbreaker.Cartridge
       
    8. iyake

      iyake Member

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      Not a bug, but the retainer list got changed from selectstring to its own unique ui.
       
    9. newb23

      newb23 Community Developer

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      @mastahg Dancer ActionResourceManager changes look good, thank you!

      Today is brought to you by ActionResourceManager.Machinist. Heat appears to be looking in the wrong location, and Battery does not yet exist. I do not know about any other entries for that ResourceManager, but I assume for those that weren't removed, they're probably wrong as well.

      [​IMG]

      Thank you for all you do!
       
    10. ylovez888888

      ylovez888888 New Member

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      is there any API for bard to get "soul voice gauge"?
      ty for mastahg's working!
       
    11. nt153133

      nt153133 Member

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      Not sure what happened (even tried older versions) but something broke with deep dungeon, it'll navigate to the first chest or mob then die. Some times the y pos is in scientific notation and sometimes it's like this 0.1

      EDIT: OK it seems the are kinda normal cords but it still doesn't move, there were others on discord that had it all die at the same time, just won't walk

       
      Last edited: Jul 3, 2019
    12. RhysG

      RhysG Member

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      With the trust system implimented are we going to see updates to the targeting system so we can target npc's in dungeons etc? Or is that something a CR needs to take control of?
       
    13. Wheredidigo

      Wheredidigo Community Developer

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      @mastahg Would it be possible to add Demi-Bahamut and Demi-Phoenix to the ff14bot.Managers.PetType Enum? Demi-Bahamut is value 10. I don't have Phoenix yet, but I would guess it's value 11.

      Thanks
       
    14. am355

      am355 New Member

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      @mastahg Thanks fixes the bard's songs! can add API for bard to get soul voice gauge?
      The skills Apex Arrow needs it detection.
      and the ActionManagerLastSpellName no support the skill Gnashing Fang.
       
    15. theonn

      theonn Member

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      @mastahg i know you are super busy.. But i would like to know if its possible to "stream" a botbase profile from a plugin. Not just creating the profile but loading directly.

      Something like .... OrderBot.open(bytestream)

      Please please :)
       
    16. cfw34683

      cfw34683 Member

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      mew does it.. i dont see why you should not be able to
       
    17. theonn

      theonn Member

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      but how?
       
    18. clearlove9

      clearlove9 New Member

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      deep dungeon (potd)dont work 3day
      Any chance of fixing the deep dungeon? It stopped, it's an old content, but any class attacks and stops.
       
    19. Wheredidigo

      Wheredidigo Community Developer

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      Take a look at:

      Code:
      namespace ff14bot.NeoProfiles
      {
          public static class NeoProfileManager
          {
              public static NeoProfile CurrentProfile { get; set; }
              public static GrindArea CurrentGrindArea { get; set; }
      
              public static void Load(string profilePath, bool rememberPath = true);
              public static void UpdateCurrentProfileBehavior();
              public static void UpdateGrindArea();
          }
      }
      Specifically the Load method. You can load whatever profile's you want.

      OrderBot uses NeoProfileManager...look at the deprecated ProfileManager class:

      Code:
      namespace ff14bot.Managers
      {
          [Obsolete("This class is used for older botbases, orderbot uses NeoProfileManager")]
          public static class ProfileManager
          {
              public static Profile CurrentProfile;
              public static string Location;
      
              public static T ConvertNode<T>(XmlNode node, string rootname) where T : class;
              public static Profile DetectType(string path);
              public static MeshProfile LoadMeshProfile(string filename);
              public static Profile LoadNew(string path, bool rememberMe);
              public static WayPointProfile LoadWayPointProfile(string filename);
          }
      }
       
    20. mastahg

      mastahg Administrator Staff Member

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      ActionResourcemanager:

      Add Gunbreaker.SecondaryComboStage

      SecondaryComboStage == 1 after gnashing fang
      SecondaryComboStage == 2 after savage claw

      Add Machinist.Battery
      Remove Machinist.GaussBarrell
      Remove Machinist.Ammo
      Remove Machinist.Timer

      Old combat routines will probably no longer compile.

      I don't have a high level bard so someone will need to either lend one to me via pm or figure out the offset for me.
       

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