• Visit Rebornbuddy
  • [Release] RebornBuddy64 Version 1.0.232 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      Main link is updated, buddywizard is just for installing the dependencies, you can get them manually in the first post as well.
       
    2. nt153133

      nt153133 Member

      Joined:
      Nov 11, 2017
      Messages:
      48
      Likes Received:
      5
      Trophy Points:
      8
      There is a vtable missing for housing objects, some of them just show up as GameObjects which result in a NpcId of 0,

      Code:
      Name:Paissa Chronometer, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      Name:Toy Box, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      Name:Riviera Flowerpot, Type:HousingEventObject, ObjType:ff14bot.Objects.InteractableHousingObject, Vtable:177A2F0
      Name:Riviera Flowerpot, Type:HousingEventObject, ObjType:ff14bot.Objects.InteractableHousingObject, Vtable:177A2F0
      Name:Summoning Bell, Type:HousingEventObject, ObjType:ff14bot.Objects.GameObject, Vtable:176D950
      The ones with vtable of +0x176D950 NpcId would read fine if they got NpcId same as HousingObject (+x80)
      vtable:
      Code:
            48 8D 05 ? ? ? ? 40 88 BB ? ? ? ? 48 89 03 Add 3 TraceRelative 
       
    3. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63

      Thanks for the report.

      Version 368
      Code:
      
      
      GameObjectManager:
      Fixed Companion gameobject detection
      Readded support for HousingObject(s)
      
      
       
    4. crpaul

      crpaul Member

      Joined:
      Jun 23, 2016
      Messages:
      128
      Likes Received:
      3
      Trophy Points:
      18
      how do you get a Discount code? lol
       
    5. Akira0245

      Akira0245 Member

      Joined:
      Mar 9, 2019
      Messages:
      30
      Likes Received:
      0
      Trophy Points:
      6
      mastahg could you add limit break and adrenaline rush into actioncache? so that CanCast cancheck their usability.
       
    6. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      I'll look into it. I'm doing some work on the underlying code on the actioncache stuff to clean it up.
       
    7. crpaul

      crpaul Member

      Joined:
      Jun 23, 2016
      Messages:
      128
      Likes Received:
      3
      Trophy Points:
      18
      can i get a link to the version before this last update i want to see if it's this last patch or if its lizbeth problem.
      sure its liz but i want to check
       
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      Nothing's changed in the last version, was just a auth update.
       
    9. AngryMustache

      AngryMustache New Member

      Joined:
      Oct 8, 2014
      Messages:
      20
      Likes Received:
      0
      Trophy Points:
      1
      Just giving you a heads up @mastahg that 5.3 patch landed and is currently available for download. Servers go live in about 2 hours from the time of this post.
       
    10. nt153133

      nt153133 Member

      Joined:
      Nov 11, 2017
      Messages:
      48
      Likes Received:
      5
      Trophy Points:
      8
      The major changes in offset patterns I haven't found yet are the PartyManager(multiple) and CanAttack and WithinFate. There are some Action ones I adjusted. The Agents changed a bit since there are now 360. GearSetManager changed a bit as did a crafting check. Everything else seemed to line up. Let me know if there's anything I do to help, I've been going over it since it release.
       
    11. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      Yea, lots of patterns broke because of different registers, just a pain to have to manually correct. I've got some of it done, I'll be heading to bed in a bit and then will try to get everything finished in the afternoon.
       
      Tinuzz likes this.
    12. crpaul

      crpaul Member

      Joined:
      Jun 23, 2016
      Messages:
      128
      Likes Received:
      3
      Trophy Points:
      18
      sleep? how dare you :)
       
    13. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      Version 372
      Code:
      Update for ffxiv 5.3
      
      Known Issues:
      PartyManager is broken
      
      
       
      Akira0245 and Tinuzz like this.
    14. Neverdyne

      Neverdyne Community Developer

      Joined:
      Sep 12, 2014
      Messages:
      631
      Likes Received:
      17
      Trophy Points:
      18
      Thanks for the quick update! It seems CraftingManager.IsCrafting is returning false while crafting.
       
    15. Neverdyne

      Neverdyne Community Developer

      Joined:
      Sep 12, 2014
      Messages:
      631
      Likes Received:
      17
      Trophy Points:
      18
      Also CraftingManager.Step is returning a wrong value.
       
    16. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      New build should resolve those issues.
      Still working on party stuff, looks like specialshopmanager needs some work as well.
       
    17. guppysb

      guppysb Member

      Joined:
      May 4, 2013
      Messages:
      141
      Likes Received:
      2
      Trophy Points:
      18
      Hi Mashtag, thank you for all your updates. Seems like something is still broken with Crafting as well. Lisbeth crashes while trying to craft. On the discord channel, Saga believes it has something to do with the crafting system.
       
    18. crpaul

      crpaul Member

      Joined:
      Jun 23, 2016
      Messages:
      128
      Likes Received:
      3
      Trophy Points:
      18
    19. Neverdyne

      Neverdyne Community Developer

      Joined:
      Sep 12, 2014
      Messages:
      631
      Likes Received:
      17
      Trophy Points:
      18
      It seems doing ActionManager.CanCast(100001, Core.Me) crashes the game. That's Basic Synthesis as Carpenter if that's relevant. Using null as target also crashes it.
       
      guppysb likes this.
    20. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      4,537
      Likes Received:
      235
      Trophy Points:
      63
      New build resolves that issue.
       

    Share This Page