• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,324
      Likes Received:
      378
      Trophy Points:
      83
      Then there is nothing to add, thats reading it straight from the game data
       
    2. LemonCurd

      LemonCurd New Member

      Joined:
      Feb 12, 2015
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      1
      Thanks for clarification.
       
    3. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,324
      Likes Received:
      378
      Trophy Points:
      83
      Version 649
      Code:
      
      Updated for 7.05
      
      Api changes:
      
      Core.TemporaryStorage added for profile developers to store data
      Core.ProfileTemporaryStorage added for profile developers to store data
      Core.BotStartTemporaryStorage added for profile developers to store data
      
      ActionManager.ActionLock exposed
      ActionManager.ActionQueued exposed
      
      
       
      Last edited: Jul 30, 2024
      user00719284 likes this.
    4. user00719284

      user00719284 Member

      Joined:
      Aug 31, 2021
      Messages:
      35
      Likes Received:
      0
      Trophy Points:
      6
      For SAM the 7.05 update changed how Tsubame works. The buff Tsubame-gaeshi Ready (30 seconds) is now applied after any Midare Setsugekka / Goken / Tendo Setsugekka / Tendo Goken. It no longer has to be used immediately after those skills, but the button on the hotbar still changes to one of the 4 kaeshi skills and resource table no longer lets us figure out which one. Can you update the kaeshi flags in the resource manager to help us verify which one is active?
       
    5. user00719284

      user00719284 Member

      Joined:
      Aug 31, 2021
      Messages:
      35
      Likes Received:
      0
      Trophy Points:
      6
      Update on my previous post. I just found out that there's 4 different Tsubame buff IDs now which should help identify which Tsubame skill is available on the hotbar. So this shouldn't require the resource manager flags anymore.
       
    6. kraftaddikt

      kraftaddikt Member

      Joined:
      Jul 3, 2015
      Messages:
      50
      Likes Received:
      4
      Trophy Points:
      8
      Maintenance was just completed (Aug. 8, 2024 6:00 to 8:55 (GMT)) and it seems a new offset update is required for rbb.
       
    7. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,324
      Likes Received:
      378
      Trophy Points:
      83
      Offsets have been updated
       
      kraftaddikt likes this.
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,324
      Likes Received:
      378
      Trophy Points:
      83
      Version 657
      Code:
      
      Api changes to enhance avoidance logic
      
      Gearset info has been enhanced
      FollowNPC quest behavior added
      
      QTE.Pulse() added to handle QTE events
      
      
       
      llycreamy likes this.

    Share This Page