• Visit Rebornbuddy
  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      Repobuddy is
      Thanks, I see the issue. It's adding a ref to a system dll that we don't ship, but is available. Will need to add some extra logic.
       
    2. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      New build coming now that fixes the issue by adding System.io.compression and system.io.compression.filesystem to rb references.

      I wasn't able to find a clean way of handling this generically and repobuddy is installed by enough people that handling this manually was the best way to go.
       
      ripsnortntear likes this.
    3. user00719284

      user00719284 New Member

      Joined:
      Aug 31, 2021
      Messages:
      22
      Likes Received:
      0
      Trophy Points:
      1
      getting an error from this build with combat routine, any way to go back to previous build?
       
    4. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      Post a log so the issue can be investigated, you can always unzip previous version but you wont be able to stay on them forever.
       
    5. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      New version
      Code:
      Startup time has been decreased even further for the database building thread.
      
      CPU usage has been greatly reduced, especially when running ff14 under very low frame rates.
      -This should be about where we were a few months ago before the change that increased the usage
      
      
       
    6. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      New build coming now that resolves the crash introduced by the previous version
       
      ripsnortntear likes this.
    7. user00719284

      user00719284 New Member

      Joined:
      Aug 31, 2021
      Messages:
      22
      Likes Received:
      0
      Trophy Points:
      1
      The update today is stuck in an infinite loop of prompting for the update and when skipping it...

      [00:02:21.425 N] Logging in...
      [00:02:21.951 N] T: 5249724963841651025 H: 3816605244
      [00:02:21.951 N] R:0 1 eu
      [00:02:22.568 D] Microsoft Windows NT 6.2.9200.0
      [00:02:23.115 D] Loading data from database
      [00:02:24.833 D] Finished loading data in 00:00:01.9156358
      [00:02:24.899 D] Current Locale Eng
      [00:02:24.899 N] Currently a level 2 Lancer
      [00:02:24.899 N] Compiling custom behaviors...
      [00:02:24.899 D] Done compiling custom behaviors...
      [00:02:24.900 D] [BotManager] Initializing
      [00:02:24.925 N] [Auto-Updater][Crawler] Crawler loaded.
      [00:02:25.108 N] [DeepDive] [OffsetManager][WallGroupEnabled] 22E8
      [00:02:25.109 N] [DeepDive] [OffsetManager][Map5xStart] 1908
      [00:02:25.110 N] [DeepDive] [OffsetManager][WallStartingPoint] 332
      [00:02:25.120 N] [DeepDive] [OffsetManager][Map5xSize] 338
      [00:02:25.129 N] [DeepDive] [OffsetManager][Starting] 140
      [00:02:25.138 D] [BotManager] Botbases have been reloaded.
      [00:02:25.138 D] ATB v0.0.0.0
      [00:02:25.138 D] ChocoboTrainer v1.0.533.0
      [00:02:25.138 D] Crawler v0.0.0.0
      [00:02:25.138 D] Deep Dungeon v0.0.0.0
      [00:02:25.138 D] Deep Dungeon HOH Party v0.0.0.0
      [00:02:25.138 D] ExtractBot v0.0.0.0
      [00:02:25.138 N] [DeepDive] [OffsetManager][DDMapGroup] 2302
      [00:02:25.138 D] Gardening bot v1.0.533.0
      [00:02:25.138 D] House Buyer v0.0.0.0
      [00:02:25.138 D] Lisbeth v0.0.0.0
      [00:02:25.138 D] Combat Assist v1.0.533.0
      [00:02:25.140 D] TripleTriHard v1.0.533.0
      [00:02:25.141 N] [DeepDive] INIT DONE
      [00:02:25.143 N] [DeepDiveHoH] [OffsetManager][UNK_StartingCircle] 0
      [00:02:25.143 N] [DeepDiveHoH] [OffsetManager][Starting] 0
      [00:02:25.145 N] [DeepDiveHoH] [OffsetManager][DDMapGroup] 0
      [00:02:25.148 N] [DeepDiveHoH] [OffsetManager][Map5xSize] 0
      [00:02:25.153 D] System.IO.FileLoadException: Could not load file or assembly 'Clio.Localization, Version=1.0.531.0, Culture=neutral, PublicKeyToken=48d7174f8a943034' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
      File name: 'Clio.Localization, Version=1.0.531.0, Culture=neutral, PublicKeyToken=48d7174f8a943034'
      at ff14bot.BotBases.OrderBot.get_Name()
      at ff14bot.Managers.BotManager.Add(BotBase derievesFromBotBase)
      at ff14bot.Forms.ugh.MainWpf.BotManager_LoadBuiltinBots(Object sender, EventArgs e)
      at ff14bot.Managers.BotManager.()
      at ff14bot.Forms.ugh.MainWpf.<MainWpf_OnLoaded>d__2.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      at System.Windows.Threading.DispatcherOperation.InvokeImpl()
      at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Windows.Threading.DispatcherOperation.Invoke()
      at System.Windows.Threading.Dispatcher.ProcessQueue()
      at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
      at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
      at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
      at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
      at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
      at System.Windows.Application.RunDispatcher(Object ignore)
      at System.Windows.Application.RunInternal(Window window)
      at ff14bot.App.Main()

      WRN: Assembly binding logging is turned OFF.
      To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
      Note: There is some performance penalty associated with assembly bind failure logging.
      To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

      [00:02:25.173 N] [DeepDiveHoH] [OffsetManager][WallStartingPoint] 0
      [00:02:25.213 N] [DeepDiveHoH] [OffsetManager][Map5xStart] 0
      [00:02:25.217 N] [DeepDiveHoH] [OffsetManager][WallGroupEnabled] 0
      [00:02:25.217 N] [DeepDiveHoH] INIT DONE
       
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,046
      Likes Received:
      343
      Trophy Points:
      83
      Do a clean install, looks like something is messed up with your directory as its using a mismatched dll
       
    9. user00719284

      user00719284 New Member

      Joined:
      Aug 31, 2021
      Messages:
      22
      Likes Received:
      0
      Trophy Points:
      1
      Yeah that solved it. Thanks!
       
    10. ripsnortntear

      ripsnortntear New Member

      Joined:
      Jan 9, 2022
      Messages:
      27
      Likes Received:
      1
      Trophy Points:
      3
      Is there a way to disable or turn off the ability that the anti afk is. Maybe a toggle in the global settings? i ask cause this causes issues with other programs we use to complement RB but the afk signals that get sent cause disconnects.
       

    Share This Page