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  • Rift Bot - Yet Another Rifting Profile!

    Discussion in 'Demonbuddy Profiles' started by DyingHymn, Apr 28, 2014.

    1. g0rning

      g0rning New Member

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    2. xavi91

      xavi91 New Member

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      You have died too many times. Now restarting the game. How to change it?
       
    3. HououinKyouma

      HououinKyouma New Member

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    4. criticalanarchy

      criticalanarchy Member

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      Wat R Dis? Won't gamble @ Kadala but I suppose that isn't your problem ye? Should I copy pasta to trinity forum? Using latest Rift Compilation 1.5 460 // DB 380

      Actually bot refuses to do anything now, it tries to open a normal rift portal and this happens:

      *** Strangely enough when I restarted my diablo and demonbuddy all the errors went away and it's smooth sailing. Wtf?
       
      Last edited: Sep 20, 2014
    5. direnwai

      direnwai New Member

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    6. xmessa

      xmessa New Member

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      R you using 2.1.9? it does weired things on some accounts.

      try 2.1.6
       
      Last edited: Sep 21, 2014
    7. xxxmalicexxx

      xxxmalicexxx Member

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      Currently getting alot of errors im using
      Db 380 with 460 compilation (new trinity and QT)
      riftbot explore on T6 with boon of the hoarder(if that makes a dif)

      QuestTools][GridRoute] Generated new Weighted Nearest Minimap Unvisited Route with 37 nodes in 17ms
      System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000005C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
      at Zeta.Game.Internals.Actors.ACDItem.get_Name()
      at Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
      at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

      tried restarting DB and D3 and even tried fresh install still getting error

      same error and i get it alot bot will sometimes stand still for a while and some times get stuck in a continuous town portal cycle.
       
      Last edited: Sep 21, 2014
    8. Winchester

      Winchester New Member

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      Boon of hoarder has been reported to cause errors in DB.
       
    9. xxxmalicexxx

      xxxmalicexxx Member

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      thank you
       
    10. r3plic4tor

      r3plic4tor New Member

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      @oksehode which plugins do u use? Got lot of Performance issue with newest stuff
       
    11. direnwai

      direnwai New Member

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      thx~ and waiting for bug fix
       
    12. Oksehode

      Oksehode Active Member

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      RiftBot Compilation v1.5 Revision 461 is out!

      • Updated with Trinity 2.1.14
      • Slight box tweaks for several maps
      • The performance issues with later versions of Trinity should be better now
       
      Last edited: Sep 22, 2014
    13. harvest655

      harvest655 Member

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      Found a problem

      Sometimes BOSS will be on the second floor

      The foot color ran third layer

      Can not find BOSS
       
    14. arthurmaple

      arthurmaple Member

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      Why QuestTools 2.1.35?
      Before that is 2.1.36 ?
      Is there somgthing wrong ?
       
    15. Oksehode

      Oksehode Active Member

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      Don't worry about the version nr. It's newer.
       
    16. Aazaroth

      Aazaroth New Member

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      yolo

      Code:
      [Trinity][Performance] Execution of RefreshDiaObject.MainObjectType took 4314626.66ms.
       
    17. Oksehode

      Oksehode Active Member

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      rrrix is working on it. Give him time. :)
       
    18. Oksehode

      Oksehode Active Member

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      RiftBot Compilation v1.5 Revision 461 updated!

      • Updated with Trinity 2.1.15
      • Performance problems with trinity should now be fixed!
       
    19. ForFxSake

      ForFxSake New Member

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      Thanks Oks!
       
    20. mirajue

      mirajue New Member

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      error message...

      System.Exception: ReadProcessMemory 또는 WriteProcessMemory의 일부 작업만을 마쳤습니다, at addr: 0000005C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
      at Zeta.Game.Internals.Actors.ACDItem.get_Name()
      at Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
      at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
      System.Exception: ReadProcessMemory 또는 WriteProcessMemory의 일부 작업만을 마쳤습니다, at addr: 0000005C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
      at Zeta.Game.Internals.Actors.ACDItem.get_Name()
      at Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
      at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
      System.Exception: ReadProcessMemory 또는 WriteProcessMemory의 일부 작업만을 마쳤습니다, at addr: 0000005C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
      at Zeta.Game.Internals.Actors.ACDItem.get_Name()
      at Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
      at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )


      drop item not toggle...
       

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