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SideStep - Avoidance Manager

Discussion in 'Plugins' started by zzi, Dec 23, 2017.

  1. zzi

    zzi Active Member

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    Quick Thread while i am on the road, will update as i have time...

    the latest version of RebornBuddy added in a new avoidance manager.

    To properly avoid please install the version of Sidestep from https://github.com/zzi-zzi-zzi/SideStep

    If you have an older version of sidestep installed (the version that includes a dll) please remove it and use this version.

    Note that Systems must use the SERVICE NAVIGATOR in order to use the avoidance manager. Botbases like Lisbeth & DeepDive will not avoid properly as they do not use the service navigator.

    ~Z
     
    lazer1211 likes this.
  2. Valpsjuk

    Valpsjuk Member

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    Do any of the Combat Assist botbases work with SideStep? Like Combat Assist, Mud or ATB?
     
  3. zzi

    zzi Active Member

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    Only if they have navigation enabled. The Default combat assist does not, thus won't work.

    ATB / MUD both Might work if you enable ServiceNavigator.
     
  4. quintano20

    quintano20 New Member

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    how am I suppose to know that a plugin is using service navigator? the old version of sidestep works for me when using exfatebot and now after updating it, sidestep won't work anymore.
     
  5. zzi

    zzi Active Member

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    it should work with fate bot. Do you have a log file that i can look at please.
     
  6. quintano20

    quintano20 New Member

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    sorry, I'm a such a noob in this type of stuff... Where can I find the log file? and also as soon as I updated sidestep, it automatically disappeared on my plugin list.
     
  7. zzi

    zzi Active Member

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    in your RebornBuddy directory There is a folder called logs where rebornbuddy keeps logs from current / past runs.
     
  8. quintano20

    quintano20 New Member

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    here it is.
     

    Attached Files:

  9. zzi

    zzi Active Member

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    You used SVN to check out the repo, so it can't compile.

    Please download the Zip, or use git to download the repo.
     
  10. quintano20

    quintano20 New Member

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    It finally showed up in my plugin, but now it wont open the settings and it still don't work,
     
  11. zzi

    zzi Active Member

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    there are no settings.

    you'll see it show up in your logs when it tries to avoid something.
     
  12. zzi

    zzi Active Member

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    Changes today:

    Changes require a manual update
     
  13. tryphenaq

    tryphenaq New Member

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    can it be adjusted so that u have a ranged and melee profile? makes more sence and is less obvious for a melee to cross the target towards flank or rear to avoid a cone attack instead of running away and around. might be asking alot here, sorry is thats the case
     
  14. zzi

    zzi Active Member

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    This is what Melee should be doing.

    as far as i know the avoidance manager will just find the shortest route to the edge of the cone.
     
  15. bweewoobweewoo

    bweewoobweewoo New Member

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    Having a little trouble with this plugin. My guy will either walk to the edge of the area to avoid and then spaz out or he'll move up like he's going to pass through but won't and will get hit. Am I doing something wrong?
     
  16. zzi

    zzi Active Member

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    Yes, i haven't determined if this is an issue with the avoidance manager (built into RB) or something that combat routines need to take into account.
     
  17. jack748lim

    jack748lim New Member

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    Can you provide a SVN link?
     
  18. zzi

    zzi Active Member

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    no.

    it won't work with svn.
     
  19. lazer1211

    lazer1211 Member

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    It's not getting out of the way of cone attacks fully, it will sidestep (see what I did there :p ) to just inside of it and still get hit. Not a huge deal but can be deadly at times.
     
    Last edited: May 13, 2018
  20. zzi

    zzi Active Member

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    yeah. I am looking into it.
     

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