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  • Siege Camp Chest Runner V2.1 with DB BETA 417 and Trinity 1.9.8

    Discussion in 'Demonbuddy Profiles' started by SunnyTiTi, Jun 10, 2014.

    1. Daemonics

      Daemonics Member

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      Nice work R4ndom. At least for me, I had no idea about the TrinityInteract. It would explain alot.
       
    2. Morso1337

      Morso1337 New Member

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      Woke up this morning and found the bot stuck running towards a gate in the town, any idea why?
       
    3. Loulours

      Loulours New Member

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      had a problem with another version of the chest run where it was getting bugged when the stash was full, and this profile works. Thanks for the hard work !
       
    4. R4ndom

      R4ndom New Member

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      I think you have an outdated v. of the bot/trinity
       
    5. jvu0001

      jvu0001 New Member

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      Thanks buddy.
       
    6. Bosse421

      Bosse421 Member

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      Going to run this on a newly dinged 70 wizard! gonna post result after 10hr's running
       
    7. ltcchuan

      ltcchuan New Member

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      how to get it to work with trinity 2.1.5?
       
    8. Licitone

      Licitone New Member

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      Is this really only worth running on T6? (hardcore)
       
    9. Aazaroth

      Aazaroth New Member

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      anyone have a trinityOOCToggle file with monk spells for OOC? like dashing strike!
       
    10. shizn

      shizn New Member

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      where does the xml file go to? and also it keeps saying Failed to load profile: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27 when i try to start the bot.
       
    11. Najja

      Najja New Member

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      Phew finally got DB back up and running. I hadn't used it in awhile and it was causing D3 stop responding, so I reinstalled. However that then caused me to get these really strange compiler errors. Tried reinstalling several times and this last time it finally took and decided to work. Working like a charm again now, thanks to R4andom for the simple instructions.
       
    12. xxxmalicexxx

      xxxmalicexxx Member

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      for those that have installed this right and have it working great can any one tell me what the latest beta/trinity/quest tools that is working with this profile im using 2.14 trinity, it was running great but last few nights its stopped almost right away with the error message frozen and out of sync
       
    13. xxxmalicexxx

      xxxmalicexxx Member

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      any idea what this error comes from
      System.NullReferenceException: Object reference not set to an instance of an object.
      at Zeta.Bot.GameStats.(Object , EventArgs )
      at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
       
    14. sixcube

      sixcube Member

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      So I ran this profile last night for 4 hours and got not a single legendary.... was Siege Camp patched or something?

      An hour... ok... two hours... kinda odd.. three hours... wtf is going on here.... four hours... SOMETHING IS PATCHED! lol
       
    15. Aazaroth

      Aazaroth New Member

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      patched okok

      ===== Misc Statistics =====
      Total tracking time: 16h 47m 58s
      Total deaths: 0 [0,00 per hour]
      Total games (approx): 1 [0,06 per hour]
      Total XP gained: 0,00 million [0,00 million per hour]
      Total Gold gained: 1726,51 Thousand [102,77 Thousand per hour]

      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 3751 [223,28 per hour]

      Items dropped by quality:
      - White: 71 [4,23 per hour] {1,89 %}
      - Magic: 3205 [190,78 per hour] {85,44 %}
      - Rare: 366 [21,79 per hour] {9,76 %}
      - Legendary: 109 [6,49 per hour] {2,91 %}


      ===== Item PICKUP Statistics =====
      Items:
      Total items picked up: 109 [6,49 per hour]

      Items picked up by quality:
      - Legendary: 109 [6,49 per hour] {100,00 %}

      Potion Pickups:
      Total potions: 1 [0,06 per hour]

      ===== End Of Report =====
       
    16. SomeGeek

      SomeGeek New Member

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      The links are dead now for this version of trinity and quest tools... Been trying to get this up and running but I can't
       
    17. Syn-Ack

      Syn-Ack Member

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      I have backups of old trinity and QT versions, I just don't want to be running say a broken trinity meant for pre 2.1 that doesn't pickup gifts and such. Since chests seem like my only option to gear up certain chars that can run T6 rifts yet.
       
    18. Syn-Ack

      Syn-Ack Member

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      Just tried, installed everything perfectly as I did before and then re-did it based on the guide. Got that stupid Failed to load profile: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27
      System.Exception: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27

      error gotta try to remember what I did wrong now.


      edit - did multiple re-installs, even copied over the EXACT working copy with the same QT/Trinity version and .xml profile setup how it was working 100% fine pre 2.1 patch and copied it into a updated DB beta still same error. Deleted CompiledAseemblies and even tried again, Same error. Every single post asking about this error says to re-read the original post and follow the instructions, Sorry to say they do NOT work anymore. I know how to follow instructions and I did this previously multiple times and it worked just fine, Unless I am completely blind and missing to what is causing this.

      I deleted TrinityInteract.cs from the QT depreciated folder, copied the files listed in DL: Trinityinteract and TrinityOOCToggle are in plugins/trinity where they should be(I even looked at an older pre 2.1 patch DB folder I had saved and it is setup EXACTLY how my newest one is)

      Open Plugins\QuestTools\ProfileTags\Depreciated folder, delete TrinityInteract.cs
      Copy TrinityInteract.cs, TrinityOOCToggle.cs in attachments to Plugins\Trinity folder.

      Followed both steps, Still get the error. Any suggestions? I see no reason why this is happening especially since I tried basically a carbon copy(took the pre 2.1 trinity/qt folders and deleted the ones in my updated 2.1 DB beta and copy pasted the old ones into it) Trinity 2.1.4 and QT 2.0.91 the only thing different is its DB beta .487. Any help is appreciated tia

      Double Edit - Looks like the latest DB beta version is causing this to fail because its not loading trinity due to these errors:

      Compiler Error: c:\Users\admin\Desktop\D3-Stuff\Demonbuddy.487-Chest\Plugins\Trinity\Cache\RefreshItem.cs(63,35) : error CS0266: Cannot implicitly convert type 'Zeta.Game.Internals.Actors.GemQuality' to 'int'. An explicit conversion exists (are you missing a cast?)
      Compiler Error: c:\Users\admin\Desktop\D3-Stuff\Demonbuddy.487-Chest\Plugins\Trinity\Combat\Abilities\WizardCombat.cs(29,26) : warning CS0219: The variable 'power' is assigned but its value is never used

      Thus the only plugin loaded is QT, Gonna say this is broken for now or at least until someone can figure out a way around these 2 above errors that are preventing Trinity from loading into plugins I don't know....
       
      Last edited: Oct 17, 2014
    19. SoIIux

      SoIIux New Member

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      First time post, been using DB for a while and this is by far my favorite profile. Unfortunately I was running into the same error as everyone else with DB failing to load Trinity with the new Beta build. Just for kicks I figured I would repeat the steps mentioned above with the normal version of DB and it was actually able to load. So far the bot seems to be working fine, I will post logs when a few hours have passed to make sure it is picking up things correctly.

      EDIT: Looks like the bot is running smoothly. Only thing I can't be sure is if it picks up Gifts or not since I didn't get one.

      ===== Misc Statistics =====
      Total tracking time: 7h 9m 50s
      Total deaths: 0 [0.00 per hour]
      Total games (approx): 326 [45.50 per hour]
      Total XP gained: 0.18 million [0.02 million per hour]
      Total Gold gained: 236.08 Thousand [32.95 Thousand per hour]

      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 1140 [159.13 per hour]

      Items dropped by quality:
      - White: 30 [4.19 per hour] {2.63 %}
      - Magic: 943 [131.63 per hour] {82.72 %}
      - Rare: 129 [18.01 per hour] {11.32 %}
      - Legendary: 38 [5.30 per hour] {3.33 %}
       
      Last edited: Oct 18, 2014
    20. Pinkiepie

      Pinkiepie New Member

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      A new updated version was released.
      Does this proflle pick up the ramal's gift and ancient legendary?
      And I also want to know whether it is opening the ground comtainer and weapon container
       

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