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  • Some Love For Buddy Wing

    Discussion in 'Buddy Wing Forum' started by protopally, Jun 20, 2012.

    1. protopally

      protopally Member

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      So with Demon buddy currently on hold from injunction can we get a little love here i have keys for both BW and DB and Life Time HB/GB and have quit wow and both my other bots are not working at all or badly please at least let us completely disable bot moment and targeting so we can use it Lazyraider style Combat bot is OK but not usable for Flashpoints/raids/heroics.
       
    2. CodenameG

      CodenameG New Member

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      just load up the combat bot profile.
       
    3. protopally

      protopally Member

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      its not good enough it moves at targets stuff i dont want it to want manual/cc controled movement and targeting
       
    4. Exmortem

      Exmortem Community Developer

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      Yeah, seems like a simple addition which would at least make this bot usable right now.
       
    5. CodenameG

      CodenameG New Member

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      its not the combat bot that makes it move, its Wingit. so maybe what needs to happen then is someone make a CC without movement.
       
    6. protopally

      protopally Member

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      i developed the trooper portion of wing it and they contain no movment or targeting code and it still auto targets and moves about like a fool.
       
    7. CodenameG

      CodenameG New Member

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      here, just replace the movement.cs in your wingit directory with this one, and it should allow you to do what you want. ill talk to someone about getting it added in a more official capacity

      its still going to try and move when it goes to loot, but other then that people shouldn't have any problems.
       

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    8. Exmortem

      Exmortem Community Developer

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      I know this is a lot to ask but is there a chance you can put out a Blank.cs for SWTOR as you did for WOW?
       
      Last edited: Jun 20, 2012
    9. superbotz

      superbotz New Member

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      Could we get a development update from you guys on BuddyWing?
       
    10. protopally

      protopally Member

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      yeah replaced file still moving directly to mobs like an idot and back and forth on top of mob.

      View attachment 2012-06-21 09.03.txt
       
      Last edited: Jun 21, 2012
    11. Exeutiy

      Exeutiy New Member

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      Noloveforus
       
    12. CodenameG

      CodenameG New Member

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      we're working on adding proper support for NoMovement, to Wingit. should be in the next update hopefully, since its not hard to do.
       
    13. protopally

      protopally Member

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      any eta on no auto targetting?
       
    14. CodenameG

      CodenameG New Member

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      it shouldnt be auto targeting things if its in CombatBot mode. make sure you load the specific combat bot profile, you can find it in kicks SVN
       
    15. protopally

      protopally Member

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      yeah have it and done that it still randomly targets stuff in combat
       
    16. tokyov

      tokyov Member

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      I was once tempted to purchase this bot. But the lack of support and care for the development of the bot has rightly dissuaded me from purchasing. If you aren't going to support a bot (like you do others, DB and HB), then why even charge for it?
       
    17. Xanathos

      Xanathos Active Member

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    18. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Not at all, I'll release a combat class bare bone in the coming few days. BuddyWing is getting a lot of attention lately by the way, but we're just a small team.
       
    19. wn2142

      wn2142 Member

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      Wasn't there something about adjusting pull/combat radius to near nothing?
       
    20. DTrick

      DTrick New Member

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      I decided to buy this bot anyway and went ahead and bought a x3 session. hopefully the coders put some love into Buddywing and get space combat up asap since 1.3 is now here.
       

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