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  • Spamming EP and not using WoL FIX!!

    Discussion in 'Trinity' started by Braken, Jan 26, 2015.

    1. Mynamesux

      Mynamesux New Member

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      How do I use this MonkCombat.cs file, like where do I put it and what do I do. Sorry for the ultra noobish question, but halp pls :D
       
    2. epistane8

      epistane8 New Member

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      Demonbuddy 1.1.2229.398\Plugins\Trinity\Combat\Abilities

      I can confirm this fix is working like a beast


      Remember to delete old MonkCombat.cs, don't rename it forexample old-monkcombat.cs it might cause problems. Just delete it or move it to different folder
       
      Last edited: Jan 28, 2015
    3. Mynamesux

      Mynamesux New Member

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      Thank you very much :)!
       
    4. Nymerius

      Nymerius Member

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      Nice job...thanks gonna put this in the combat forum for peeps. I'd say it's 95% working properly now. Still a bit sketchy very rarely.
       
    5. Tarry

      Tarry New Member

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      I works pretty badly in my opinion or i am to well geared. I would GREATLY benefit from alot LESS EP:s and alot more WOL:S, My pure WOL Build is alot stronger cause of all those wasted EP:S.
       
    6. epistane8

      epistane8 New Member

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      Yeah, there are some "bug" spots I get them too, no WOLling, but this is great fix for wol+ep before trinity gets updated. Still really good work from Braken
       
    7. steelseries

      steelseries Member

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      Taeguk Gem doesn´t work with it too :-(
      I have Innas 4set and 6.6 ressouce reduction

      I want to do G-Rifts 33-35 all the time
       
    8. Braken

      Braken Member

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      Adding my updated combat routine with the Taeguk gem fix soon
       
    9. hydrogenman

      hydrogenman New Member

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      thanks for this sir

      any way to make it cast WOL from a distance if you're wearing TKG after you've applied EP?

      it goes in, applies EP, then sits and spams WOL at close range, which kinda sucks in higher GRs
       
    10. Braken

      Braken Member

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      Just defeated a 42 grift with time left myself ;) I don't use that helm but that's possible I'm sure
       
    11. Tattoo

      Tattoo Member

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      tried on a firespec with essence burn and explosive light but doesn't seem to work well for me. Is it for lightning spec only? Lighning EP seems to work great.
       
    12. Andongni

      Andongni Member

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      Hi thanks for the combat.cs. Should I use the one you posted in the first post, which I guess has been updated or the last one you posted on page 2?
       
    13. Andongni

      Andongni Member

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      Works like a charm. Thx for the fix.
       
    14. Braken

      Braken Member

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      Yeah use the one in my first post!
       
    15. jeffpascal

      jeffpascal New Member

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      You are a god !
       
    16. Andongni

      Andongni Member

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      Works very fine with the EP lightning build. Thx a lot.
       
    17. Braken

      Braken Member

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      This ones optimized for lightning only. Once my monk gets some gear in season 2 I plan on releasing a fire spec version with a few tweaks shouldn't take me to long :)
       
    18. rezonen94

      rezonen94 Member

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      Can you modify this to make it use lashing tail kick instead of WoL
       
    19. jeffpascal

      jeffpascal New Member

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      Hi . I did a clean install and everythins is updated, but i get this :


      Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
      at Trinity.Combat.Abilities.MonkCombat.GetPower() in c:\Users\Jeff\Desktop\demonbuddy monk 2\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:line 147
      at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Jeff\Desktop\demonbuddy monk 2\Plugins\Trinity\Combat\AbilitySelector.cs:line 95
      at Trinity.Trinity.TargetCheck(Object ret) in c:\Users\Jeff\Desktop\demonbuddy monk 2\Plugins\Trinity\Combat\TargetCheck.cs:line 105
      at Zeta.TreeSharp.Decorator.CanRun(Object context)
      at Zeta.TreeSharp.Decorator..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.Coroutines.CoroutineCompositeExtensions..()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at Trinity.Helpers.BotManager.<MainCombatTask>d__8.MoveNext() in c:\Users\Jeff\Desktop\demonbuddy monk 2\Plugins\Trinity\Helpers\BotManager.cs:line 83
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Zeta.Bot.ActionRunCoroutine....()
      --- End of inner exception stack trace ---
      at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
      at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
      at Buddy.Coroutines.Coroutine.Resume()
      at Zeta.Bot.ActionRunCoroutine.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()
       
    20. Braken

      Braken Member

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      I will be doing that once my monk gets the gear required for the Lashing Tail Kick fire build.
       

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