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  • The RareKiller - All in One Killer Plugin with TLPD

    Discussion in 'Archives' started by Mupp, Mar 23, 2011.

    1. katzerle

      katzerle New Member

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      Just Equip the Cloak and Enable "Use Parachute Cloak" in Settings and press save.
      Then he will use it.

      Thank you very much for testing, I will replace the default spell for Palas in the next Version tomorrow. :)
      You could upload the Log File in this Thread and you also could send me an E-Mail. I already sended you my mailadress in the last PM.
      Good to hear that it works.
      Could you say which setup for Palas in your opinion works best?
       
      Last edited: Mar 25, 2011
    2. nomnomnom

      nomnomnom Well-Known Member

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      Im pretty sure its a CC thing, but a good fix for Vyra on warriors would be to use throw or gun to kill her. Vyra's HP is low enough to do this in 10/15 seconds with a gun or throw. Thanks for implementing the cloak, got it enabled now! Still missing the "On cloak CD, use snowfall lager". No idea how hard that is though.
       
    3. katzerle

      katzerle New Member

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      Is implemented in the new Version I'm already writing on.
      Will upload it tomorrow or maybe on Sunday after some tests :).

      Hmmm I will take look if I can implement a autoshot start or something like this for Warriors just for Vyragosa. But the rest must be handled by the CC or you just can enable "don't kill Vyragosa".
      EDIT: Just ask my Husband: Warriors and Rogues have no ability to use something similar to autoshot like the Hunters.
      So I have to implement the whole fight. And maybe your Chars die anyhow because Vyras range is even higher then the Range of the Casterclasses.

      I'm working on some better behavior if the hunted Mob is already tagged by another Player:
      I will implement, that the Bot is not attacking Mobs which are tagged by other Players.
      I also implemented that he will wait who wins the battle. Player or Mob. If the Mob is still alive and untagged after the fight, he will fly to him an tagg him. Is that behavior ok or is it a kind of ninja somebody elses mob and I better shouldn't implement this?
       
      Last edited: Mar 25, 2011
    4. sikair27

      sikair27 Member

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      any updates on the Aeonaxx version? :D
       
    5. I'm testing it with camper profile.

      This is my log:
      Maybe is a "problem" from Convalesce Advanced 4.1 Beta 2 by Mord that everytime I need seal and blessing it cast the spell and I fall.
      The plugin used the cloak and I didn't die, but, only if I'm enough high.
       
    6. nomnomnom

      nomnomnom Well-Known Member

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      Its a shame if the gun/throw thing doesnt work. Its indeed no auto-attack and has to be casted each shot/throw. Vyra's range hasnt been a problem yet for me with the gun. Could always hit her.
       
    7. sikair27

      sikair27 Member

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      I lol'd at the scam whisper.
       
    8. Yeah, me too, as allways. I've got one scam whisper every day :p
       
    9. katzerle

      katzerle New Member

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      New Version 1.3 - 26.03.2011 22:30:
      • Now the Bot will not attack mobs which are tagged by other players - but he will wait if the other player really kills the mob. If the other player dies or looses the Aggro your Char will tagg and kill the Mob. - Is this ok so? Because maybe it is some kind of ninja
      • Blacklist not lootable corpses he founds for 5 minutes so he will not spam the "I found something dead"-message and other messages again and again in HB
      • Replaced the Default Pull Behavior for Palas
      • Now you could choose more then one Slowfallability. The Bot will try to use the one which is not in Cooldown till he gets a Slowfall Aura.
      -- First he will try to use the configured Slowfallspell (if you have enabled it)
      -- Then he will try per default: Slow Fall or Levitate - only if your Char is a Mage or Priest
      -- Then he trys a equipped Cloak, if you enable it
      -- Then last but not least he trys the configured Item, if enabled
      • Implemented some better querys when saved the Config Window to avoid failed behavior of the Bot.
      • Implemented that Rogues and Warrior shoot or throw Vyragosa down. (Hint: Only testet with Warrior and Shoot)
       
    10. katzerle

      katzerle New Member

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      What exactly was the Problem? :confused:
      I see him cast Seal and Retribution Aura. Nothing more.
      Or do you meen the StyxWoW.AreaManager.CurrentGrindArea is null?
      This is a warning of the Camperprofile. Normally doesn't matter, I thought.

      Testet: Yes I have this message, too but he pulls as he should.
       
      Last edited: Mar 25, 2011
    11. Mine just buff up, and then didnt remount up, so basically, he stay on the group waiting...
       
    12. justjames

      justjames Member

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    13. katzerle

      katzerle New Member

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      The only hint I have is to download HB new. Mine compiles fine.

      He will mount up if he founds a Rare Mob.
      It's because Grindbot himself could not handle Flying Mounts.
      Alternatively you could make a Profile for GB2 with only one Hotspot. In my Opinion this should work.
      If you don't know how to create one let me know :)
       
      Last edited: Mar 26, 2011
    14. winterhart26

      winterhart26 New Member

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      Works Fantastic!!! Killed Vyragosa and Putridus while i was afk. Still looking for the Damned TLPD. Cheers mate!!
       
    15. Figaro10

      Figaro10 Member

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    16. Mattofsweden

      Mattofsweden New Member

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      How about reading the first post thoroughly??

      Why not implemented? Well, from what you've read in the comments on wowhead (which you have?) it's a friendly npc when you meet it. You then gotta mount it where it becomes very unfriendly and HB CC behaviour can take control and kill it. Very tricky to implement and I will be very impressed if it's done shortly.
       
      Last edited: Mar 26, 2011
    17. tomei

      tomei New Member

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      Pull Spells Mispelled

      Code:
      // ----------------- Pull Part ---------------------	
      					o.Face();
                          if(SpellManager.HasSpell(Settings.Pull))
                              SpellManager.Cast(Settings.Pull);
      					else if(SpellManager.HasSpell("Shadow Word: Pain"))
      						SpellManager.Cast("Shadow Word: Pain");
      					else if(SpellManager.HasSpell("Ice Lance"))
      						SpellManager.Cast("Ice Lance");
      					else if(SpellManager.HasSpell("Heroic Throw"))
      						SpellManager.Cast("Heroic Throw");
      					else if(SpellManager.HasSpell("Arcane Shot"))
      						SpellManager.Cast("Arcane Shot");
      					else if(SpellManager.HasSpell("Fan of Knifes"))
      						SpellManager.Cast("Fan of Knifes");
      					else if(SpellManager.HasSpell("Icy Touch"))
      						SpellManager.Cast("Icy Touch");
                          else if (SpellManager.HasSpell("Cruisader Strike"))
                              SpellManager.Cast("Cruisader Strike");
      					else if(SpellManager.HasSpell("Flame Shock"))
      						SpellManager.Cast("Flame Shock");
      					else if(SpellManager.HasSpell("Corruption"))
      						SpellManager.Cast("Corruption");
      					else if(SpellManager.HasSpell("Moonfire"))
      						SpellManager.Cast("Moonfire");
      					Log("Plugin Rarekiller: Pull {0}", o.Name);
      					WoWMovement.MoveStop();
      					Thread.Sleep(100);					
      Fan of Knifes is suppose to be Fan of Knives and Cruisader Strike is suppose to be Crusader Strike but I changed that to Hand of Reckoning or Judgement for longer range pulls.
       
    18. katzerle

      katzerle New Member

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      New Version: 26.03.2011: !!!
      I fixed the both Typos in my Version from Yesturday. Sorry to everyone for the inconvienience.

      Instead of that, everything else I implemented works fine?
      Did a Warrior try the new implemented "shoot vyra down"?

      Is Hand of Reckoning working? Because telefony made some tests and says it doesn't work just follows the dragon doing nothing, so i changed it to Crusader Strike. If Hand of Reckoning works yet, I will surely implement this Spell, because of the higher Range.
      The Mounting part isn't the Problem. :)
      I already writing on the Aeonaxx script. The most problem I have is, that I have to implement a CC for every class to kill the spawned welps and maybe also Aeonaxx. Because I don't know if the regular CCs can handle this fight and I can't really test what the CCs will do while the ride, because Aeonaxx ... well hes as rare as the tlpd. The Problem is, you don't get a "infight" while the ride of Aeonaxx as I can see on some Movies.
      And because of I can't test this I will be sure, that the Plugin will really kill him, so the Plugin must do the whole fight, if possible.

      But you can help me implementing that, if you want :)
      Damage Rotations needed for Aeonaxx
       
      Last edited: Mar 26, 2011
    19. winterhart26

      winterhart26 New Member

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      TY TY TY TY. Got The time lost proto drake this morning. awesome plugin.
       
    20. toml96

      toml96 Member

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      Gz what server?
       

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