Download Trinity 2.1.21 Download QuestTools 2.1.38 Trinity Changelog 2.1.21 Fixed ACD on TrinityCacheObject never returning a value (Witch Doctor Jade Harvester routine works again!) Removed ACD validity checks on TargetUtil (an object won't be added to the cache if it doesn't have an ACD) Removed 116063 from blacklist, ask Oksehode The Butcher lair now has a custom avoidance routine. Will also avoid butcher animations (charge, chain hook, etc) Added the known Rift Guardian AoE / Projectiles as avoidance Moved Monk SWK set activation order Added method to get ItemRank by ACDItem Added JS Class Generator for itemranks Added ItemRankings Tweaked default logging settings to be slightly more verbose for targets and spells used Fixed interactables where GizmoState=1 Removed fists of fury dot logic, not really useful, blocks other spells where a monster may be invulnerable to a DoT Added simple Sunwuko set logic for Sweeping winds casting. Added currentspeed to system information log Fixed missing Akkhan's legendary items ActorSNOs Trinity Change log 2.1.19 Removed 192466 from blacklist - weapon racks or something, ask Oksehode Fix for Crusader casting steed charge when trying to down portal Finally fixed HandleTarget returning wrong RunStatus Wizard hydra will now be cast more frequently when no primary skill is equipped, Adjustment to wizard hydra base recast delay Tuned up wizard for Firebirds set with no Primary (Blizzard, Black hole, Hydra) Wizard Should now only use default attacks with ranged weapons Barbarian Furious Charge should now ignore units standing in AoE DemonHunter will now always use default attacks Fixed TargetUtil function results being incorrectly re-ordered multiple times, giving incorrect results Removed some spam from Avoidance debug logging Added logging for user's system information DH Marauder will now cast default attacks instead of just standing Trinity will automatically log build/items when game is joined. Combined debug buttons to skills and items into one button Removed Rift Bosses from being treated as avoidance Refactored HandleTarget, TargetCheck Added advanced logging option for active buffs SVN Trinity: https://subversion.assembla.com/svn/unifiedtrinity/ QuestTools: https://subversion.assembla.com/svn/questtools/ Bug Report form: ------------------------ What's the problem? What steps will reproduce the problem? What is the expected result? What happens instead? LOGS: ------------------------ When troubleshooting a problem that re-occurs, Please enable these logs (in Trinity > Advanced tab), reproduce your problem, and post your ENTIRE log file. You can zip your log file. [IMG]http://i.imgur.com/9BEfTyd.png[/IMG] Logs are a TREMENDOUS help when troubleshooting your problem.