Trinity 2.5.0 Added new loot rules system called 'Item List' (by xzjv). This is still experimental and does not support all items yet. Cache refresh logic should now work again even if "Hero is invalid" Reduced Time for SW when Monk innas set is equipped Stash cleaning should now be able to run when bot is stopped Refreshed ItemRankData for Item Ranks item rules type Fixed [ANCIENT] (0/1) in ItemRules not working (thanks Ledge!) Fixed not salvaging white items (thanks bmike210) QuestTools 3.3.5 Added Rift Key level limit to QTOpenRiftWrapperTag (credit: wPrince) Performance and path-finding improvements to MoveToObjectiveTag Should now not update scenes that are already fully explored. Should try to move to nearest unexplored scene when unable to path to objective marker. Should continue to explore by direction after arriving at nearest unexplored scene. Increased marker blacklist time to 60 seconds. Improved logging of unexplored scenes. EDIT: Removing zip's as they are broken with D3 2.2.0 patch. Release coming soon.