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  • Trinity 2.6.7 & QuestTools 3.3.12

    Discussion in 'Trinity' started by rrrix, Apr 9, 2015.

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    1. obsolete1101

      obsolete1101 New Member

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      @rrrix thank you for the upload, I was really frustrated with the performance of the latest versions of trinity. Hopefully we'll see a 2.5.2-esque version for 2.2.0 builds soon! Thanks for all you do!
       
    2. takeiteasy2

      takeiteasy2 New Member

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      I get this error after merging this older folder with the newer one.

      "Could not find this item: This is no longer located in C:\Users\x\AppDate\Local\Temp\Rar$DRa0.171\Trinity\Resources. Verify the item's location and try again. JS Class Generator" is what it says. After pressing skip Trinity isn't select able as a plugin in the demonbuddy client.
       
    3. dbmaz

      dbmaz Member

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      What are you doing exactly?
       
    4. takeiteasy2

      takeiteasy2 New Member

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      Welp, it worked after a third try doing the exact same thing. Oh well
       
    5. gerardiablo

      gerardiablo Member

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      Anyway to add Molten Wildebeest's Gizzard to quest tools gem upgrade options?
       
    6. braveheart0707

      braveheart0707 New Member

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      Thank you rrrix! Worked like a charm. So so happy to have the good old Trinity back.

      The builds can be slowly updated, not to worry. :)
       
    7. Acps

      Acps New Member

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      Cant install 2.5.2, get compile error and plugin refuses to load into DB. tried fresh installs even fresh beta installs. same problem....
       
    8. howmakewood

      howmakewood New Member

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      Delete your Questtools settings from demonbuddy/settings/
       
    9. r3plic4tor

      r3plic4tor New Member

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      @rrrixx dyinghymn's profile wont work because of a bug in trinity and questool ( updated act 4 bounties profile ) bot cant handle some interactable objects and walks around them
       
    10. Syn-Ack

      Syn-Ack Member

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      Curious about quest tools and the new gems, ice blink and such? with season 2, all you had to do was delete the questtools.xml file and anew onewas made with said new gems. i updated to latest .12 version of QT and no iceblink etc. is it not added yet?
       
    11. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Should be fixed in latest on git/svn. I've been trying to get questing working again so we can make some seasonal characters. It's working for the most part.

      Edit: Trinity 2.6.7 posted: https://www.thebuddyforum.com/attachment.php?attachmentid=175528&d=1429084218
       
      Last edited: Apr 15, 2015
    12. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      They're not added automagically - I have to add them to QuestTools. In order to do that I need the ActorSNO's of each item.
       
    13. Radziu

      Radziu Member

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      Will not click objectives in act1 bounties, stands there and spams spells at mobs that are los.
      Edit: Last couple commits on git fixed attacking mobs out of sight, and Rifts are running great. Will try bounties soon.
       
      Last edited: Apr 15, 2015
    14. DyingHymn

      DyingHymn New Member

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      Reserve a pos
       
    15. r3plic4tor

      r3plic4tor New Member

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    16. f4ntz

      f4ntz New Member

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      2.6.7 of trinity, with DB public or DB beta same result :

      Compiler Error: c:\Alpha.beta\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(26,7) : warning CS0105: La directive using de 'System.Text' est apparue précédemment dans cet espace de noms
      Compiler Error: c:\Alpha.beta\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: La directive using de 'System.IO' est apparue précédemment dans cet espace de noms
      Compiler Error: c:\Alpha.beta\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' définit l'opérateur == ou l'opérateur != mais ne se substitue pas à Object.Equals(object o)
      Compiler Error: c:\Alpha.beta\Plugins\Trinity\Helpers\ToStringReflector.cs(19,32) : warning CS0168: La variable 'properties' est déclarée, mais jamais utilisée
      Compiler Error: c:\Alpha.beta\Plugins\Trinity\Combat\Enemies.cs(156,37) : warning CS0108: 'Trinity.Combat.TargetCluster.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)' masque le membre hérité 'Trinity.Combat.TargetArea.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)'. Utilisez le mot clé new si le masquage est intentionnel.
      Compiler Error: c:\Alpha.beta\Plugins\Trinity\UI\UIComponents\CacheUI.cs(119,25) : error CS0117: 'Trinity.Trinity' ne contient pas de définition pour 'Invoke'


      ==Edit==

      well nvm, after resync with EZupdate twice, it's okay.
       
      Last edited: Apr 15, 2015
    17. Fukinkou

      Fukinkou New Member

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      Still doesn't interact with Act4 objectives, namely the Hell Portals in the bounty "The Hell Portals". Latest trinity and QT from this thread (2.6.7 and .12)
      Also, randomly stopped moving in Act5 town. Just stands there trying to initiate a townrun but it can't. Had to revert back to 2.6.5 to get it working.

      Tried updating everything with EZupdater, and managed to get stuff working, but when running R-RIFT, bot just whirlwinds around the keystone to keep taeguk up. Any fix?
       
      Last edited: Apr 15, 2015
    18. Syn-Ack

      Syn-Ack Member

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      Still new to this but how can i get the actorSNO for these? Is it in the questtools section one of those buttons to dump out some info? I Tried a few, searched iceblink, gem etc and didn't come up with anything so either I did something wrong or wasn't looking in the right spot. I have both of the gems, so if anyone knows how to get the actorsno before I can figure it out please reply so I may get them to rrrix.
       
    19. f4ntz

      f4ntz New Member

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      Back again sadly, on rift when boss spawns it stops multiple time claiming rift is explored but boss still hitting his ass :(
       
    20. dbfriend

      dbfriend Member

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      BARBARIAN wont use Rend skill in Trinity 2.6.7 ?

      also, if equiped with Taeguk, BAR will spam Whirlwind, sometimes looks silly, pls better to set an button into Trinity and let user to choose whether to spam or not.

      thanks
       
      Last edited: Apr 15, 2015
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