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  • [Trinity] Beast Barb Combat Ability - specially coded for BFHoTA build, and others

    Discussion in 'Combat Routines' started by sabzingeur, Aug 9, 2013.

    1. sabzingeur

      sabzingeur New Member

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      This ability file let you farm HC MP10 with no deaths, provided you have the right gear. I was inspired by a D3 Player named ChiChi seeing his post on the BFHoTA build. I'd just say it's the most efficient farming build ever for a barb, and with little tweak, for ubers too. Just remember to use Rolling Thunder when farming and switched to Smash + Bloodthirst for ubers.

      This combat routine contains also endless other small improvements to make sure your barb use skills efficiently, the onlything that currently isn't working now is to make the hybried WW/HoTA build work. I don't know how to keep the barb from WW continuously.

      UPDATE v 0.3:
      Improvements for:
      - Hybrid WW-Hota Barb works now
      - Threatening shout
      - Leap (remove useless leaps)
      - Earthquake (spam when surrounded by mobs)
      - Call of the Ancient (ensure maximum usage)
      - Rend (correctly spams when low on health ignoring timer, much improve alivability).
      - TEMPORARILY REMOVE SUPPORT FOR DUAL GEN (Maniac + Punish + HoTA barb) to research and improve codes

      List of improvements v0.2:
      - Completely rearranged skill orders for perfect execution
      - Frenzy Maniac now works as intended
      - Bash Punish now works as intended
      - Ground stomp works on 2 mobs minimum
      - Better rend spam to keep HP up
      - Fix battle rage to make sure it is always up before other buffs/skills
      - ... (many more)

      DOWNLOAD:
      View attachment Tuan's Dao of Combat 0.3.zip
      View attachment Tuan's Dao of Combat.zip (old version that supports dual gen Maniac-Punish-HoTA Barb)

      INSTRUCTIONS: replace files as needed, to appropriate folders

      Her (ChiChi's) original thread with explanation here, ignore the trolls in the beginning, all caculations there are off also, we bot programmers know by using TurboHud total dps is at least 25% better than original HoTA Barb:

      [BUILD] Combination Strike BFHoTA Barb - mp10 - Forums - Diablo III
       
    2. sabzingeur

      sabzingeur New Member

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      Updated to version 0.3 with more improvements.
       
    3. teddyvgt

      teddyvgt New Member

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      how to use this function?help
       
    4. kekman

      kekman New Member

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      Is this compatible with latest trnity?
       
    5. sabzingeur

      sabzingeur New Member

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      Replace the files in different folders of Trinity with these and ya good to go, use windows search (folder). I'll provide a version with folders soon, lazy.
       
    6. sabzingeur

      sabzingeur New Member

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      Yes, it is.
       
    7. sabzingeur

      sabzingeur New Member

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      v 0.4 with support for many fun builds coming:
      - Bloodsucker barb
      - Tri-school barb
      - Dreadbomb WW barb
      - Dreadbomb Fury Barb
      - Passive Fury Crow Control Barb
      - Invite Death barb

      Also:
      - Wizard version coming supporting Tri-school wizard
       
    8. bart2011

      bart2011 New Member

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      this build for one-hand-weapon? or two-handled (skorn)?
       
    9. sabzingeur

      sabzingeur New Member

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      General improvements benefits both 1 and 2-handers, however, most recent improvements are geared towards dualwield builds.
       
    10. kekman

      kekman New Member

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      But i get cs-line errors with latest trinity if i use your files. Anybody else having this problem too?
       
    11. Batato

      Batato Member

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      Same Here

       
    12. Stalker27

      Stalker27 New Member

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      Me too :-(
       
    13. dogmeat

      dogmeat New Member

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      Don't worry, I'll provide you with a unified compilation of combat routines for all characters that supports all builds.
       
    14. gtek204

      gtek204 New Member

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      CS compiler errors:
      ...\Plugins\Trinity\Helpers\ObservableDictionary.cs(645,56) : warning CS0693: Type parameter 'TKey' has the same name as the type parameter from outer type 'Trinity.Helpers.ObservableDictionary<TKey,TValue>'
      ...\Plugins\Trinity\Helpers\ObservableDictionary.cs(681,34) : warning CS0693: Type parameter 'TKey' has the same name as the type parameter from outer type 'Trinity.Helpers.ObservableDictionary<TKey,TValue>'
      ...\Plugins\Trinity\Helpers\ObservableDictionary.cs(681,40) : warning CS0693: Type parameter 'TValue' has the same name as the type parameter from outer type 'Trinity.Helpers.ObservableDictionary<TKey,TValue>'
      ...\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(18,37) : error CS0111: Type 'Trinity.Trinity' already defines a member called 'GetBarbarianPower' with the same parameter types
      ...\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(452,29) : error CS0111: Type 'Trinity.Trinity' already defines a member called 'BarbHasNoPrimary' with the same parameter types
      ...\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs(459,37) : error CS0111: Type 'Trinity.Trinity' already defines a member called 'GetBarbarianDestroyPower' with the same parameter types

      I've tried the latest Trinity (1.7.3.3) and version 1.7.3.2 and had the compiler errors. Files from "Tuan's Dao of Combat 0.3" were replaced into their respective folders.

      \Trinity 1.7.7.3\Combat\TargetCheck.cs
      \Trinity 1.7.7.3\Combat\AbilitySelector.cs

      \Trinity 1.7.3.X\Combat\Abilities\BarbarianCombat.cs
      \Trinity 1.7.3.X\Combat\Abilities\CombatBase.cs

      \Trinity 1.7.3.X\Configuration\Variables.cs

      \Trinity 1.7.3.X\Cache\RefreshDiaObjects.cs

      Which version of TRINITY works with TUAN DAO? Or should we just wait for the fixes?
       
    15. gtek204

      gtek204 New Member

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      I find that Trinity is not spamming Rend often enough. Any updates on your routine? I am looking forward to any updates.
       
    16. aiTMaster

      aiTMaster New Member

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    17. Kubrick2013

      Kubrick2013 New Member

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      yea the new trinity routine seems to not work as well for barb, I switched back to the old 1.7.2 until theres a better ww/rend optimization.
       
    18. gtek204

      gtek204 New Member

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      I've switched to 1.7.2.13 as well. I'll see if there is a difference.
       
    19. Bossqwerty

      Bossqwerty New Member

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      So does anyone know how to get this to work?
       
    20. voidx

      voidx New Member

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      hc mp10 are you sure ?
      1 crash and you are done
       

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