Any updates to this? Doesn't open portals as far as I can tell. Unzipped into Profiles and loaded Uber Bot - Starter and it just grabs the machines from stash and character stands still. Also tried the same with Uber Bot - Loader.
yes can some 1 update this i really need to kill these uber boss to get ammy..i got tons of machine just sitting in stash
WORKING FINE. Download the last version by "noname" on that QUOTED post. Tested today (12/08/2017) Last DemonBuddy program version (tested with 1.1.3205.500) How to. Close program, unzip all files to any directory. Copy the directory " UberBot " to your Demon Buddy "Plugins" directory (default in C:\Users\yournamehere\Documents\Demonbuddy\Plugins) Copy the directory "+ý¦÷" to your DemonBuddy "Profiles" directory (default in C:\Users\yournamehere\Documents\Demonbuddy\Profiles) Login in to your DemonBuddy app, open "Plugins" table, check "UberBot" BOX, back to "Main" and open the new profile called "Uber Bot - Starter" on your DemonBuddy "Profiles" directory. Click start Enjoy. Working on 4 portals.
Works great. My only problem has been on the skeleton king sometimes it wont move once it goes through the portal.
scroll up, its because its giving an error. doesnt work on current DB (1.1.3201.500) you have to use the beta. Scratch that, same error in the beta. Needs an update
I uploaded the files here: https://www.thebuddyforum.com/threads/working-uber-profile.404169/ this profile works on both db and db beta... Ran this a few days ago...
Where's the DL for QuestTools? I've placed the plugin folder in DB plugins and profile in DB profile but can't get it to show up in the plugin tab on DB. Couldn't find QuestTools....would this be why it's not working? *EDIT It looks like QuestTools is built into DB so that's not the issue. Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Classes\UberOrgans.cs(21,97) : error CS0117: 'ZetaDia' does not contain a definition for 'CurrentWorldSnoId' Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\UberBot.cs(84,70) : error CS0117: 'ZetaDia' does not contain a definition for 'PlayerData' Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\UberBot.cs(84,121) : error CS0117: 'ZetaDia' does not contain a definition for 'IsLoadingWorld' Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Classes\InfernalMachines.cs(70,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\ProfileHelper.cs(36,47) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Classes\UberOrgans.cs(182,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Classes\UberOrgans.cs(186,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Tags\UberBotUse.cs(42,41) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Tags\UberBotUse.cs(49,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Tags\UberBotUse.cs(60,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Tags\UberBotUse.cs(71,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: C:\Users\Nick\Documents\Demonbuddy\Plugins\UberBot\Tags\UberBotUse.cs(82,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?)
questTools is integrated to DB already if you need the machine keys, run keywarden profile... To run the keys, uber, go to the link I posted just above your post
Does not work for me. Can not activate the plugin and get following errors: ------------------------------------------ Compiler Error: D:\Demon\Plugins\UberBot\Classes\UberOrgans.cs(21,97) : error CS0117: 'ZetaDia' does not contain a definition for 'CurrentWorldSnoId' Compiler Error: D:\Demon\Plugins\UberBot\UberBot.cs(84,70) : error CS0117: 'ZetaDia' does not contain a definition for 'PlayerData' Compiler Error: D:\Demon\Plugins\UberBot\UberBot.cs(84,121) : error CS0117: 'ZetaDia' does not contain a definition for 'IsLoadingWorld' Compiler Error: D:\Demon\Plugins\UberBot\ProfileHelper.cs(36,47) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Classes\UberOrgans.cs(182,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Classes\UberOrgans.cs(186,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Classes\InfernalMachines.cs(70,16) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Tags\UberBotUse.cs(42,41) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Tags\UberBotUse.cs(49,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Tags\UberBotUse.cs(60,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Tags\UberBotUse.cs(71,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) Compiler Error: D:\Demon\Plugins\UberBot\Tags\UberBotUse.cs(82,19) : error CS1061: 'DiaActivePlayer' does not contain a definition for 'Inventory' and no extension method 'Inventory' accepting a first argument of type 'DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?) ---------------------------------------- Some help? Thx
Sorry but this works very fun. After every game the bot gives the machines from inventory to stash and than stays and does nothing. You have to stop and start the bot after every game and give the machines back to inventory. This last one game and then.... Maybe you could work on this? It would be the best plugin ever Thx
Yes it still works, Just in bot settings make 4 protected bag slots and put machines there - it will be working fine
Still work? Need help. I use DB v1.1.528.0 , Trinity 2.6.447 and uberbot 0.5.2 from this post. it seems that the bot cannot find the Infernal Machines. Loaded profile UberBot - Loader [ UberBot ] Profile Manager, Looking for next step [ UberBot ] No more Infernal Machines, Stop bot Stopping the bot. Session lasted for: 00:00:06.1942005 Bot thread did not end within 5 seconds Chose Trinity as your combat routine [Trinity 2.6.447] Replacing Combat Hook [Trinity 2.6.447] Replacing VendorRun Hook [Trinity 2.6.447] Replacing Death Hook i'm pretty sure that the Infernal Machines are in the bag, and i am also sure that i've lock the certain slot of the bag incase Trinity would put them back to stash in fact, the Uberbot itself move them from stash to bag, then can't find them lol.
Hey guys. I just registered to share my fixed version with you. Its not pretty and I never wrote a script for demonbuddy. So I'm a little confused about the way the script is processed and that its constantly "Resetting ActorCache". I only tested with demonhunter. The door sometimes doesnt get shot, but then antistuck somehow opens it. Maybe you could also wear the flameboots... I had one ocassion where it didnt pickup loot. its a little laggy cause of the resetting actorcache thing. You have to run the script for each machine separate. Instructions: Unpack the profiles.zip into the Profiles folder. Unpack the plugin into the plugins folder ( The fixed plugin was made by someone else i just "fixed" the scripts ). Load each script separately. Put machines in protected slots in invetory. If you play demonhunter select vault only on combat, since otherwise it may miss the portals or door for some reason. Tell me if it works for you