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  • Upgrade rare to legendary

    Discussion in 'Requests & Discussion' started by masluigi, Aug 22, 2016.

    1. masluigi

      masluigi New Member

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      We all know how frustrating and repetitive this procedure
      The materials mainly serve to this.
      And the function that is present in the trinity is slow and ineffective
      Need a plugin that purchases an armor and such from the blacksmith and then upgrade them
      until the 'award of a specified legendary ancient.

      I understand this is not a simple thing to do
      but it would be great and a great utility.
       
    2. meserak1986

      meserak1986 New Member

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    3. TwoCigars

      TwoCigars Active Member

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      I think this could be a very useful plugin.

      It could use the current Kanai's Cube menu in Trinity:
      • Additional checkbox for at the top of the Upgrade section for "Craft rares of this type"
      • Pick which item type as you normal would to upgrade to rare

      • We would need a crafting material limiter at the bottom along with the Death's Breath one.

      Slider for how many rares to craft at a time or hard code it to 20 and force the minimum on all sliders to:
      Yellow: 20*15 = 300 to craft + 20*50=1000 to upgrade. Minimum required = 1300
      Blue: Minimum required = 1300
      White: Minimum required = 1300
      DB: Minimum required = 500​

      You could obviously run into some basic issues with this:
      It could make town runs take forever
      Cause groups to get out of sync
      Bot could decide to do it on a town run during a GRift/Rift/Bounty and create efficiency issues
      If the bot was making errors and salvaging the rares it creates, it would pretty quickly destroy all of your materials
      Could create in town stuck issues
      Bot might decide after closing normal rift to upgrade legendaries rather than go back into rift to collect remaining loot.

      I would suggest an accompanying profile that just keeps the bot in town so as to avoid any other issues that might arise while it's unsupervised.

      Build up enough materials to do a crafting run? Load the Crafting.xml, select the item types you want, let the bot go nuts knowing that it's not going to leave town trying to do rifts/bounties.
       
    4. masluigi

      masluigi New Member

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      Just create a plugin like uberbot
      With oversight by the player
      so it would be something very fast done by bots
      so we avoid any problem
      I would suggest an option to leave a certain number of materials or how to use, to achieve a specific objective for which to stop to avoid the waste of the same
      if I point 4000 materials, but I would find what I need before you use them all
      I wasted a lot
      better specify what I want and if I want ancient and those who want
      It would be great also chose the main features (cdr>7 or chc>9 ecc 2 or 3 for object), but perhaps too much to ask.
       
      Last edited: Sep 3, 2016

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