Discussion in 'Warlock' started by Millz, Jul 10, 2013.
Same thing. Waiting for fix. Thank you in advance Millz!
Its not just the "a" isnt working for running, but just plain typing as well. so hard to type alot in gamw with out using the "a" lol. *waiting for fix* (this would of been a great joke to do on april fools)
i already let millz know about this in a pm
Just remap your keyboard for example semi colon, who uses it in game lol switch it with A using this program
Free Software Downloads and Software Reviews - CNET Download.com
Note* make sure you accept the first option in the installation and decline the rest, Cnet is not as good as they used to to protect the user.
i load pvp settings
Ic, if you have disabled the auto running thing so it does not conflict with bgbuddy, you might want to clear game cache and honorbuddy cache and disable your addons , if all that did not work then wait for the boss to respond.
God, that A key issue is annoying.
Run to boss without HB open, start everything up, login to HB and CR, kill boss, close HB, move to next boss.
As far as I understand it, there is nothing you can do until he pushes a new release of the routine.
Update: Which he just did.
movement is fine, its the engaging a fight. my lock with mount up, run around, target someone, try to stack on them. if they move 5 yards, i move with them. but i do not dismount or do anything.
Yeah, A key issue should be fixed, sorry again!
You'll have to PM me if you want to discuss it further, not allowed to talk about it openly
Ive got no pm :/
Hey, I really enjoyed the write-up that dsl1 did for Destruction warlock, so I was wondering if maybe someone could do a similar write-up for Affliction? Just wondering since right now I'm trying out Affliction and it's doing about the same DPS as Destruction with the defaul settings.
Wow, The new Burst mode with Havoc is amazing, Havnt tried affliction yet with it alterations. As always, some suggestions and observations!
#1 - With Glyph of Havoc the CR is still clipping away a couple charges with reapplying an immolate or getting an incinerate out for some reason, Wich when it happens is killing the purpose of the havoc Glyph, Getting 4 Chaosbolts out from 2 Casts.
#2 - As affliction in RBG i dont have any of the drainsoul option ticked, Because in RBGs its more practical too leave the executing too classes/specs with a proper execute, Is drain soul hardcoded in or something, Kills the momentum when its stopping too drain soul every target in execute range instead of keeping those DoTs up.
#3 - Another request i made a good old while ago but you had mixed feeling on, but since you seem too be on the pvp bandwagon or something atm, ill throw it out there again, SoCorruption AoE cleave, Basicly , Normal Seed - SB seed - SB SS - SS - SS too new target, then SS the new target ASAP so you pick both Seeds and all Dots again and pass the 2 Seeds and Dots arround too every target till you lose it. Its important too put both seeds up before SB/SS , because if you put the DoTs up first just one tick with blow the Seeds up and its ruined before you can even SS it arround.
So, is it possible for you too make this Seed cleave feature and can you make a hot key too turn it on and off, If so a "Manneroths fury on SeedCleave" option. This decimates whole RBG teams, its insane. Would be a mega addition ^^
1) Immolate is always the top priority, it's a huge dps loss if it's not on the target (not to mention the amount of embers you'd loose). If manually controlling havoc then just ensure you've got plenty of time left on the Immolate before casting it.
2) It should only do that if the "cancel cast -> drain soul" option is ticked, otherwise it'll only use DS on the current target when < 20% HP.
3) This is already in there (it activates when the unit count in a 10 yard range from the target goes over the high AoE unit value). I'll make a change to improve the usage of it with Mannoroth's Fury though.
Affliction has a lot of downtime doin nothing, happens when everything is dotted and it is time to MG the target.
It stands there and does nothing, waiting for something!
u can see this in my log at timestamp 18:37:03.277, seems to be an issue with the potion usage (not completely sure, i understand basic rotation of affliction, but some stuff is a bit weird for me, but it looks like it is an issue with potion usage and not rotation itself)
Lil description of the whole situation/fight:
Basicly this is a 3 Target fight (Protectors in SoO, 3 boss encounters), with sometimes a lil bit more enemies (we didn't reached that phase, so 3 target fight)
the High AOE-Count was set to 4, so "all" the routine had to do was ... multidotting and MG
Because of the amount of mobs, there should be enough time to multidot everything and cast 2-3 MGs in a row before redotting is needed.
Remembering the Procs for stat increases, we reach a total amount of 1-2 MGs before refreshing the dots.
But in this fight i had a pause situation of 10 seconds or more (from log i would say it is the potion, but haven't had time to inspect this ... we needed to progress a bit this day so i switched back to destruction)
Video explains what the routine is trying to do: [GUIDE] Multi-dotting Affliction, One Button Victory! | Sparkuggz
Will put in a fix for the potion usage spamming.
my ilvl is 578 and am in 25M
on fight like protecters i do 570+ @ the end of the fight
other 4 locks with me are doing from 750 to 999k
and range of ilvls from 577 to 579
and in single target fights it's really bad compared to them
Affliction need help tbh
i hope i can get that help soon before i give up
thanks Millz for the great work ur doing
i have all ur routines and its very nice , and destro is doing great hope affli get there very soon
This specific style of soul swapping logic is (has been) incredibly difficult to code. It's taken a long time to get it to the state it's at now.
I have made more changes in the current version I have, but it all needs testing before I can push it to the SVN.
I'm not convinced the bot would be able to keep up with a skilled player for this fight. One bad spell cast and it messes up the whole sequence - a player can recover from it much much easier.
true that but the problem is , that i see affliction isn't that much skill as much as it's an order that u can see it in spark 2xaffliction vids . in singel and aoe fights.
2nd targeting all adds fast and react to that is also a major in affliction. cause as much as u dot all fast as much as ur dps increases like no tomorrow.
even in single target dps like iron , i end up the last one from all other locks.
and i can't hide and play destro cause that mean am not good anymore.
Casting in an order is easy in theory, but is much harder to do in code.
Single target fights is a different story. I'd need log files + world of logs/warcraftlogs extracts (obviously not posted public in this thread though!).
Separate names with a comma.