there is one issue : 1 of my 2 bots wizards teleports for 3 times instead of 4 and start casting teleport to Tristram without checking in cellar is open or not ( i manually moved my char to the cellar and happens also if the cellar is open )
idk if you can make this happen, but if you use archon: disintegrate beam on Sarkoth right after you pass through the door way inside the cellar(basically max distance) it will kill all the monsters inside at once and then continue to kill Sarkoth.
Sorryy, You do excellent work man. I'm running Release v. 6 and it's seems to be going steady without requiring my intervention. I would second adding a little more reporting with regards to number of cellars found, number of games, etc. I know you said that might come later after the basics are finalized. I also notice demonbuddy is reporting games/hour in single digits. I don't know whether the bot is going so quickly that there aren't enough significant figures in that field to capture the rate at which your bot is moving, or whether it's something else related to the plugin/profile. Lastly, while looting in the cellar, the bot often tries to teleport back to town until it interrupts itself to pick up the remaining loot. This usually happens 2 to 3 times per session before all the loot is picked up. I'm also not sure whether this behavior can be corrected, but it would eek out a little more speed. Overall, this is by far the best for wizards out there. Thank you!
v6 is crashing d3 for me so i'm going back to v4b. Sorryy can u just fix restart tele in v4b for me please? This one is briliant for me.
I'm going to release modified v4b in few hours. This release will be slower but stable. I'll involve function of TP resuming this time. So now you can chouse what version you will use - fast 1.6 with modified loor rules (stash nothing) or stable 1.4mod
to be honest with you now after 82 runs using v4b i have got 540k gph so is this one really slower? I'm not sure ;] Anyway thank you for this I'm will just wait now for modified v4b
1.4b is stable. I can afk it without any worries. Ran all night and most of this morning without any issues. 1.6b is quicker, but gets itself into a stashing loop which cascades into AutoStucker restarting the profile, and then the profile teleporting to town to try to unsuccessfully stash items ad nauseum.
got an error where the bot would join a game, tp to town and leave. I went to my plugins tabs on DB and unchecked then rechecked "WizzardFastRuns v1.6" and it started to work again. View attachment 2012-07-02 12.21.txt Edit: i think its a different add on "NotificationOkClick"
hello sorryy, thank you so much for the hard work, well till now I'm using v4 I just woke up been running for 9hrs ~ , no stuck & everything works fine. GF 258%, PR 21, MS 25%, DPS 15K, HP 27K .... DB .160, Profile: View attachment [.160Profile]WizardFastRuns v4.xml , Plugins: View attachment Sarkoth.cs | View attachment EMCBehaviors.cs | View attachment msfix.cs | View attachment TestInv_0.9.cs | View attachment [1.4]WizardFastRuns.cs cellar closed: [06:26:07.103 N] [Icool's Sarkoth farm helper v0.1] Left Game [06:26:07.103 N] [Icool's Sarkoth farm helper v0.1] Cellars found in 596/1215 games! [06:26:07.103 N] [Icool's Sarkoth farm helper v0.1] This Run took: 6s [06:26:07.103 N] [Icool's Sarkoth farm helper v0.1] The average fail run is: 7s [06:26:07.104 N] [Icool's Sarkoth farm helper v0.1] Money made this run: 0 [06:26:07.105 N] [Icool's Sarkoth farm helper v0.1] Money made in total: 3400299 cellar open: [06:24:33.342 N] [Icool's Sarkoth farm helper v0.1] Left Game [06:24:33.342 N] [Icool's Sarkoth farm helper v0.1] Cellars found in 596/1211 games! [06:24:33.342 N] [Icool's Sarkoth farm helper v0.1] This Run took: 20s [06:24:33.342 N] [Icool's Sarkoth farm helper v0.1] The average cellar run is: 21s [06:24:33.343 N] [Icool's Sarkoth farm helper v0.1] Money made this run: 5379 [06:24:33.344 N] [Icool's Sarkoth farm helper v0.1] Money made in total: 3400299 GPH now become 370K yesterday using the same set up I'm hitting 400K+, I don't why what wrong.. just GPH went down.. [06:29:42.521 N] [Icool's Sarkoth farm helper v0.1] Changed world to 1999568897 [06:29:42.521 N] [Icool's Sarkoth farm helper v0.1] Found a cellar! [06:29:58.620 N] Leaving game, reason: Run is done [06:29:58.620 N] Profile completed [06:29:58.620 N] Number of games completed:1223 [06:29:58.628 N] Last run acquired 8680 gold. [06:29:58.628 N] [EMCBehaviors]: --------------------------------------------------------------------------------------------------------- [06:29:58.629 N] [EMCBehaviors]: TrackLoot : GOLD = 3421990 [06:29:58.630 N] [EMCBehaviors]: TrackLoot : GOLD_GPH = 370017.741778089 [06:29:58.630 N] [EMCBehaviors]: TrackLoot : Loot NORMAL = 67 [06:29:58.630 N] [EMCBehaviors]: TrackLoot : Loot LEGENDARY = 1 [06:29:58.630 N] [EMCBehaviors]: TrackLoot : Loot RARE4 = 2 [06:29:58.630 N] [EMCBehaviors]: DeathRestart : TOTAL DEATHS = 0 [06:29:58.630 N] [EMCBehaviors]: TimedRestart : RESTARTS = 0 [06:29:58.630 N] [EMCBehaviors]: AutoHealthPoti : POTIONS USED = 0 [06:29:58.630 N] [EMCBehaviors]: --------------------------------------------------------------------------------------------------------- Imma try v4b first I'll be back for the report after that Imma test v6. again thank you so much.
After hole night and half day i had a first problem with 1.4b Somehow i have died in cellar and then my char went to Adria ;] i'm sure that thing not gonna happen again in next 24h so this one is still the best ;]
.160 version Release v7 is here! ? Temporarily suspending development of "plugin-only" based release brunch because of DB engine bugs and interference. ? Returning profile based system and trying to save all options from early releases. ? Hope I finally fixed stashing problems. ? This one must be a little slower then releases since v5 but stable.
Been baby sitting v4b after 2 hours here is the log... 1st log : View attachment 2012-07-02 21.13.zip paste bin: v4b - Pastebin.com error log before 1 hour 2nd log : View attachment 2012-07-03 06.38.zip error from 1st log have same error of 2nd log, before/after 1 hour it will logout the character in DIablo 3 I'll give a test on the last version of profile and be right back after 1 hour. Thanks sorryy
Sorryy, V7, much like it's predecessors (except 4b), doesn't want to stash/sell/salvage. When the bag is full, it teleports to town, leaves the game, starts a new game, and then teleports to town ad nauseum despite there being a dank cellar discovered.
I change the kill radius & loot radius of the 1.7 plugin, just like what I did in v4. what I like in v7 is the instant buff before entering the cellar & if cellar is closed, also after killing sarkoth it will not go back to the middle to leave the game. what I noticed also in v7 is like v4 so far what I see the difference is the instant buff & after killing sarkoth once loot done it will leave the game immediately. reason I edit the kill radius & loot radius because when cellar found and there's a mob with in 5 radius it will attack the mobs which will reduce your time and the gph will drop a lil bit, I made it 0 so once cellar found It will just ignore the mobs and go straight inside the cellar. this is what I experience in v4 which I experiencing right now in v7 if the cellar is found, it supposed to be "enabling combat and loot at 0yrd range" but it will "enabling combat and loot at 30yd range". which will drop your gph. original:[C#] [1.7]WizardFastRuns - Original - Pastebin.com PHP: private float cellarKillRadius = 45; //Kill radius inside cellar private float wormholeKillRadius = 1; //Kill radius during wormhole teleport private float portalKillRadius = 35; //Kill radius during Portal casting private float reducedKillRadius = 5; //Kill radius on the road to open cellar private float cellarLootRadius = 50; //Loot radius inside cellar private float wormholeLootRadius = 1; //Loot radius during wormhole teleport private float portalLootRadius = 20; //Loot radius during Portal casting private float reducedLootRadius = 5; //Loot radius on the road to open cellar edited: [C#] [1.7]WizardFastRuns - edit - Pastebin.com PHP: private float cellarKillRadius = 45; //Kill radius inside cellar private float wormholeKillRadius = 0; //Kill radius during wormhole teleport private float portalKillRadius = 30; //Kill radius during Portal casting private float reducedKillRadius = 0; //Kill radius on the road to open cellar private float cellarLootRadius = 50; //Loot radius inside cellar private float wormholeLootRadius = 0; //Loot radius during wormhole teleport private float portalLootRadius = 10; //Loot radius during Portal casting private float reducedLootRadius = 0; //Loot radius on the road to open cellar DB 160 wizard build : Wizard - Game Guide - Diablo III profile: View attachment [.160Profile]WizardFastRuns v7.xml plugins: View attachment EMCBehaviors.cs | View attachment Sarkoth.cs | View attachment msfix.cs | View attachment TestInv_0.9.cs | View attachment [1.7]WizardFastRuns.cs loot rule: View attachment Worth It - No Trash v11 - Minimal.xml GF 258% | PR 21 | MS 25% | DPS 15K | HP 27K | almost 1hr my gph [11:14:02.488 N] [EMCBehaviors]: TrackLoot : GOLD_GPH = 367873.69545117 Thanks, so far so good feels like I'm still using v4, WORKS SMOOTH!!!