Hey all, Here is a Chinese Tal Rasha meteor routine. I did all the translation, but the original author and thread is here for those who are interested: http://www.demonbuddy.cn/thread-14875-1-1.html Big shoutout to ReddeR who originally pointed to this routine on his GitHub and reached out to the community to help translate. Routine is designed for slower high GR clear due to lack of move speed, but can also do ok speed farm with Aether Walker and a couple of skill adjustments. I'm running GR 90s stable (0 deaths) in 8-10 mins with 1300 paragon, 0 augments, 12.4k int and only 1 ancient weapon (no other ancients). With augments plus optimized gear and higher gems, this could easily push 100+. Recommend turning on melee mode and setting combat distance to 25 or less. GEAR Tal Rasha Set： Head： Int, Crit Chance, 15% Meteor damage Chest： Int, Armor, Vitality/Life % Belt： Int, Vit, Armor, Life % Leg： Int, Vit, Armor Amulet： Crit Damage, Crit Chance, 20% Fire damage Hand：Int, Crit Damage, Crit Chance, RCR/CD Shoulder: Mantle of Channeling： Int, Vit, Armor, Life% Bracer： Nemesis (speed): 20% Fire damage, Crit Chance, Int, Vit, Boots: Nilfur's Boast: Int, 15% Meteor damage, Vit, Armor Weapons： Deathwish (pushing) or Aether Walker (speed)： HighDamage, +10% damage, Vit/LOH Etched Sigil: High Damage, Int, Crit Chance, 15% Meteor damage, ApoC Rings: Unity (second unity on follower), Convention of Elements, Halo of Karini (wear your best two, cube the 3rd)：Crit Damage, Crit Chance, Int, Socket Cube: The Grand Vizier, Aquila Cuirass, 3rd ring (preferably halo or CoE to get max property) Gems: Head：Topaz Chest：Topaz Leg：Topaz Legendary：Bane Of the Trapped, Esoteric Alteration, Taeguk. Can substitute in Bane of the Stricken (if you’re having trouble killing rift guardians at high level GR), or Zei’s Stone of Vengeance (if you’re not playing melee mode) Prioritize getting 45% meteor damage, apoc on orb and at least 20% resource cost reduction (through paragon + topaz in helm). IAS is not needed since there are no break points, but can boost sheet dps a bit. SKILLS Frost Nova – Frozen Mist, Teleport - Calamity, Magic Weapon Deflection, Storm Armor – Power of the Storm, Arcane Torrent – Static Discharge (Flame Ward for speed farm), Meteor – Meteor Shower (Thunder Crash for speed farm) Passives: Audacity, Illusionist, Elemental Exposure, and Galvanizing Ward. Can swap in power hungry, astral presence for more arcane power, or unwavering will, and elemental exposure for more damage. Unstable anomaly if you're dying a lot. The translation took a lot of work. Please support the community by helping translate other Chinese routines. ReddeR has several in progress on his GitHub, which you can PM him about to help translate: https://github.com/ReddeR1337?tab=repositories Update: Added newest version 1.33 V 1.31 Changelog (December 4, 2017) · Added option to customize Teleport recast delay if using Aether Walker (speed farm option) · Fine tuned melee mode to work better · Fixed bot sometimes getting stuck on environmental objects · Fixed bot getting stuck when target is too far away V 1.32 Changelog (December 12, 2017) · Added option to choose to teleport to mobs or walk to mobs if using melee mode · Improved bot combat to increase efficiency by about 20% in GRs · Recommended skills have changed with 1.32 to now include magic weapon deflection (instead of arcanot), and elemental exposure and galvanizing ward (instead of unstable anomaly and unwavering will). Gems have now also been changed to Taeguk in stead of Powerful. All skill/gear changes have been updated in the main post. V 1.33 Changelog (December 13, 2017) · Fixed some movement bugs including bot occasionally not getting into Occulus pools. · Optimized buff stacking.