Discussion in 'All in One' started by Xcesius, Aug 22, 2014.
this my log .
it still says 2.0.0, is it meant to say that? or is it meant to be 2.0.1
Still not working for me, i relogged completely, closed HB , and still is bugged on: Chi wave...RJW...Tiger Palm...Chi wave...RJW...etc....
same too me
It can take upto 1-3 days before the update is approved. Nothing I can do about it, sorry guys :\
When the update is live, it should say 2.0.1 and not 2.0.0.
damn, I fucking hate this policy, SVN was so much better
Indeed, that was better...
Quick update - Just did a turbo run through Heroic SOO with Blood and it is amazing. Solo tanked every encounter considered feasible to solo tank including Malk through 60-70 stacks of fatal strikes easily! Tested out Prot pally but just on Garrosh and also very good.
1 Dummy ofc
still 2.0.0. GG
Has the update been accepted guys, I'm at work and can't check.
still 2.0.0, ffs, I have a raid tonight, CMON HB Devs
... The store is still new, bugs may happen, mistakes are made....
give them some time guys...
Raid in 1 hour, PLEASE APPROVE THE NEW VERSION.
that has to be a very short fight or some AE dmg if Fists and Flurry are doing nearly 30% of your dmg. The only single target fights where the percent is that high on warcraftlogs are like the 2 min turbo kills where a huge portion is the front-loaded dmg with all the procs, lust, etc, going on and the fight ends too early for the front-loaded dmg to average back down. If it's either a short fight or some AE, Simcraft of course will be way off unless you configure it to match your actual fight. If you set it to lust, pot, etc, and set the fight length to like 90 secs multiple classes will have sky-rocketed numbers so it's not apples to apples unless you make Simcraft match.
buffs probably aren't the difference, it's comparing patchwerk to a heavy AE fight. Using SimC to compare data is only even slightly accurate if you try to mimic the actual fight as close as possible - in fight length and number of targets. with the huge content nerf and many sub 90 and even sub 60 sec mythic kills now, people are destroying SimC numbers left and right. Doesn't mean anything unless the Sim matches the fight, like the ~30 sec Blackfuse kills multiple people are doing with 1 tank and 1 heals now - LOL what mechanics?? and many people with over 50k dps logs. They barely had time to press a handful of buttons and the fight was over with pot and lust barely wearing off or still going.
Heavy aoe? There's like 2 set of adds ad the very beginning and it's still a long fight using only ST dmg from there out so based on that I'd say it's pretty close to a patchwork fight also. I'd argue that the dps I finished on was indeed sustained single targets sustained dps, or very very close.
If you need 2.0.1 today for raiding, I can make a private beta for you. PM me your store username
heavy is a relative i guess depending on the discrepancy we're looking at. looking at log data mythic garrosh raiders are anywhere from ~70-90% of their dmg going to Garrosh so whether you call it "heavy" or "moderate" it's definitely very significant. Many of the top warrior kills are with bladestorm taken and doing the 3rd top damage source for them even only used 3-4x during the whole fight so its heavy enough that it definitely can skew the data if you can press a button 3 times and have it be one of your top damage sources.
if we're talking about a 2k difference in logged dps vs SimC, Garrosh mythic and normal definitely has enough AE to be significant on that scale.
addn: just looked back at my last log for last week's kill, our top warrior did 79% of his dmg to Garrosh and bladestorm alone did 19% of all his damage. Our MM hunter did 86% total damage to Garrosh, so it definitely varies by class, but even on the low side even 86% ST to me means the AE is significant.
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