Discussion in 'All in One' started by Xcesius, Aug 22, 2014.
Not supported atm, only Marksman and Beastmaster, just as stated on first page
i know i"ll wait
Some questions about settings
There is healthstone settings in general page, and also in hunter marksmanship page, which one is used?
also lifeblood settings in all hunter specs but lifeblood no longer in game.
also as an orc i have use racials set to always, yet it didnt use it when testing on dummies. EDIT: didnt notice there is also a racial settings in hunter mm tab, it works now.
Healthstone from general page is getting removed along with lifeblood settings in next release.
What are the conditions for Rising Sun Kick for WW monk ? Is it just using it on cooldown ?
I'm often seeing that it uses TeB when FoF is ready to be used, but instead of FoF it uses RSK and jabs before using FoF.
Not saying that it's wrong, just want to know.
There's currently a bug with FoF on the current release build. Will be fixed in 1-2 days when the new release is approved.
Is it my settings or does explosive trap on target and interupt not work yet ?
ty for your good work
MM hunter here..routine stops working if i dont have a pet put..but im running with Lone wolf talent. Yesterday it was working fine.
Edit: Nevermind.. Fresh install of honorbuddy fixed it.
I fresh installed HB and Lone Wolf is still not working for me, is there something else you did?
We need official support for Lone Wolf, mine's not going off either w/o pet out.
and one more thing, where do I make Focus Fire auto-enabled as BM Hunter?
Hey mate.. Did something happen to Windwalker monk?
Im not getting the DPS i had 2-3 days ago. Something seems more slow'ish, clunky - but cant really figure out what. Let me know if u want some logs.
Using it with BM Hunter,
What is the logic behind Multi Shot?
Enable Multi-Shot in AoE is set true, but I see the CR using it on only a few aoe packs. Most of the time it prefers to dump the focus with Arcane Shot.
Hi Faceroll0323 and solenrus,
Please remove your pet before starting the routine, it seems HB has some issues with this talent.
Focus Fire is auto-enabled per default. Nothing you need to enable
Yes there's currently an issue with FoF (Fists of Fury).
The Multi-Shot for BM is following -->
Spam if there's more than 5 units near you or your pet.
Use only Multi-Shot once if there's more than 1+ unit near you so that the pet gains Beast Cleave buff (aura)
Ah allright. Do you got an ETA on this? (just joined a guild that wants me to do CM's with em, so this comes at a really bad time x])
Shouldn't you check near pet instead of me? The pet will cleave not me.
Btw, I assume that by "near" you mean like 5-10 yards.
Hi mate,,,,,,small issue i'm having on hunter, In nagrand using the wolf you can stay mounted on while in combat. the routine will not work, as soon as i dismount it kicks in again..its not a big deal but just thought i'd let you know
I'm pushing a new version later today hopefully with FoF fix!
It's indeed 8 yards. It's both pet and yourself.
It has been resolved on next build, I will no longer check IsMounted (This could lead to you falling off your mount when being attacked). But It's the simplest solution, I will rework it later in the future though.
Your hard work is really appreciated, despite being a paid routine!
New version is up for approval.
It should say 18.104.22.168 at the end when you start HB when the release is approved.
New changes to the core
Added new version number for releases, so that it doesn't conflict with version on settings.
Fixed up Manual Cast Pause
Removed old General Settings for Healthstone. Please delete /Settings/YourRaidingBuddy Premium/YRB_Settings_CharacterName-Rev1.0.2_General.xml
Cleaned up core
Removed IsMounted check so that you can use the routine while leveling up in Nagrand and similar areas with Combat Mount.
Fixed an issue with FoF
Rewritten (Still needs Resolve setting for Guard)
Raid ready for the most part
Added Expel Harm to first priority when at 35% HP or lower
Added more defensive options (solo abilities)
Fixed an issue with Judgment not being properly named on AoE. Thus making the routine not using Judgment in AoE at all
Flash of Light should be fixed (Please report if it isn't)
Fixed an issue where Templar's Verdict / Final Verdict wasn't detecting Holy Avenger
Rogue Combat Fixes
Killing Spree fix
Some things still seem wierd @ Windwalker Monk
Heres a log of a 2 minute fight on Dummy in Garrison.
- 0 use of racial ability (Blood Fury - Orc racial)
- 0 use of Energizing Brew
Separate names with a comma.