so is anyone working on the default CR? i want a pve routine
this is my engineer you can translate it to you sab // Copyright (C) 2011-2015 Bossland GmbH // See the file LICENSE for the source code's...
a few priority changes in the rot and biggest thing was to take snipe out completely it was draining too much energy with human reaction times...
dps increase and better on energy consumption Sniper Engineer ** Found out human reaction time has a little to do with computed reaction time**...
gratz what did you you mess up and when i say this ive pounded my face into a comp for 3 hours to find a i added an extra semi colon once lol
its from editing i suggest when you edit do it little by little and try running it every so often cause you messed up in the coding somewhere id...
well i havent read a guide that says i need to see how many action points i have before i cast an ability so i dont have and that for the typo catch
this is not for leveling // Copyright (C) 2011-2015 Bossland GmbH // See the file LICENSE for the source code's detailed license using...
i did some changes i forgot to put up earlier the post is edited still cant test it cause i dont have a healer ** if you see more changes let...
i put in asterisk that i cant test it so i dont know if it works or not
did a translation from seer to corruption so if your seer was good your corruption is good now **i cant check to see if it works cause i dont have...
See the logic you have is to to cast ravage (or your sent equivalent) when ever your gore is up, say the cds during your rotation is off and your...
Im talking about cool downs if they get off timing but im going to use this coding for my ravage Spell.Cast("Ravage", ret =>...
By putting the condition of the time left you wont run into an issue where it is casting ravage on the tail end of the gore and you waste the gore...
I would also put in the build up condition in that hotkey as well so if you are low on energy it will build up before executing your bust rotation
Separate names with a comma.