After running 2 hours the bot was sitting at starting base and didn't move even if it stated in the log that is is "moving". Here the debug out: [17:31:33.432] [Debug] Generated path to <376.6687, 4.999549, -66.4527> in 64.09 ms [17:31:33.456] [Debug] Moving to: <376.6687, 4.999549, -66.4527> [17:31:33.472] [Debug] Already connected; you have to disconnect before attempting a new connection. [17:31:33.472] [Debug] Generated path to <376.6687, 4.999549, -66.4527> in 64.09 ms [17:31:33.546] [Debug] Moving to: <376.6687, 4.999549, -66.4527> [17:31:33.556] [Debug] Already connected; you have to disconnect before attempting a new connection. [17:31:33.556] [Debug] Generated path to <376.6687, 4.999549, -66.4527> in 64.09 ms [17:31:33.630] [Debug] Moving to: <376.6687, 4.999549, -66.4527> [17:31:33.640] [Debug] Already connected; you have to disconnect before attempting a new connection. [17:31:33.640] [Debug] Generated path to <376.6687, 4.999549, -66.4527> in 64.09 ms The debug out was full of those 3 lines with moving.., alread connected..., gernerated path...
Battle started on Dragon Ridge in my T71... bot tried to pass a tank and fell of the cliff and tracked itself... then ran into the cliff wall for a long period of time afterward till i stopped the bot [2013-01-09 10:21:27.601] Logging in... [10:21:27.601] Targeting mode: ByHealth [10:21:27.604] OS Culture: en-US [10:21:27.639] [Debug] Finished exporting images to C:\Users\Ronnie\AppData\Roaming\TankLeader [10:21:29.028] [10:21:29.030] Logged in! Initializing. [10:21:29.069] TankLeader v1.0.426.4 started [10:21:29.069] Using WoT with process ID 5944 [10:21:29.069] Executable Path: D:\Games\TankleaderBETA\TankLeader.exe [10:21:30.216] Aiming mode: ByHealth [10:21:42.265] Aiming mode: ByArmor [10:21:45.486] User using experimental features at their own risk. [10:21:49.843] Starting TankLeader [10:21:49.872] [Debug] Refreshing garage vehicles.. [10:21:50.407] Queue priority: (0) Light Tank T71, [10:21:57.678] [Debug] CheckForCaptcha concluded, no challenge. [10:21:57.707] Status: Queueing [10:21:57.708] New state: Queueing [10:21:57.725] [Debug] Refreshing garage vehicles.. [10:21:58.286] Queueing for battle with with Light Tank T71. [10:22:13.733] [Debug] [NOTICE] Asynchronous profile loading has been disabled! [10:22:14.875] Waiting for players. [10:22:14.885] Status: WaitingForPlayers [10:22:14.885] New state: WaitingForPlayers [10:22:14.929] Waiting for players. [10:22:22.673] Waiting for battle to start. [10:22:22.684] Status: WaitingForGameStart [10:22:22.684] New state: WaitingForGameStart [10:22:22.757] Waiting for battle to start. [10:22:52.645] Waiting for a bit at game start... [10:22:52.656] Status: SpawnCamping [10:22:52.656] New state: SpawnCamping [10:23:19.230] New Objective: Search and destroy! [10:23:19.230] [Debug] Hotspot changed! Previous: <0, 0, 0> - New: <115.9869, 4.030079, -373.1667> - Expiry: 00:02:00 [10:23:19.238] [Debug] Moving to: <115.9869, 4.030079, -373.1667> [10:23:19.790] [Debug] Connected to remote host at 178.33.61.70:5001 [10:23:19.820] Status: Moving [10:23:19.820] New state: Moving [10:23:19.878] [Debug] Moving to: <115.9869, 4.030079, -373.1667> [10:23:20.011] [Debug] Header received. Packet size: 266 bytes. Opcode: PathResult. [10:23:20.012] [Debug] Content received, sizeof: 266 (Took 218 ms) [10:23:20.049] [Debug] Moving to: <115.9869, 4.030079, -373.1667> [10:23:20.218] [Debug] Content received, sizeof: 266 (Took 0 ms) [10:23:20.218] [Debug] Header received. Packet size: 266 bytes. Opcode: PathResult. [10:23:20.222] [Debug] Content received, sizeof: 266 (Took 0 ms) [10:23:20.296] [Debug] Moving to: <115.9869, 4.030079, -373.1667> [10:24:49.725] [10:24:49.725] Stopping TankLeader
Another stuck.. tank got to this point and drove around in circles here until I stopped the bot... no logs apparently because tankleader crashed
On redshire my arty just spins circles on the new build... here's the log [22:43:14.247] Queueing for battle with with SPGs M12. [22:43:55.146] [Debug] [NOTICE] Asynchronous profile loading has been disabled! [22:43:59.490] [Error] System.ArgumentNullException: Buffer cannot be null. Parameter name: buffer at System.IO.MemoryStream..ctor(Byte[] buffer, Boolean writable) at System.IO.MemoryStream..ctor(Byte[] buffer) at TankLeader.WaypointsManager.Load(Byte[] ) at TankLeader.TankLeaderBot.?(Object ??) [22:43:59.491] [Error] Unable to fetch waypoints! Trying again in a few. [22:44:02.608] Waiting for players. [22:44:02.621] Status: WaitingForPlayers [22:44:02.621] New state: WaitingForPlayers [22:44:03.022] Waiting for players. [22:44:04.212] Waiting for battle to start. [22:44:04.223] Status: WaitingForGameStart [22:44:04.223] New state: WaitingForGameStart [22:44:04.294] Waiting for battle to start. [22:44:34.209] Waiting for a bit at game start... [22:44:34.220] Status: SpawnCamping [22:44:34.220] New state: SpawnCamping [22:44:55.393] Artillery waypoint set to <346.4301, 5.757619, -397.6946>! [22:44:55.451] [Debug] Moving to: <346.4301, 5.757619, -397.6946> [22:44:55.459] [Debug] Creating operation. [22:44:55.459] [Debug] Invoking GetServerPath. [22:44:55.459] [Debug] Callback registered. [22:44:55.459] [Debug] Waiting for callback.. [22:44:55.459] [Debug] Generated path to <346.4301, 5.757619, -397.6946> in 1033.72 ms [22:44:55.459] Moving to artillery spot <346.4301, 5.757619, -397.6946> [22:44:55.486] Status: Moving [22:44:55.486] New state: Moving [22:44:55.531] [Debug] Moving to: <346.4301, 5.757619, -397.6946> [22:44:55.535] Moving to artillery spot <346.4301, 5.757619, -397.6946> [22:44:59.837] [Debug] Callback hit. [22:44:59.837] [Debug] Ending Invoke on GetServerPath. [22:44:59.837] [Debug] Invoke ended. Result: [22:44:59.837] [Debug] Unlocking sync lock. [22:44:59.837] [Debug] Sync locked: False [22:44:59.837] [Debug] Throwing event. [22:44:59.837] [Debug] Setting CurrentPath. [22:44:59.837] [Debug] CurrentPath: [22:44:59.837] [Debug] OnPathGenerated fetched! Path generation done! [22:44:59.905] [Debug] Moving to: <346.4301, 5.757619, -397.6946> [22:44:59.913] [Debug] Creating operation. [22:44:59.913] [Debug] Invoking GetServerPath. [22:44:59.913] [Debug] Callback registered. [22:44:59.913] [Debug] Waiting for callback.. [22:44:59.991] [Debug] Moving to: <346.4301, 5.757619, -397.6946> [22:45:00.974] [Debug] Callback hit. [22:45:00.974] [Debug] Ending Invoke on GetServerPath. [22:45:00.974] [Debug] Invoke ended. Result: <Start: (<-240.5851, 5.228593, 363.0689>) / End: (<346.4301, 5.757619, -397.6946>)> [22:45:00.974] [Debug] Unlocking sync lock. [22:45:00.974] [Debug] Sync locked: False [22:45:00.974] [Debug] Throwing event. [22:45:00.974] [Debug] Setting CurrentPath. [22:45:00.974] [Debug] CurrentPath: <Start: (<-240.5851, 5.228593, 363.0689>) / End: (<346.4301, 5.757619, -397.6946>)> [22:45:00.974] [Debug] OnPathGenerated fetched! Path generation done! [22:45:01.061] [Debug] Moving to: <346.4301, 5.757619, -397.6946> [22:45:17.734] Status: Aiming [22:45:17.734] New state: Aiming [22:45:37.326] Fire! [22:45:37.373] Status: Firing [22:45:37.373] New state: Firing [22:45:37.478] Fire! [22:45:43.585] Moving to artillery spot <346.4301, 5.757619, -397.6946> [22:45:43.613] Status: Moving [22:45:43.613] New state: Moving [22:45:43.718] Moving to artillery spot <346.4301, 5.757619, -397.6946> [22:47:39.887] Tank: Medium Tank Ram II - Kills: 0 [22:47:39.888] Stopping TankLeader
From your log it looks like you're on the release version. Please try: http://updates.buddyauth.com/GetNewest?filter=TankleaderBETA to get the beta.